Thank you. Unconventional portraits is a hallmark of all my works.Spoiler, click to toggle visibiltyOne of my next work will look like this:[/img]But now (at the moment) I fill select(Every day one character):
I did not add "options" because there is an instruction to control the game.But you can add them yourself:data -> mugen1 ->system.def:[Title Info]fadein.time = 25 fadeout.time = 0 menu.pos = 478,129 menu.item.font = 8,0,0 menu.item.active.font = 4,0,0menu.item.spacing = 0,54 menu.itemname.arcade = "ARCADE"menu.itemname.versus = "VERSUS"menu.itemname.teamarcade = "TEAM"menu.itemname.teamversus = ""menu.itemname.teamcoop = ""menu.itemname.survival = "SURVIVAL"menu.itemname.survivalcoop =""menu.itemname.training = ""menu.itemname.watch = ""menu.itemname.options = "options"menu.itemname.exit = "EXIT"menu.window.margins.y = 140, 34 menu.window.visibleitems = 6 menu.boxcursor.visible = 1 .menu.boxcursor.coords = -139,-53,155,-4 cursor.move.snd = 100,0 cursor.done.snd = 100,1 cancel.snd = 100,2 AND [OptionBGdef] [optionBG 0] type = animactionno = 1layerno = 0start = -400,0mask = 1[optionBG 0]type = normallayerno = 1spriteno = 2,14start = -320,0mask = 1
I did not add "options" because there is an instruction to control the game.It is located immediately under the main menu(Sorry for my bad English.)
:O wow thank you for telling me this. I only wanted to get to optaion to set my button only. thank you so mush
I'm glad I could help you. Posted: February 06, 2014, 02:51:33 am Posted: February 07, 2014, 12:46:53 am Posted: February 08, 2014, 02:10:06 am Posted: February 12, 2014, 01:58:51 am