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AI difficulty (Read 19025 times)

Started by xyrz, December 11, 2010, 07:40:44 pm
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AI difficulty
#1  December 11, 2010, 07:40:44 pm
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I have seen my fair share of AI's that are too freaking cheap/hard to beat. What I'm thinking is that why would someone make a certain character that hard to beat?

For example

SAIKEI's Kenshiro. The first time I fought against it, man. It took one combo to finish the round. It took combos straight from the combo vids on the net and it uses it without fail. Thankfully I learned you can edit his files so you can adjust his difficulty.

Why can't creators do something like this? I know Mugen 1.0 has fixed the difficulty issue but even creators of 1.0 content doesnt even use this feature. Only a few have used this.


The only reason that I can see why some would make a characters AI too hard is because they play in watch mode.

Good thing I have people to play with.
Re: AI difficulty
#2  December 11, 2010, 07:58:33 pm
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I partly agree with you. I hate those badly made chars that fight against you, and are all the time making combos of more than 10 hits, and they kill you in a few stupid combos.
Come on , in real life if you hit your enemy, he/she hits you back inmediatly. unless they are almost KO.
Re: AI difficulty
#3  December 11, 2010, 08:35:45 pm
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Re: AI difficulty
#4  December 11, 2010, 10:27:31 pm
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It's not our fault if people like to play with overpowered shit and have to make broken AI to give themselves a challenge. Be a bit more selective in what you actually keep.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: AI difficulty
#5  December 12, 2010, 04:39:57 am
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It's not our fault if people like to play with overpowered shit and have to make broken AI to give themselves a challenge. Be a bit more selective in what you actually keep.

But even characters who are balanced have AI's who are beasts.

Re: AI difficulty
#6  December 12, 2010, 11:41:33 am
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Get better at playing Mugen.
Re: AI difficulty
#7  December 12, 2010, 11:56:13 am
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With Broly or Rare Akuma, I feel like I'm good at playing Mugen ! :D
Re: AI difficulty
#8  December 12, 2010, 12:26:46 pm
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For those characters who make over 10 combo hits, use Predator Warrior by HSR. When I lose against one I pick up PW and beat them.
Re: AI difficulty
#9  December 12, 2010, 12:32:29 pm
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Nothing like getting revenge on a static, automated program!

GOH

Re: AI difficulty
#10  December 12, 2010, 01:29:30 pm
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Funny thing, Mugen has so many characters with a difficult AI, that when I played CVS Pro on my PS1, and I was like:

"That's it...? I beated the game...?"

:XD:
Re: AI difficulty
#11  December 12, 2010, 02:31:23 pm
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AI creators usually forget to INCLUDE AN OPTION FOR DECREASING OR DISABLING THE AI.

Having nothing but the MK Walker AI is a sign that they made her AIs made to face primarly unbalanced chars, ignoring the fact that such hard AIs are never seen in a real fighting game.

For me this is just lack of good sense  :(
Last Edit: December 13, 2010, 09:17:04 pm by Zzyzzyxx

GOH

Re: AI difficulty
#12  December 12, 2010, 04:46:30 pm
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OH, I remember that AI type in MKT when I played it.

Shao Kahn would do that A LOT.  >:(
Re: AI difficulty
#13  December 12, 2010, 05:17:55 pm
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I partly agree with you. I hate those badly made chars that fight against you, and are all the time making combos of more than 10 hits, and they kill you in a few stupid combos.
Come on , in real life if you hit your enemy, he/she hits you back inmediatly. unless they are almost KO.
:rofl:

No
Re: AI difficulty
#14  December 14, 2010, 04:28:35 pm
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why did you say no?

GOH

Re: AI difficulty
#15  December 14, 2010, 04:30:14 pm
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YOU ARE COMPARING FIGHTING GAMES TO REAL LIFE
Re: AI difficulty
#16  December 14, 2010, 04:31:19 pm
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Exactly.
Re: AI difficulty
#17  December 14, 2010, 05:12:58 pm
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so how do you decrease the level of difficulty in Muteki's characters?  i don't care if they're tournament leve AI they shouldn't be that difficult.  I've been playing for a long time and in the end it usually comes down to a strategy of using Ky Kiske's ultimate move to beat Slayer as he is impossible otherwise.  I would rather lower his difficulty a little but I have no idea how to and it has been like this for almost 3 years now.
First I was like: -_-
Then I was like: FUUUUUUU
Re: AI difficulty
#18  December 14, 2010, 05:23:30 pm
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Re: AI difficulty
#19  December 14, 2010, 06:00:47 pm
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That page doesn't explain anything, I checked the AI txt and have no idea which one is the correct one to change or where I should change it for that matter, there is no explaination.
First I was like: -_-
Then I was like: FUUUUUUU
Re: AI difficulty
#20  December 18, 2010, 07:58:47 am
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About MUGEN chars A.I. I only have one statement:

"A boss without boss A.I. is not a boss."   >:( >:( >:( >:( :twisted: :twisted: :twisted: :twisted:

It's nice to see other chars like heroes and villains and rivals to have A.I. but their A.I. should not be harder than bosses.
* Pleasing other people is nice, but when creating for Mugen, you're supposed to please yourself first. -- Cybaster