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Gohan Z2 [Project] (Read 487076 times)

Started by Balthazar, July 29, 2011, 02:19:47 pm
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Re: Gohan Z2 [Project]
#2201  May 30, 2016, 10:19:28 pm
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Its not, closest you can do is having a square above it thats just the new costume.
Re: Gohan Z2 [Project]
#2202  May 30, 2016, 11:15:54 pm
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So I will do it.
One day someone will rip the Inuyasha stages... Not today nor tomorrow, probably not even in this decade. But you know, someday... :')


Did you play the new
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Re: Gohan Z2 [Project]
#2203  May 30, 2016, 11:21:51 pm
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not possible, unless you use different DEF files
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Re: Gohan Z2 [Project]
#2204  May 31, 2016, 04:43:28 am
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Its not, closest you can do is having a square above it thats just the new costume.

Oh, really? That's kinda disappointing. Maybe have it as a hidden square?
Re: Gohan Z2 [Project]
#2205  May 31, 2016, 04:58:51 am
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That's what he was saying. We can't do it like a palette selection within the current Gohan. Only as its on selection square. Invisible or visible.
Re: Gohan Z2 [Project]
#2206  May 31, 2016, 05:01:45 am
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In a full game is possible, but they need to recode all the custom states to allow it.
Regular Mugen is not possible.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: Gohan Z2 [Project]
#2207  May 31, 2016, 05:22:16 am
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That's what he was saying. We can't do it like a palette selection within the current Gohan. Only as its on selection square. Invisible or visible.

Yea, I was just suggesting it be invisible. It would be a little inconsistent to give what is technically an alternate costume its own visible square.
Re: Gohan Z2 [Project]
#2208  May 31, 2016, 07:18:05 am
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So I've been working on said .sff file all day yesterday and I'm almost done. I'll try to finish it up soon.

EDIT: I finished the .sff file. I fixed the color separation so all existing palettes still work with it. There are only two or three sprites that I couldn't replace (Gohan's Superman intro and the Aerial Zero Counter startup) and the other non-replaced sprites aren't used I believe, but I may be wrong.

I'm not sure if I must upload it here or send the link to anyone in private so I'll just wait for confirmation.
Also, big thanks to Chamat for the really awesome edits, and of course Balthazar and the Z2 team for everything.
Hardcore Palette and Color Separation enthusiast
Last Edit: May 31, 2016, 10:19:50 am by Ethan The Human
Re: Gohan Z2 [Project]
#2209  June 03, 2016, 03:24:23 pm
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You can make a release thread for it as an edit and addon and then send a link to others. That way you can get more people testing it out.