is there a method to add more defense like health numbers upon a transformation i know of super armor but thats not what i meanwhat i mean is like if my char base health was 1000 but upon transformation i would want it go to 1200 not lifeadd or superarmor but rather just defense
You can't change character constants. It's why they're called constants. The closest thing you can do is set the character's life to 1200 and use negative lifeadd values to fake 1000 life whenever a character is not transformed.