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Hit Sparks won't appear on this particular super where they do in others. (Read 695 times)

Started by ApolloGrimoire, February 08, 2018, 09:55:56 pm
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Hit Sparks won't appear on this particular super where they do in others.
#1  February 08, 2018, 09:55:56 pm
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I'm updating Infinite's Deadpool hit sparks to make those with DivineWolf's characters.

They all work except on the 4th-Wall Crisis super where they won't appear when attacking the opponent with the lifebar and they don't appear

The hitsparks are the updated version on helper state 8014 so the only thing that was changed was the stateid

[State 3301, HitSpark]
type=Helper
triggerall=numtarget
trigger1=anim=3301&&animelemtime(11)=2
trigger2=anim=3303&&animelemtime(3)=0
helperType=Normal
stateNo=8014
ID=8000
name="Spark"
posType=P2
pos = ceil(-10*const(size.xscale)),ceil(target,const(size.mid.pos.y) - 30)
facing=-1
ownPal=1
size.xScale=1.25
size.yScale=1.25
pauseMoveTime=65535
superMoveTime=65535
persistent=0

[State 3301, HitSpark]
type=Helper
triggerall=numtarget
trigger1=anim=3302&&animelem=4
trigger2=anim=3302&&animelem=7
helperType=Normal
stateNo=8014
ID=8000
name="Spark"
posType=P2
pos = ceil(10*const(size.xscale)),ceil(target,const(size.mid.pos.y) - 10)
facing=-1
ownPal=1
size.xScale=1
size.yScale=1
pauseMoveTime=65535
superMoveTime=65535

I removed the high res 8005 state from the helper file.
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