If a full screen attack like Heat Drive could blow through attack (i.e. have good invulnerability) it would kind of be super OP, though. Think Dictator's Final Psycho Crusher / Psycho Break Smasher, that's something that blows through anything, and it's legendary among OP supers. I don't remember much of K' in KoF, but I reckon you can easily trade hits with him against that move, no ?
On the other hand, Heat Drive being practically full screen and very fast and with a large hitbox (AND delayable to time your juggle properly), means it can juggle after nearly anything. It doesn't make the hitcount jump up, but it can chain after anything, it's a sure hit after almost anything, so that's a free super, that's why it's a combo tool.
Meanwhile, a Shouryuu Reppa-type attack will only combo if you're close, it might miss half of its hitcount if the target is too high when you activate it, and as a Shouryuuken-like uppercut, it has the trademark invulnerability that allows it to beat anything (on startup).
last edit = spacing for readability
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Last Edit: August 06, 2014, 10:13:02 pm