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Marvel vs Capcom 2 characters project (Omega Red v1 released!) (Read 129599 times)

Started by REDHOT, September 08, 2016, 04:02:55 am
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Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#221  July 16, 2017, 08:52:34 am
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Alteady in my roster!!! Thank you!!!!
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#222  July 17, 2017, 02:33:33 am
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mmmm a char eeh... maybe thor o super skrull...is just...for throw ideas
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#223  July 17, 2017, 01:48:39 pm
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mmmm a char eeh... maybe thor o super skrull...is just...for throw ideas

The MvC2 characters is my priority.
I see it very difficult that some day i´ll do Thor or Super Skrull..for that I´d like to do both exactly like MvC3 (in moves), but obviously in 2D.
Marvel vs Capcom 2 mugen project:

www.marvelvscapcom2mugen.esy.es
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#224  July 17, 2017, 03:59:49 pm
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Man, wating blackheart, shuma gorath, storm, rogue and warmachine.

About warmachine, any chance to use Logansan sprites?
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#225  July 17, 2017, 04:28:15 pm
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I believe he will be in his Marvel vs. Capcom 2's sprites
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#226  July 17, 2017, 10:33:45 pm
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Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#227  July 18, 2017, 12:29:09 pm
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I'm getting 404 error with Link dude
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#228  July 18, 2017, 01:47:23 pm
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About warmachine, any chance to use Logansan sprites?

WarMachine will be in his MvC2´s sprites.
The only thing that I could do is this groove in his mouth in all his sprites..nothing more, I always hate the feeling that I´m playing with Iron Man using another palette.

Anyway maybe his v1 will be like always.

I'm getting 404 error with Link dude

What link? web page? tron bonne´s download link? works fine to me
Marvel vs Capcom 2 mugen project:

www.marvelvscapcom2mugen.esy.es
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#229  July 18, 2017, 02:51:43 pm
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Web page.I get 404 error everytime I try to access
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#230  July 18, 2017, 06:07:41 pm
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Marvel vs Capcom 2 mugen project:

www.marvelvscapcom2mugen.esy.es
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#231  July 18, 2017, 08:48:43 pm
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I just tried your Cap, and I have to say, I expected this to be like the rest of the MVC mugen garbage but I was surprised he really is solid, good work.
Re: Marvel vs Capcom 2 characters project (Tron Bonne RELEASED gameplay video!)
#232  July 19, 2017, 01:49:15 pm
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I just tried your Cap, and I have to say, I expected this to be like the rest of the MVC mugen garbage but I was surprised he really is solid, good work.

haha  ;D
Thanks! anyway I have some things to fix for his final version, specially his shield´s states.
Marvel vs Capcom 2 mugen project:

www.marvelvscapcom2mugen.esy.es
Marvel vs Capcom 2 characters project (Magneto Updated)
#233  July 30, 2017, 06:33:42 pm
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Magneto Updated v1.2 - Mugen crash with some moves

Apparently Magneto had a brutal bug that I never knew that it existed!!  ;D
Your MUGEN crash when you use Stand Med Punch, Air Light Punch or Crouch Light Punch?
Well, it´s fixed now ( I think).

http://marvelvscapcom2mugen.esy.es/
or:  http://www.mediafire.com/file/ud8k28c2t8gkh2g/Marvel_vs_Capcom_2_Magneto_v1.2.rar

I discovered that the default´s CLSN Boxes in those anims was very VERY bad placed and programmed.. (I just erase all the clsn boxes and put another ones)
It´s incredible that with someones nothing happens (like me!), and with other people, mugen just crash with no message error.

You got this crash with another mugen character? well, apparently this is how you have to fix it... erase the clsn boxes of that anim and put other ones and place it well.

Please let me know if it´s fixed now, let me know if this crash happen with another Magneto´s moves and let me know if you got this crash with another MvC2 character project.

Thanks!

(Stay very tuned because the next character will be released more soon that you think!)
Marvel vs Capcom 2 mugen project:

www.marvelvscapcom2mugen.esy.es
Last Edit: July 30, 2017, 06:41:24 pm by REDHOT
Re: Marvel vs Capcom 2 characters project (Magneto Updated)
#234  July 30, 2017, 08:40:58 pm
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About warmachine, any chance to use Logansan sprites?

WarMachine will be in his MvC2´s sprites.
The only thing that I could do is this groove in his mouth in all his sprites..nothing more, I always hate the feeling that I´m playing with Iron Man using another palette.

Anyway maybe his v1 will be like always.


well why put more equipment to him his not "warmachine" for nohing more guns ans flash laser is the solution to warmachine more than ironman
Re: Marvel vs Capcom 2 characters project (Magneto Updated)
#235  July 31, 2017, 04:29:52 pm
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well why put more equipment to him his not "warmachine" for nohing more guns ans flash laser is the solution to warmachine more than ironman

I'll keep it in mind for the final version
Marvel vs Capcom 2 mugen project:

www.marvelvscapcom2mugen.esy.es
Re: Marvel vs Capcom 2 characters project (Magneto Updated)
#236  July 31, 2017, 10:03:42 pm
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I know it's obviously not the entire spritesheet, but I made this a long time ago and figured it may help somewhat.



It's not just a random War Machine edit, but an edit to make him look exactly like he does in all the remaining MvC/MvC2 artwork and portraits.
Re: Marvel vs Capcom 2 characters project (Magneto Updated)
#237  August 01, 2017, 03:21:13 am
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Y'know what'll be awesome? If you tweaked the Wolvenom by Dark Talbain & Sabaki. Though you probably got your hands full so do what you guys want; Just a lil' suggestion.
Marvel vs Capcom 2 characters project (Doctor Doom v1 released!)
#238  August 01, 2017, 04:41:55 am
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Teaser Gameplay Video!



Hi! one of the best MvC2 characters it´s released. Doctor Doom! .
With the Original MvC2 1vs1 gameplay (as faithfull as possible) - 6 button gameplay edition.

MUGEN vertion: 1.0 and 1.1

The original author is DCL and this edition that I made, is made with a lot of effort to try to improve Doctor Doom in MvC2 gameplay, this character was not worsened to offend the great work of the original author.

Download in the project web page!:

http://marvelvscapcom2mugen.esy.es/

What was edited?:

- Metal hit
- HD Special Hits
- Better sounds using movehitreset.
- Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Removed all extra moves or effects that NOT appear in MvC2.
- Advanced guard FX and code
- Air combo code
- Announcement messages
- Throws
- Combos
- Common cns
- Dash fwd and backward FX and codes
- State hits
- Fall FX and sound
- hits and guards fx
- Hit character sound
- Hit in fall
- Hit in dash
- Hyper BG
- Hyper Combo Finish
- Hyper sounds
- Intro
- Hyper Portait
- Launching
- Landing FX and sound
- Lie down time
- Lose by time over anim
- Portaits
- Palettes
- p1 and p2 icon
- Recovery Roll
- Pre Walking
- Air Dash
- Scale character
- Super jump FX and code
- Taunt
- Velocity data
- Voices
- Volume
- Wall hit, FX and sound
- Wins
- Dizzy
- Yacell
- 1 Powerbar
- Commands
- Vertical Spinning
- Run jump
- Special dust effects
- Veladd in air combo
- Anims times
- Damage
- Negative Edge
- Recoveries anims

Things to perfect:

- Electic hit effect in air medium punch and standing / crouching hard punch
- Check all hypers
- Check recovery roll command
- Check hitdef and hit sounds of Photon Shoot
- Get better molecular shield (a lot better.., this one is difficult to codify)
- Flying: Sounds and don´t push player 2
- Air combo camera
- Throws
- Tech-hit
- A.I
- CLSN boxes
- Air Dizzy
.....and more things in my list

Credits:

- DCL (Original author and various original codes of this character)
- Mouser (various original codes of this character)
- DarkWolf13, walruslui and ExShadow (Hyper Ports, and Common1 codes)
- FerchogtX (Some MvC2 FX and sounds)
- Violin Ken (Negative edge command)

Hope you enjoy it.

Cheers!
Marvel vs Capcom 2 mugen project:

www.marvelvscapcom2mugen.esy.es
Re: Marvel vs Capcom 2 characters project (Doctor Doom v1 released!)
#239  August 01, 2017, 06:24:27 pm
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awesome job on all chars so far buddy! thank god for you!
Re: Marvel vs Capcom 2 characters project (Magneto Updated)
#240  August 03, 2017, 03:22:05 am
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I know it's obviously not the entire spritesheet, but I made this a long time ago and figured it may help somewhat.



It's not just a random War Machine edit, but an edit to make him look exactly like he does in all the remaining MvC/MvC2 artwork and portraits.

I liked it very much! good job! it would be great that War Machine looks like that in the original game (why Capcom? why!?).

Y'know what'll be awesome? If you tweaked the Wolvenom by Dark Talbain & Sabaki. Though you probably got your hands full so do what you guys want; Just a lil' suggestion.
First the MvC2 characters, and probably the only thing that I would do.

Yesterday I´m thinking that in the final versions could improve all the Hyper Portraits.. like THIS:



The only problem that some of the entire portraits are VERY hard to get in HD.. could get the most.. but SonSon portrait for example is f*cking hard to get.. and it´s a shame that some characters have a HD Hyper Portraits and others not... so the idea it´s archived for now  ;D


Marvel vs Capcom 2 mugen project:

www.marvelvscapcom2mugen.esy.es