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Lost Avenger's Character Blog (Read 83181 times)

Started by swipergod, October 25, 2010, 12:15:50 am
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Re: Lost Avenger's Character Blog
#21  November 02, 2010, 06:18:24 am
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Quick combo, dont know the name off the top of my head. Command isnt set yet(atm... none of them are lol)


The 97 anti air and the projectile have their bases done, but Im waiting on confirmation about some things before posting pics of them. Im iffy about the height of his strong version and iffy all together about the projectiles.

Ok so the plans have changed. Now Swiper will being doing the new moves and new supers and possibly the unique chain(its sort of a new move). I'll be doing the specials and old supers. Added to my to do list now are Xiangfei, Billy(I think?), Tung(was already on the list) and possibly Hotaru. This should dramatically speed up the creation process. As of right now, Im still not sure who will end up in .9 outside of the already finished/almost finished characters, but this will lessen the burden on Swiper anyway.

Slide touch and direction change are out, 98 anti air has been swapped. Overall kofe progress is probably around 60% or so overall.

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Re: Lost Avenger's Character Blog
#22  November 02, 2010, 12:21:49 pm
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Okay, about the cancel thing:

You execute Shooting Dancer.  The first move to come out is the elbow.  Regardless of whether the move hits or not, you should have the choice of letting the move continue into thrust, or cancelling it with u +k.  If you cancel it, the move goes into the step finish (weak bounces away from the opponent and strong bounces over).
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Re: Lost Avenger's Character Blog
#23  November 06, 2010, 03:32:43 am
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Ok so Im just making one move replace 3. Not sure what you mean by bouncing over though

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Re: Lost Avenger's Character Blog
#24  November 07, 2010, 07:06:46 pm
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Alright so I did Xiangfei as a quick side project.

pics:
Spoiler, click to toggle visibilty

Back to work/sleep

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Re: Lost Avenger's Character Blog
#25  November 07, 2010, 07:58:25 pm
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Looks like you're making your own version as opposed to Sipergod modifying the other characters.
Re: Lost Avenger's Character Blog
#26  November 07, 2010, 08:06:29 pm
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On Xiangfei Im just helping him speed up the process. Chris and Duolon are being made cause I volunteered to help expand the roster. Originally it was going to be a request type thing, but Ive decided not to go that far(otherwise I would end up porting the entire kof roster lol). Swiper will be modding them further beyond my efforts(Basics are done on everyone already btw)

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Re: Lost Avenger's Character Blog
#27  November 07, 2010, 11:01:32 pm
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Bounce over means which direction Chris will bounce after the kick hits (over or away from the opponent). 

Basic characters that only require minor details moding (damage, invincibility frames, etc) will be ported by LA.  Xiangfei is one of those.  Although, she'll be getting a new move and losing Banhaku Kou'en.  Also the heights of her dp will change and Esaka will have new properties.  I'll be taking care of all that.

Depending on his time, he'll also help out with Billy, Tung and Eiji.  Maybe Duck.
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Re: Lost Avenger's Character Blog
#28  November 08, 2010, 09:45:10 am
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Gotcha. Havent worked on Chris in a few days so I'll get back to him when I finish Xiangfei.

Lol I hate Duck, but meh. Time wont be too much of a problem though(theoretically)

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Re: Lost Avenger's Character Blog
#29  November 08, 2010, 04:41:12 pm
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Nothing in the pics is new lol. Swiper will make her awesome though.

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Re: Lost Avenger's Character Blog
#30  November 12, 2010, 09:19:17 am
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That might have been a mess up on my part. I suck at taking pics in mugen anyway so it might just be the shot itself. She has already been shipped off though

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Re: Lost Avenger's Character Blog
#31  November 12, 2010, 11:05:38 am
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Minor Update:
Spoiler, click to toggle visibilty

Minor update 2: DM1 command = (will likely be changed) 2(qcf) + k
Spoiler, click to toggle visibilty

It might need a couple more adjustments overall. The SDM will have modded properties. Hunting air might get some fixes as far as timings and height. Shoot dancer feels weird when canceled(Id rather see it be canceled once it hits instead of whenever you use the command(you would still need to input the command though. I might change the time that it changes to allow most of the animation to show before the cancel)

His other DM and his HDSM are going to be new moves so they wont be made until later. Back to work.

Edit: DM 1 and SDM done, I think I did the burns right(I took Iori's and modded them a tad(it should be the same, just a lot less space used). Bug testing and some fixes are next. Then onto Oswald's basics.

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Last Edit: November 12, 2010, 12:40:20 pm by Lost_Avenger
Re: Lost Avenger's Character Blog
#32  November 12, 2010, 10:47:45 pm
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Should be an after image in the anti air kick like the rest of Chris' moves.  Maybe it's there but not captured?

Don't forget the SDM screen darkening effect. :)
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Re: Lost Avenger's Character Blog
#33  November 12, 2010, 11:27:18 pm
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Actually that was for speed purposes. I dont remember if it was there in the original or not. He doesnt have the mid air pause that he does in the dive kick itself. I can add it though. Then again, it might have just been when I hit the F12 key...

The cancel itself doesnt combo or anything. Its an overhead at least so it makes up for it imo.

It darkens during the first frame of the SDM, I need to actually make it last through the second.

The quick combo will likely need to be balanced imo. Not sure what else to note off the top of my head.

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Re: Lost Avenger's Character Blog
#34  November 14, 2010, 10:59:53 am
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Update: Tung's basics are done and have been for a while. Down to 1 special and a DM. Other than that its down to his snaps and new stuff that Swiper is doing. I'll post pics later on. Not sure what Swiper is doing command wise so Im not going to post the commands for now.

Edit 3:
Spoiler, click to toggle visibilty

Edit: DM1 is now done. It has a tornado effect, but it will probably need touching up. It has a lot less range than the SDM version and does less damage. Im leaving the other DM to Swiper for now. Going to finish up some things on Tung then move onto Tizoc's basics.

Also, I have done Tung's command moves, snaps, and I need to standardize his throw. Im waiting on Duolon or Chris for feedback on command moves and I dont have the XI snaps. Well back to work

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Last Edit: December 05, 2010, 12:22:17 am by Lost_Avenger
Re: Lost Avenger's Character Blog
#35  December 01, 2010, 11:39:09 pm
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Hmmm, looks like I miscommunicated a couple things.  Sorry LA.

Fireball in shot 3 should be saved for his new command throw

Fireball in shot 4 should be his shou ha

There's another fireball in his sff that should be used for his DM.

On my Mac right now, so I can't say the exact group.

Will wait for more progress for more.
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Re: Lost Avenger's Character Blog
#36  December 02, 2010, 12:32:40 am
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Special fixed. Modded my other post. Back to work

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Last Edit: December 04, 2010, 06:50:44 am by Lost_Avenger
Re: Lost Avenger's Character Blog
#37  December 05, 2010, 05:33:47 am
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Tizoc's basics are done outside of snaps and guard crush as well as testing. At least Tizoc's stuff on my end is pretty much done. Swiper's job wont be as easy

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Re: Lost Avenger's Character Blog
#38  December 05, 2010, 12:39:37 pm
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I'll check on Tizoc's guard break.  Should be in 03.  I can send you the required sprites for all that stuff.  I have his XI rips.

Tizoc will be getting some new stuff... :S  More spriting for me...
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Re: Lost Avenger's Character Blog
#39  December 05, 2010, 01:02:46 pm
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Oh right, I keep thinking he was one of the XI only guys. Thanks. Will Tung's size screw with the snaps? I never unlocked him in XI(if I did I never used him). So I dont know how it would look in game.

Wish I could help, but I can barely frankensprite and even then its not that great. Sorry man.

I still havent touched Billy yet. I will get to him eventually(last time I kept laughing at his taunt voice). Tomorrow afternoon/whenever I wake up I will probably be working on my own stuff. Next planned kofe day is Monday. Hopefully I can pick him up then and maybe do one of the booster's basics(Im to the point where I can have them prepped for porting in a few hours)

Personal request. I want to keep Tizoc's blue pallet as his secondary if its ok with you. He has some nice pallets outside of the blue one also if you are still shooting for 6 pals per character.

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Last Edit: December 05, 2010, 01:08:37 pm by Lost_Avenger
Re: Lost Avenger's Character Blog
#40  December 05, 2010, 01:48:29 pm
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The official p2 palette for Tizoc will be grey and yellow.  Don't worry, we should have a total of 8 colors per character for 1.0.  The palette teams been good with cranking them out.  I'll try to throw up a few more characters for them to do later today.  You can always keep blue as your personal p2 color.  I've got a personal Ralf color that I'm using, but his official color scheme will be more towards the '98 color scheme. ;)
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