One, if you are using Mugen, remove those PSN and XBOX One stretch goals NOW.
You can't port this "engine" to run there. Even less so with the amount of money you are allotting for this "tasks".
Two, get rid of this bug ridden mess of an engine and have someone cook something that meets your requirements in Unity or Unreal. It would be way more productive that way. And there is this whole license mess going on too.
So, get rid of mugen and develop this in a real engine.
$103,000 development of Rotten Core for PlayStation Network
$119,000 development of Rotten Core for Xbox One
Seriously, if you guys think that 32K is enough for this task, even if you somehow have the source code, you are absolutely wrong.
Princess Adora: "My friend saw She-Ra take her dress off in the shower. She said she has an 8 pack. She said She-Ra is shredded."
SF2NES is dead. Long live SF2NES.
Last Edit: May 03, 2016, 01:41:37 am