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CvS Link and CvS Juri Han UP!!! (Read 138485 times)

Started by chuchoryu, February 25, 2016, 12:23:54 am
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Re: CvS Link and CvS Anastasia!!!
#41  March 17, 2016, 09:01:52 pm
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I am impressed with Link's new stance and palette edit, but the coding and sprite work is strongly lacking. For instance, the walk forward and backward motions has several missing sprites. You should have just finished editing all the sprites than editing just a few and creating a shorter animation. Also, the sprites look good, but are missing a few colors. Overall, I'm intrigued and I can see a lot of potential with the new Link. Reminds me of the good ol' days when I worked on him. I would like to see what Shin wants to do with him. If I ever have the time, I'd like to edit my Link with this new sprite work (but I doubt the time slot will ever be available).
Re: CvS Link and CvS Anastasia!!!
#42  March 23, 2016, 05:04:47 pm
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I am impressed with Link's new stance and palette edit, but the coding and sprite work is strongly lacking. For instance, the walk forward and backward motions has several missing sprites. You should have just finished editing all the sprites than editing just a few and creating a shorter animation. Also, the sprites look good, but are missing a few colors. Overall, I'm intrigued and I can see a lot of potential with the new Link. Reminds me of the good ol' days when I worked on him. I would like to see what Shin wants to do with him. If I ever have the time, I'd like to edit my Link with this new sprite work (but I doubt the time slot will ever be available).
Hello camarade! Im sorry for delay my answer, all answers here...because a familiar dead yesterday and Im back to home. Well I did a re-edit of your link not for stolen or steal (much says) your Link inpired me to re-make this SFF I hope you dont angry whit me bro, as I say in the topic "if you need you can use" soon in some days comming upgrade whit more sprites, more new codes and new voices in it and sure mi amigo use this if you need....oh! contact me for the new sprites bro

New One minute Melle!! Heihachi vs Gueese....and Kuma

Aproaching this topic!, soon a lot of chars comming in this April

Kazumi Mishima is ready for a battle, she have the basic moves from videos in You Tube I saw, but no voices, I add for now the Jun Kazama Tekken 2 voices for acomplish her


Ryu SFV

I change the stance of Ryu again but now is very more equal to SFV game

SF4 Abel

Re-edit of the old one, now I made using the 3D version by Boorewood under permission

Deathstroke

Again is Re-edit, but now whit the new style in Arkram, Deathshoot and Huntress to comming

CvS Rugal...other

All old fan gamers love the Capcom vs SNK 2, but much of us want the 2002 Rugal in CvS, weel vote for your  favorite 1994 or 2002 in CvS I have a guy who can made the codes I only sprite this guy

Zelda 30 years

So, this is not a surprise in this chars I love Zelda`s games, Metroid Games and Mario games, Zelda/Sheik, Link, Ganon, Skull Kid and Young Link comming in Mugen soon, episode and all Nintendo upgrade

More to come...

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
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Name: chuchoryu
Re: CvS Link and CvS Anastasia!!!
#43  March 24, 2016, 06:02:40 pm
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CvS Needs more kof chars :c but Rugal its good idea ;)
Re: CvS Link and CvS Anastasia!!!
#44  March 24, 2016, 08:07:19 pm
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El primer Rugal es actualmente el de 95, no del 94.
Re: CvS Link and CvS Anastasia!!!
#45  March 25, 2016, 03:59:45 am
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Thank you for the permission to use your new sprites, Chuchoryu. It's made me think about updating my Link character.

I've been really fascinated by the new design that I started playing around with it a bit and I'm contemplating doing some new work over the summer. It's also made me think of some issues that I haven't addressed before because of my minimal knowledge of coding. I've started a bit, but don't have much to display anything yet, and I don't think I'll have time to update often (other than just releasing it once I'm done). Thanks for the motivation.
Re: CvS Link and CvS Anastasia!!!
#46  March 28, 2016, 06:14:09 pm
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CvS Needs more kof chars :c but Rugal its good idea ;)

El primer Rugal es actualmente el de 95, no del 94.
Yes I want it more SNK in Capcom style, Nagase is very very close to comes to mugen world...and yes is Rugal KOF 95 XD sorry my bad


Thank you for the permission to use your new sprites, Chuchoryu. It's made me think about updating my Link character.

I've been really fascinated by the new design that I started playing around with it a bit and I'm contemplating doing some new work over the summer. It's also made me think of some issues that I haven't addressed before because of my minimal knowledge of coding. I've started a bit, but don't have much to display anything yet, and I don't think I'll have time to update often (other than just releasing it once I'm done). Thanks for the motivation.
no thanks you for made the fist version and motivate me to bring this new one bro, Im glad you use this for future upgrades mi amigo

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
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Name: chuchoryu
Re: CvS Link and CvS Anastasia!!!
#47  March 30, 2016, 11:43:27 pm
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I'd really like that Deathstroke come to life, Chucho.
I haven't seen any out yet and it'd make a nice addition to DC universe.
Keep it up, dude!
Re: CvS Link and CvS Anastasia!!!
#48  April 04, 2016, 03:12:29 am
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Seconded, love what you've done with Deathstroke, he looks great, it's a HUGE improvement from the old version.



I especially like the 1st and 3rd versions. Here's hoping Deathstroke gets pushed towards the front of your character list/work load, ha.

I also like your Zelda, her sprites need some work in few places, like the shading on her legs, but overall she looks pretty good so far.
Re: CvS Link and CvS Anastasia!!!
#49  April 05, 2016, 05:54:08 am
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Omg look at that Rugal!!

I'm hyped :D


I already told you by PM, but I'll say it again...
You should really give Deathstroke a CVS version too. There's already Deadpool... he would be the perfect rival (and me a happier person \o)

Keep it up man! I'm cheering for ya!
Console collection: Xbox 360, Wii, PS2, Dreamcast, PSP, Genesis, N64, PSX. ==Next buy: Gameboy Color ==
Re: CvS Link and CvS Juri Han UP!!!
#50  April 06, 2016, 06:46:05 pm
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I'd really like that Deathstroke come to life, Chucho.
I haven't seen any out yet and it'd make a nice addition to DC universe.
Keep it up, dude!
Seconded, love what you've done with Deathstroke, he looks great, it's a HUGE improvement from the old version.



I especially like the 1st and 3rd versions. Here's hoping Deathstroke gets pushed towards the front of your character list/work load, ha.

I also like your Zelda, her sprites need some work in few places, like the shading on her legs, but overall she looks pretty good so far.
Deathstroke is my favorite DC character, Raven, Huntress and Nightwing, reason why I make this XD, about Zelda yes she need much details the codes are ready but I change some new tings in she for the sonner release

Omg look at that Rugal!!

I'm hyped :D


I already told you by PM, but I'll say it again...
You should really give Deathstroke a CVS version too. There's already Deadpool... he would be the perfect rival (and me a happier person \o)

Keep it up man! I'm cheering for ya!
Exists a CvS Deadpool? I want to see, yes this new Deathstroke is more like CvS Shaddong in the sprites, using the model from Arkram Knight series offcourse, about Rugal I put a vote for one of the 2 models in Rugal for re make him in CvS version

_______________________________________________
================================|CvS Link 3.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! finally! The new Link is here whit more new moves, stuff etc, ect XDXDXDDDDDD....the 30 years of Zelda is here! and Mugen Link is finally in new sprite style, gameplay and you can be him or beta him in Mugen world, special thanks for a good frien who made some retouches in this one, Im glad some one can help me, enjoy and have fun!!

https://www.4shared.com/rar/h-cirTP2ce/CFJ_in2k.html?
Very soon here
*Sorry for delay Zelda but I promise to show here complete and wit a really good surprise in she mis amigos
=====<Move list>=====

*Boomerang: D, DF, F + Any Punch

*Arrow: D, DB, B + x

*Arrow Fire: D, DB, B + y

*Arrow Ice: D, DB, B + z

*Spinning: D, DB, B + Any Kick

*Bomb: D, DF, F + Any Kick

*Grab: HP+HK

Final Smash: D, DF, F, D, DF, F + Any Punch
*Use Lvl 1

Great Arrow: D, DB, B, D, DB, B + Any Punch
*Use Lvl 1

Bomb Smash!: D, DF, F, D, DF, F + Any Kick
*Use Lvl 1

=====<Features>=====
-is the 6th char I made from Nintendo
-Color separation
-Code Revamp   *NEW*
-New SFX hit spark
-New voices   *NEW*
-New gameplay
-Taun    *NEW*
-Parry   *NEW*
-Gauge charge   *NEW*
-variable Arrows   *NEW*
-Grab   *NEW*

=====<What's Missing>=====

-More Hyrule Warriors and Smash bros moves
-Intro & Ending
-Special intro vs Ganondorf, Zelda, Sheik, Shadow Link, Majoras Maks and Linkle
-Stage

=====<Special Thanks>=====

ramzaneko: I use his Link model as a base  (only 1 srpite)...(dont angry mi amigo, Im not try to steal your work is a edit, if you need take this one)
KingCharz, Chaos Dante & Ermac Won/EMW: I use his char Link (dont angry camarades, Im not try to steal your work is a edit, if you need take this one)
Shirozato: He add more moces in Link
Spriteresources.com: I download all voices from this site
Nintendo: For create the awesome Legen Of Zelda games!!
Elecytebyte: For make Mugen
And you: for download this character, you rocks!!

                                _______________________________________________
================================|CvS Juri Han 5.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Juri Han get the bets upgrade I did, well now she have all moves from SF4, codes revamp and all SFF file revamp, new colors but the work isnt over, enjoy and have fun!!

https://www.4shared.com/rar/eVhAmoEfba/CFJ_J7riH2n.html?
=====<Move list Normal Pack>=====
Specials

-Fuhaijin: D, DF, F + Any Kick   EX Properties
*Hold Any Kick and Release Any Kick any time
*This move have variant in EX
*EX move has no Hold and Release feature

-Kasatushi: D, DB, B, + Any Punch   EX Properties

-Senpusha: D, DB, B, + Any Kick   EX Properties

-Shikusen: D, DB, B, + Any Kick   EX Properties
*This move can only in the air
*Push any Kick for a 3rd hit more

Supers

-Fuharenjin: D, DF, F, D, DF, F, + 3 Kicks

-Feng Shui Engine: D, DF, F, D, DF, F + 3 Punches

Hyper

-Kaisen Dankairaku: D, DF, F, D, DF, F, + 2 Kicks
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Have a lot of moves, colors, sounds from SF4
-Coide Revamp  NEW*
-Color separation in the hair, belt and shoes
-Parry
-Doge  NEW*
-Rool Foward and Back  NEW*
-2 SND Packs
-All original SSF4 Colors + 2 Ryu and Ken colors
-Normal Fight intro
-2 winning pose
-Is Juri Han the -sexydangerousloliconhentai- Spider
-Grab  NEW*
-Running sprites
-New Win pose
-Ending in arcade
-Fuhaijin *NEW*
-Shikusen, now you can do more hits and EX have the cariation *NEW*
-Fuharenjin, 2 versions one from SSF4 and the second from SFxT *NEW*
-Feng Shui Engine  NEW*

=====<What's Missing>=====

-intro from SSFIV
-Maybe Focus Attack

=====<Special Thanks>=====

werewood: I use the Juri SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D. He re-make the Fuhanjin codes, now can hold Any Kick and Release Any Kick any time!! you rock mi amigo!!
Felo:Llop: He give me permission for use his Walking and crounching sprites he made long time ago for his how Juri Han
Patric Sucat: For make the Ending for Juri Han
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...

Aproaacing this topic, soon the new Samus Aras comes whit here Suit mode, a diffrent way to play she


Bayonetta including come to life in Mugen world, based model using Daeron model


And offcourse Mike from SF One comes again very new


More to come...

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: CvS Link and CvS Juri Han UP!!!
#51  April 07, 2016, 07:54:53 am
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The animations looked more smooth.
This is a good thing. ^^

I hope Lili will be as smooth as her.
Re: CvS Link and CvS Juri Han UP!!!
#52  April 07, 2016, 08:00:30 am
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nice update Chochuryu
I need more PSN friends
Re: CvS Link and CvS Juri Han UP!!!
#53  April 07, 2016, 09:11:13 am
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seems like she's running alot smoother on animations. Just work on cloth animations for realistic movements and we're set.
Re: CvS Link and CvS Juri Han UP!!!
#54  April 07, 2016, 09:52:12 am
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Glad to see you are improving your older creations!
Previously known as;
Mugen-Ninja 2011-2014.
The Street Fighter 2014-2021.
Re: CvS Link and CvS Juri Han UP!!!
#55  April 07, 2016, 04:25:44 pm
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Tu eres un chingon de chingones de Mugen.  Sus personajes son la mejor.  Mi favorito es Juri Han.   Tu eres mi nigga.  Sigue así guey.
Re: CvS Link and CvS Juri Han UP!!!
#56  April 07, 2016, 07:46:16 pm
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Woah crazy, I wasn't expecting an update to your Juri any time soon... the store mechanic alone being implemented to her character is already a huge improvement over the previous version. Also liking the new face, looks a lot better than before.

She still has some problems I found within the couple of minutes I had when testing her:

Normals:

-Standing far MP is supposed to make her step forward.
-crouching MK seems a bit slow, maybe it's just me but I can't link into it after Fuhajin (could be a problem with the fireball though, see below).

Specials:

-Fuhajin (Fireball): it causes too much pushback for you to be able to link into a normal afterwards, the only practical way to do it is in the corner, but even then the hitstun on the projectiles is too little for all normals except LP, LK and cr.MP to connect afterwards. This move is pivotal to her most damaging combos, it's supposed to give a big frame advantage on hit for you to be able to link into practically any normals she has, along with a relatively small pushback.

-Senpusha (Pinwheel): The travel speed is too slow to catch up to opponents and the pushback is also a little too much, both attributes make the last hit always whiff when used at a little more than point blank range. In EX Senpusha, during the 2nd spin she hits the opponent 3 times and launches them in the air which makes the last spin just whiff entirely on characters, the way it's supposed to work is for it to hit twice during each spin and the 6th hit launches them in the air.

Supers:

-Kaisen Dankairaku: Call me nitpicky... but the presentation is quite bad, plus she does Chun's Spinning Bird Kick during the first portion of this move which is not right.

-Feng Shui Engine isn't like a CvS custom combo super, at best this super of hers is supposed to give her an MvC-like magic series combo chains with her normals (LP->LK->MP->MK->HP->HK, it should be noted though that in Juri's case there isn't a priority between normals of the same strength, however she still can't combo MP into MK or MK into MP forever, only once during a chain combo).

I'll post more feedback later tonight probably as I have to test out more stuff... but so far there are things that should be fixed/tweaked about her character.
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Re: CvS Link and CvS Juri Han UP!!!
#57  April 07, 2016, 11:42:55 pm
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Now that the "Chucho drama" discussion (that happend in EVERY Chucho's release) is finally over, my thoughts about Link and Juri.

Link: Really like the new sprites, but sadly he had A LOT of problems like Infinites and broken gameplay.
Juri: Glad you did what i said Chucho, you keep working on Juri. Some things are OK, you really solve some problems, but there's still more to do.

Hope you keep working on her and Link aswell.
Re: CvS Link and CvS Juri Han UP!!!
#58  April 08, 2016, 12:44:32 am
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I'm really liking your progress... Can't wait to get a new flash drive to rebuild my old MUGEN to have your characters on it.
Beware the Dark Wolf once more!
Re: CvS Link and CvS Juri Han UP!!!
#59  April 08, 2016, 05:54:15 am
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Some really big improvements here, in both characters, I love it! You are definitely improving Chuch, very much looking forward to your new and improved Deathstroke and Samus. Keep it up! With a little more practice with coding and maybe taking your time a bit more, you could take an even bigger leap forward.  Thanks for the releases!
Re: CvS Link and CvS Juri Han UP!!!
#60  April 08, 2016, 06:45:16 am
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So far I dig your Link a lot man. He has pretty damn awesome sprites and animations to say the least. A few things I think could improve him a little would be

-I think the back of his hat is too poofy, and should be more closer to the back of his neck. In other words, his hat should be less inflated in my opinion, and follow the curvature of his head more.
-For his LK bomb throw, I think it would be an improvement if you had him underhand the bomb, instead of overhand throwing it like he does with MK, and HK. It just looks strange having him do the throw animation, and have it only travel like 2 inches in front of him.
-His bomb throw specials should cause the opponent to be knocked down. It would make no sense for a bomb blowing up at your feet, or on your chest, to not knock you down, let alone kill you. At bare minimum it should knock you off your feet.
-It would be nice if you could hold the button down on his bow and arrow special, so that you could time it right and release it when you have an opening. (it would very similar to Jax's rocket launcher special in MKX. Or you could just be able to charge it for 2-3 seconds to increase speed, damage, and/or distance of arrow.
-Also, with the bow and arrow specials, it would be nice if his flame arrow either did burn damage for 2-3 seconds after initial impact, or just blew up on impact and caused knockdown. I also feel that the flame arrow should be linked with HK instead, and ice arrow to MK. Makes more sense.
-I think with the boomerang specials, LP version should only travel half of screen and be slightly slower in speed compared to other 2 versions, MP version should travel full screen at full speed, and HP is fine the way it is. The 2 diagonal versions that are in there now are so similar in angle, that it doesn't really matter which one you do since the result is basically the same.
-Lastly, I think he could benefit from having the standard combo system in place. Meaning, the ability to link LP, to MP, to SP, as well as LK>MK>SK.
Currently, he cannot do that. I think he can combo his punch buttons, but not the kicks don't link into each other at all. Could be intentional, but feels strange to me.

That's all I got for feedback so far with Link. I think he's a really good character, and a few minor touch ups/modifications could make him even better, at least in my opinion.
Last Edit: April 10, 2016, 11:22:51 pm by shulbocka