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Punisher World Warzone (Alpha 1_M) (Read 95236 times)

Started by ELECTR0, May 29, 2016, 06:28:39 pm
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Re: Punisher World Warzone (Alpha 1_L)
#81  August 04, 2019, 08:43:11 pm
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Finishing up production of R. Bear so I thought i'd post another preview video of the progress. Only thing that needs to be added is a team-up hyper with his partner Jet.

Re: Punisher World Warzone (Alpha 1_L)
#82  August 04, 2019, 09:04:47 pm
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Would punisher be a bit op with ranged attacks?
Re: Punisher World Warzone (Alpha 1_L)
#83  August 04, 2019, 10:11:15 pm
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Sure every fighting game has characters that are better than others, but it depends on how you handle the moves. While firing he's stuck in animation. If you jump over or charge under certain ranged attacks then he's open for a combo. No different than Ryu VS Balrog. Plus Punisher is not very combo heavy & has weaker melee attacks, while R. Bear has decent combos & does more damage. Try the last update & play through arcade mode with Punisher & see what you think.
Re: Punisher World Warzone (Alpha 1_L)
#84  August 04, 2019, 10:43:09 pm
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Sure every fighting game has characters that are better than others, but it depends on how you handle the moves. While firing he's stuck in animation. If you jump over or charge under certain ranged attacks then he's open for a combo. No different than Ryu VS Balrog. Plus Punisher is not very combo heavy & has weaker melee attacks, while R. Bear has decent combos & does more damage. Try the last update & play through arcade mode with Punisher & see what you think.

That actually sounds balenced. Pretty cool.

9mb

Re: Punisher World Warzone (Alpha 1_L)
#85  August 08, 2019, 05:43:03 pm
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v  cool :muttrox:
I am Chinese!打倒一切洋奴,慕洋犬和港台毒!
Re: Punisher World Warzone (Alpha 1_L)
#86  October 15, 2019, 09:24:18 am
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A preview of Sodom for the next update. I don't know yet if he will be a playable character.

Re: Punisher World Warzone (Alpha 1_L)
#87  October 25, 2019, 11:35:16 pm
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Another playable character in the update will be Mustapha. Just need to tweak a few things, add some death sprites & he will be finished. I'm planing on releasing the next update on 11/15/2019. I have a few more surprises coming like the return on some Final Fight stages that were previously removed because of reworked interactive code, as well as some new finishers for bladed characters like Sodom. Try to get some video footage of those posted soon.

Re: Punisher World Warzone (Alpha 1_L)
#88  October 26, 2019, 04:25:43 am
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any word on if sodom is gonna be a playable character?
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Re: Punisher World Warzone (Alpha 1_L)
#89  October 28, 2019, 09:51:40 am
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If Sodom is playable then he might not have any kick sprites. Those will probably come later.
Re: Punisher World Warzone (Alpha 1_L)
#90  November 02, 2019, 10:47:57 pm
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R. Bear is finished. Here is a spotlight video showcasing all of his moves & finishers.

Re: Punisher World Warzone (Alpha 1_L)
#91  November 09, 2019, 03:42:48 pm
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The return of Belger Mansion stage to the game. Changed the position of the starting area & made the stage smaller. Before it was a little to large & the chances of seeing the stage finisher was low. Now it starts close to the window for easier access.

Re: Punisher World Warzone (Alpha 1_L)
#92  November 16, 2019, 08:58:48 pm
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Had to delay the release of the update until next weekend because I wanted to add Edi. E into the game. He is almost ready, just need to add a few more moves. Here is a preview of what I have so far. Finally getting a working Mugen 1.0 version of the game. So if I have enough time i'll get that released as well.

Re: Punisher World Warzone (Alpha 1_L)
#93  November 25, 2019, 05:35:16 pm
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Edi. E full move set as a playable character.

Re: Punisher World Warzone (Alpha 1_L)
#94  November 25, 2019, 07:30:59 pm
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Nice work
Re: Punisher World Warzone (Alpha 1_L)
#95  December 01, 2019, 11:32:53 pm
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Mustapha move list video. Unfortunatly Sodom will not be playable in this update. Need more time to make custom sprites, but him & Mizuki will be playable in the following update. Also had to delay the release another week to finish up the Mugen 1.0 version because I want to release them all at the same time. The holidays kinda slowed me down.