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Gotenks Z2 [Project] (Read 352740 times)

Started by Daeron, June 06, 2015, 01:28:59 am
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Re: Gotenks Z2 [Project]
#501  July 18, 2017, 01:42:37 am
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Re: Gotenks Z2 [Project]
#502  July 18, 2017, 03:30:14 am
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Danny Phantom

It looks too much like silver, rather than ghostly white.  Lighten it up more.

That was actually the idea at first, but at the same time I was making the palette, I was letting the AIs in HDBZ just duke it out, and then I just thought about how the hair would probably be a bit hard to see when I had it in such a pale white colour...
Yeah, I know I was an idiot in retrospect, but yeah. I could go back and redo when I get back home.
You miss 100% of the shots you don't take. I just miss, period.
Re: Gotenks Z2 [Project]
#503  July 18, 2017, 04:59:11 am
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That seemed a bit cold of me, so sorry about that ^..^;;; but, I'm glad to see a DP for this character.  I was gonna do one, but I suck at palette coloring.  Plus, I use GIMP, which apparently is a bad image modifying program.
Re: Gotenks Z2 [Project]
#504  July 18, 2017, 05:12:58 am
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That seemed a bit cold of me, so sorry about that ^..^;;; but, I'm glad to see a DP for this character.  I was gonna do one, but I suck at palette coloring.  Plus, I use GIMP, which apparently is a bad image modifying program.
I use Fighter Factory 3 for my palatte making, it's very intuitive and matches with color indexed images like the Gotenks Palate sheets.
Re: Gotenks Z2 [Project]
#505  July 27, 2017, 12:56:47 am
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Made some changes to the Danny Phantom palette.
I might've fucked up with the other two, but eh
You miss 100% of the shots you don't take. I just miss, period.
Re: Gotenks Z2 [Project]
#506  July 30, 2017, 02:27:20 pm
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Made another palette for Gotenks
SSJ1:

SSJ2:

Poptarts 'N Turtles
Has a nice ring to it dontcha think? XD
Also, I'd like to get you guys' opinions on it; should I reverse the darker colors to SSJ1 and the lighter colors to SSJ2 or is it fine as is?
Last Edit: July 31, 2017, 07:59:24 am by ~~poptartslayer~~
Re: Gotenks Z2 [Project]
#507  August 07, 2017, 04:33:13 am
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Because somebody was going to make one sooner or later and I don't have enough people that want to kill me already....
Spoiler, click to toggle visibilty
You miss 100% of the shots you don't take. I just miss, period.
Last Edit: August 26, 2017, 05:58:46 am by Ninja-Capybara
Re: Gotenks Z2 [Project]
#508  September 10, 2017, 02:53:02 am
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SUPPAAA VOLLEYBALL ATTACK!
Re: Gotenks Z2 [Project]
#509  September 10, 2017, 02:40:24 pm
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Gotenks you fool!!
You lost the save (serve,whatever) and therefor the rally ,and now they got the point........
~ A swift blade makes monsters tame. ~
Last Edit: September 10, 2017, 02:49:25 pm by AgentofDestiny
Re: Gotenks Z2 [Project]
#510  September 10, 2017, 08:10:26 pm
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is the volleyball move fully automated and only allows 2 hits or can you keep hitting til a certain point?
Re: Gotenks Z2 [Project]
#511  September 14, 2017, 05:43:04 am
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Fully automated... UNLESS...

oh wait what's this?


and
Re: Gotenks Z2 [Project]
#512  September 15, 2017, 02:11:42 am
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Will the activation have invincibility
Re: Gotenks Z2 [Project]
#513  September 15, 2017, 02:12:52 am
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Yep. It's inspired from sfa2 custom combo shield
Re: Gotenks Z2 [Project]
#514  September 17, 2017, 02:44:29 pm
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AAAAANNNNNDD... My last Gotenks palette!
Spoiler, click to toggle visibilty
You miss 100% of the shots you don't take. I just miss, period.
Re: Gotenks Z2 [Project]
#515  September 17, 2017, 11:38:59 pm
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He looks sad when he's powering up there. His face looks like he's crying.
Re: Gotenks Z2 [Project]
#516  September 22, 2017, 10:09:06 am
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AAAAANNNNNDD... My last Gotenks palette!
Spoiler, click to toggle visibilty

I think you should make the same one for his emo mode,will he become Cosmo or Wanda? XD
Although,Danny Phantom would fit better in this pallete occassion.
~ A swift blade makes monsters tame. ~
Re: Gotenks Z2 [Project]
#517  September 29, 2017, 09:10:57 pm
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Re: Gotenks Z2 [Project]
#518  September 29, 2017, 09:54:28 pm
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Didn't he also do that in an other game?

That seems complex and maybe get many bugs but that's not the case.
I can expect many fixes coming for this move. Pretty funny overall!!
~ A swift blade makes monsters tame. ~
Re: Gotenks Z2 [Project]
#519  September 30, 2017, 12:42:05 am
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Any deets on how exactly the ball physics will work? Will it just float around or actually based on momentum? Either way, it looks fun. Can't wait to try it out for myself
Re: Gotenks Z2 [Project]
#520  September 30, 2017, 03:15:59 am
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It's based on momentum given by the attacks.