For some reason, I've been hearing a lot of people loving Capcom's SFII, while calling other fighting games released later "rip-offs", which makes me think they'll turn their backs against them and go play SFII several more times while thinking like "SFII is and will always be the best fighting game on Earth". Even several people consider things that help some post-SFII fighting games differentiate from SFII aren't enough to be appreciated over SFII. Some believe it's ludicrous to stick with the first one over a similar, but superior one released later.
If many gamers don't want others to take ideas from SFII, then how come many don't care about SFII borrowing/stealing ideas from pre-SFII fighting games, as well as others like animes and real people?
This list shows the first kinds of fighting games in history, some very interesting, some not-so interesting.
Characters in post-SFII fighting games not as original as SFII's roster? Well how do you explain all these and its next pages?
My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.
Last Edit: March 06, 2011, 03:21:12 am