Thanks ES. I'm really pumped about his HSDM. Kinda like XIII minus the "over the top"ness. I'll finish Mary and Zero and then start on his concept template.
Planned movelist:Command moves: Slide (df +wk)Specials:Rising Dragon (f,d,df +k) The sk version has a small pre-rush with autoguard.Dragon Kick (d,df,f +k) Both travel forward unlike XIII.Air Dragon Kick (Air d,df,f +k) wk will go downward, sk will go straight.Dragon Tail (Air d,db,b +k) Unlike XIII, it's a projectile move and can only be done in the air.Exploder (Close f,d,df +p) Can only be done to standing or ducking opponents and first hit's unblockable.DMs:Counter (d,df,f,d,b +p) If successful, unleashes a multi hitting Rising Dragon into an air slamDragon Fire (d,df,f x2 +k) Stronger version of Dragon kickSDM:Dragon Dance (d,df,f,d,b +2k) A ranbu ending with an exploding Rising DragonHSDM:Miraculous Dragon (d,df,f x2 +2k) Leaps into the air and unleashes a powerful red lightning kick. Most of these moves are just modification of XIII moves or moves existing within moves.
Until I can get a committed spriter for this conversion project, I'm gonna postpone it. I've got too much to do as it is and I should try to finish my full game. Hwa Jai is being replaced with Tung. This project may open again after the main roster for the full game is finished.