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Ruby Rose v1.12 + Yang Xiao Long v1.21 (Read 206991 times)

Started by OHMSBY, August 30, 2018, 08:15:21 pm
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Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#121  May 04, 2019, 11:28:40 pm
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Sweet. By the way, what is a good anti-air assist for Ruby for unotag.
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#122  May 05, 2019, 03:44:49 am
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Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#123  May 05, 2019, 03:58:35 am
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Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#124  May 07, 2019, 07:33:51 pm
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Hmmmmmm... Maybe OHMSBY Should Create A Arcana Heart Character In BBTAG Style.
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#125  May 07, 2019, 07:56:06 pm
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Hmmmmmm... Maybe OHMSBY Should Create A Arcana Heart Character In BBTAG Style.
Maybe you should learn how to create characters instead of requesting them to be made
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#126  May 15, 2019, 02:31:03 am
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The AI patch link is not working.
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#127  May 15, 2019, 02:41:40 am
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it's working fine by me
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#128  May 15, 2019, 06:13:46 am
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Alright so. When I was using one of @OldGamer screenpacks and used Ruby and Ragna for training mode or versus, I get this error

Error detected.

Can't load Ragna.sff
Error loading chars/Ragna/Ragna.def
Error loading p2

Clipboard tail:
  Loading cns Helpers.cns...OK
  Loading cns -2-3.cns...OK
  Loading cmd state entry Ruby.cmd...OK
  Loading common states Ruby_common.cns...OK
  Loading sff Ruby.sff...OK
  Loading anim Ruby.air...OK
  Loading snd Ruby.snd...OK
  Loading pals...OK
  7573 expressions (2248 on trigger lines)
Character Ruby.def loaded OK
New char Ruby Rose loaded into cache: (1/4 cached) Load time: 930.000ms
Loading character chars/Ragna/Ragna.def...
  Loading info...OK
  Loading cmd command set Ragna.cmd...OK
  Loading cns Ragna.cns...OK
  Loading cns Helpers.cns...OK
  Loading cns -2-3.cns...OK
  Loading cmd state entry Ragna.cmd...OK
  Loading common states Ragna_common.cns...OK
  Loading sff Ragna.sff...Character Ragna.def failed to load

Like when I used Ragna and Ruby on screen pack I'm using, they were totally fine but when I try to use them for the special intro, it just crashed my game. Anyways, could you mind fix this problem or this bug? If so, thanks!
 
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#129  May 25, 2019, 02:33:23 am
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@OHMSBY
I noticed a palette problem during Yang's semblance, it changes the users color to a different one.
As you see right now, these are my palettes that I made
Spoiler, click to toggle visibilty
This is what happens during the semblance activation
Spoiler, click to toggle visibilty
I'm wondering if it might be my fault, because I replaced colors 3 and 4 with mine that I made.

*EDIT*
Nevermind, I figured it out. I had no idea that there was a separate palette group (group 2) for the semblance. I do apologize.
*New Site* (W.I.P)
(Willing to host creations, just hit me up!)
https://cozysquirtlemugen.weebly.com/
Last Edit: May 25, 2019, 02:50:04 am by CozySquirtle
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#130  July 02, 2019, 10:58:21 am
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Hey, I really enjoy the Ruby and Yang you made. I thought I should show you a problem with one of Ruby's attacks being blocked mid combo when they should not be.
https://streamable.com/95vmf

That also happens against infinites taskmaster and leona and when also when I fought R@ce's Jean with her. I don't know if it's Ruby or these pots clones that are causing that to happen. (her launcher being blocked or evaded when it should hit, this also happens when you try to combo into her astral)
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#131  July 02, 2019, 12:09:27 pm
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Hey, I really enjoy the Ruby and Yang you made. I thought I should show you a problem with one of Ruby's attacks being blocked mid combo when they should not be.
https://streamable.com/95vmf

That also happens against infinites taskmaster and leona and when also when I fought R@ce's Jean with her. I don't know if it's Ruby or these pots clones that are causing that to happen. (her launcher being blocked or evaded when it should hit, this also happens when you try to combo into her astral)
I tested this myself against Training, but it seems like you are not using the B command normals fast enough. The last hit of the B command normals should have enough stun time for the combo to still hit. I've been holding back the whole time with Training and was unable to block mid combo just by pressing B very quickly. If you wait half a second before pressing B on the last command normal, then he'll block. Not sure if it's too short of a time or if the AI of those characters react much quicker, so correct me if I'm wrong.

To OHMSBY, if you do plan to update Ruby again to fix this, here's two minor aesthetics I forgot to mention a while back:
-There's no ground shockwave during Sy-Pod Shot (I realized Ruby slams Crescent Rose to the ground in order to shoot).
-There is no slide effect during Pedal Burst (I noticed when Ruby is sliding on the ground, there isn't one).

That's fine if not.
I will still do detail and aesthetic feedback for the rest.
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#132  July 02, 2019, 12:22:29 pm
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Hey, I really enjoy the Ruby and Yang you made. I thought I should show you a problem with one of Ruby's attacks being blocked mid combo when they should not be.
https://streamable.com/95vmf

That also happens against infinites taskmaster and leona and when also when I fought R@ce's Jean with her. I don't know if it's Ruby or these pots clones that are causing that to happen. (her launcher being blocked or evaded when it should hit, this also happens when you try to combo into her astral)

It might have something to do with this as Thent stated about this problem before with characters using Pots template:
http://mugenguild.com/forum/topics/the-problem-potsstyle-characters-or-least-part-it--165608.0.html
So I will assume the problem comes from them, not Ruby.

To OHMSBY, if you do plan to update Ruby again to fix this, here's two minor aesthetics I forgot to mention a while back:
-There's no ground shockwave during Sy-Pod Shot (I realized Ruby slams Crescent Rose to the ground in order to shoot).
-There is no slide effect during Pedal Burst (I noticed when Ruby is sliding on the ground, there isn't one).

Correct me if I was wrong but I don't think those are presented in BBTag.
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#133  July 02, 2019, 12:31:27 pm
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Correct me if I was wrong but I don't think those are presented in BBTag.
No it's not, it's just personal aesthetics to make the character look better. Knowing me, I just like doing that for non-source accurate characters.
I will still do detail and aesthetic feedback for the rest.
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#134  July 02, 2019, 09:34:28 pm
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I have also tested the combo in training mode by holding back the whole time after the first hit and it works just fine. That is why it is so confusing when it doesn't work against so many of these characters I fight when I do the combo as fast as humanly possible. She is one of my mains in crosstag and that combo I am trying to do is one of her basic BnB's. And after even further testing in training mode against that exact same character, and having that combo work just fine every time I can safely say its these other authors being really sloppy that are the issue here.
Last Edit: July 02, 2019, 10:01:07 pm by Lucasmic
Re: Ruby Rose v1.07 + Yang Xiao Long v1.12
#135  July 03, 2019, 01:11:58 am
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 AFAIK, many of RicePigeon's characters and pretty much all my characters as within the last few months also apply the PotS tick fix, so, you may have to test that Ruby combo on them to see if the same thing happens too. If it does, that might just mean Ruby may require a hitstun buff in all her moves then. If it doesn't, that may just be the AI being broken on those characters you'be tested it on (which I wouldn't put passed them given the history of those authors).
Re: Ruby Rose v1.08 + Yang Xiao Long v1.12
#136  July 14, 2019, 11:14:38 pm
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Ruby has gotten a rather hefty update, go ahead and download her again.

Quote
- Added Special Intro against Es
- Rifle Shot, Sy-pod Shot, Buzzsaw Blast, and Guillotine can now be canceled into Gun Blast on hit
- Adjusted animation times for Gunblast
- Shortened the travel distance on Gunblast
- Adjusted the launch trajectory on Rifle Shot
- Adjusted 5BB's hitstun
- Added shockwave effect to Sy-pod Shot
- Added slide effect to Pedal Burst
- Reduced cornerpush on Corkscrew Slice
- The opponent can now recover from Corkscrew Slice sooner
- The first two hits of Pedal Dance will now pull the opponent closer to Ruby if they are too far away
- Added a new overlay effect to Red Reaper
- The opponent now disappears after being KO'd by Red Reaper
- After a successful burst, none of Ruby's attacks will connect until the opponent has recovered
- Revised Hitstun Decay and Cornerpush systems
- Fixed an error where Ruby could rapid cancel her burst
- Red Reaper can no longer chip kill

Yang will be receiving an update as well in the foreseeable future, since I'm going to have to give her a special intro against Carmine anyway. So, stay tuned for that.
Re: Ruby Rose v1.08 + Yang Xiao Long v1.12
#137  July 14, 2019, 11:24:38 pm
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Wait, Kirby and Ruby have updates? Is Es going to be here today?
Re: Ruby Rose v1.08 + Yang Xiao Long v1.12
#138  July 14, 2019, 11:33:06 pm
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Not today, but most likely by the end of the month.
Re: Ruby Rose v1.08 + Yang Xiao Long v1.12
#139  July 14, 2019, 11:33:35 pm
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Just mass updates?
Re: Ruby Rose v1.08 + Yang Xiao Long v1.12
#140  July 15, 2019, 03:36:32 am
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Some very nice updates and QOL changes for Ruby. From what I have tested everything works as it is supposed to now.