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MUGEN Video thread (Read 1415246 times)

Started by c001357, September 27, 2008, 11:24:14 am
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Re: MUGEN Video thread
#9421  July 15, 2017, 08:25:20 pm
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Re: MUGEN Video thread
#9422  July 15, 2017, 09:50:29 pm
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Is this your new fighter, nice video. Let us know how she turns out bro. Keep it rocking.
Re: MUGEN Video thread
#9423  July 16, 2017, 12:52:14 am
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It is a tutorial.
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Re: MUGEN Video thread
#9424  July 16, 2017, 12:59:31 am
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Psylocke vs Mystique in the snow.
[ YouTube: P13HFLHDZwg ]
Spoiler, click to toggle visibilty
Last Edit: July 16, 2017, 01:07:35 am by PeXXeR
Re: MUGEN Video thread
#9425  July 16, 2017, 07:28:58 am
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Re: MUGEN Video thread
#9426  July 16, 2017, 07:32:00 pm
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Re: MUGEN Video thread
#9427  July 16, 2017, 08:51:02 pm
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Re: MUGEN Video thread
#9428  July 16, 2017, 11:09:37 pm
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Re: MUGEN Video thread
#9429  July 17, 2017, 01:15:25 am
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Re: MUGEN Video thread
#9430  July 17, 2017, 03:54:29 am
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This AI on Cyber Akuma though. Anyone getting Marvel Super Heroes vs Street Fighter flashbacks.

[ YouTube: GQ_jiNjjqD8 ]



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Re: MUGEN Video thread
#9431  July 17, 2017, 07:02:31 am
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Re: MUGEN Video thread
#9432  July 17, 2017, 07:05:51 pm
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Full Length, various players compiled.
[youtube]https://youtu.be/FYzh34vA3Jc[/youtube]

You should avoid using loocalcoord for stages the scale gets all messed up,the bar stage tatsu's one, look how the people in the BG are bigger then the fighters.

Spoiler, click to toggle visibilty
Last Edit: July 17, 2017, 07:22:35 pm by PeXXeR
Re: MUGEN Video thread
#9433  July 17, 2017, 09:52:13 pm
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Re: MUGEN Video thread
#9434  July 18, 2017, 07:48:32 pm
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ROCK, ITS TIME TO KILL YOUR DAD AND BISON LET'S GO.
[ YouTube: 22YzX3R6zK4 ]
Spoiler, click to toggle visibilty
Rock is a fucking monster when it comes to corners.
Re: MUGEN Video thread
#9435  July 18, 2017, 08:19:42 pm
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That's the downside for some stages. At first, I looked at it that way, but  because of the parallax on that stage in particular, it gives a more 3D vibe when you really get into it. Like you are legit in the stage.

Look at all the other stages & how much they've been expanded coupled with the dynamic camera. Absolutely amazing, and really you have to try it for yourself to really truly experience it. It's a small price to pay, otherwise playing this on TV display is out of this world. It's all immersion.
https://youtu.be/i-5t3Ojk2VE?t=7m4s
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Last Edit: July 18, 2017, 08:24:07 pm by ReixSeiryu
Re: MUGEN Video thread
#9436  July 18, 2017, 08:28:37 pm
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I understand, but if the sprites are seperated ( I have not opened the stage to check em out) you are able to keep the floor as you like and have the sprites scale right, this is nitpicky as hell though, my point is, you just have to fuck around with it.
I have no idea how Ikemen/Tatsu's zoom work, that also maybe a factor.

My setup is a tad bit different then other people my camera is panned out a bit and you sorta loose that feeling you talk about ''in the stage'' sorta thing, but at this point its pick your poison I guess.

Edit, a good example of my case is here. I've seen how it looks in your setup and tbh it looks better.
[ YouTube: P13HFLHDZwg ]
Last Edit: July 18, 2017, 08:31:59 pm by PeXXeR
Re: MUGEN Video thread
#9437  July 18, 2017, 09:17:29 pm
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Re: MUGEN Video thread
#9438  July 19, 2017, 01:13:16 am
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Re: MUGEN Video thread
#9439  July 19, 2017, 01:27:34 am
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Re: MUGEN Video thread
#9440  July 19, 2017, 06:32:58 am
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Me vs POTS Nash with the ShinSmoke AI, Its a fucking great AI, it has a clear pattern to punish it and its hard as hell, BUT, he breaks the damn engine all the fucking time.. Just look at the beginning he techs 4 grabs in a roll, against a normal player, thats impossible, im all for tough AI patches but there should be a balance how input ready they are and when they should break the engine.
[ YouTube: LdrF6lrAGt8 ]
Just look at the end of round two, that's complete ass right there. Not to mention sometimes I feel im fucking locked and I cant punish him. if I was to rate the AI patch , I would give it a 7 out of 10.
Last Edit: July 19, 2017, 06:56:46 am by PeXXeR