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Modifying Damage Input (Read 1154 times)

Started by randomname, February 22, 2015, 10:43:38 am
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Modifying Damage Input
#1  February 22, 2015, 10:43:38 am
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    • Barbados
    • operferfre@erferf.com
Long story short: I need help to increase the damage input of this particular movement.




"Crazy For S.F." (author) Gouki's "Hyakkishu" throw. (that throw Akuma does above the opponent).
I am used to mess around tweaking stuff... I successfully found the code for damage in other "movements" but not this one.

Cns: http://s000.tinyupload.com/index.php?file_id=14900470356298913018

Plz. Need your help!
Re: Modifying Damage Input
#2  February 22, 2015, 12:16:52 pm
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  • I hate coding helpers.
    • Brazil
The code you want to modify isn't in state 1505, but in 1508. More precisely, this piece of code:

[State 1508, Damage]
type = Lifeadd
trigger1 = Pos Y >= 0 && Vel Y > 0 && Anim = [5050,5051]
value = -96

Chnge the value 96 to any other value.
Re: Modifying Damage Input
#3  February 22, 2015, 08:30:22 pm
  • avatar
    • Barbados
    • operferfre@erferf.com
The code you want to modify isn't in state 1505, but in 1508. More precisely, this piece of code:

[State 1508, Damage]
type = Lifeadd
trigger1 = Pos Y >= 0 && Vel Y > 0 && Anim = [5050,5051]
value = -96

Chnge the value 96 to any other value.

AWESOME! Thank you!