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Super Smash Bros Ultimate (Read 734227 times)

Started by GTOAkira, March 09, 2018, 12:23:32 am
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Re: Super Smash Bros Ultimate
#841  October 23, 2018, 05:37:55 am
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Very curious to how this will work with Ice Climbers, Rosalina, and Olimar.  Especially with the former in 8-Player Smash.
Last Edit: October 23, 2018, 06:18:04 am by Kirishima
Re: Super Smash Bros Ultimate
#842  October 23, 2018, 09:28:43 am
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I love DK's goofy faces.
Re: Super Smash Bros Ultimate
#843  October 24, 2018, 04:56:52 am
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This week we've got a new arrangement of Lost Painting from Symphony of the Night by Tetsuya Shibata.



Castlevania by way of Devil May Cry.  How the fuck does this soundtrack keep getting better.
Re: Super Smash Bros Ultimate
#844  October 24, 2018, 06:08:29 am
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idek but I WILL nab a new SD card and get as many of these tracks I can for my DSi music player! The soundtrack of this game is worth listening during my commute.
Beware the Dark Wolf once more!
Re: Super Smash Bros Ultimate
#845  October 24, 2018, 01:12:42 pm
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So this happened.

Spoiler: Potential full roster leak (click to see content)
Last Edit: October 24, 2018, 01:43:33 pm by Person Man
Re: Super Smash Bros Ultimate
#846  October 24, 2018, 02:19:49 pm
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Spoiler: Interesting to note that.... (click to see content)
Re: Super Smash Bros Ultimate
#847  October 24, 2018, 04:37:40 pm
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Spoiler, click to toggle visibilty

This is fate.
Re: Super Smash Bros Ultimate
#848  October 24, 2018, 04:45:37 pm
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Quote
Banjo and Kazooie
Yeeeeeeeah, take this one with a huge grain of salt. Amazing set up though, 10/10.


Re: Super Smash Bros Ultimate
#849  October 24, 2018, 06:26:41 pm
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Spoiler: How The Grinch Stole Smash Bros (click to see content)
Re: Super Smash Bros Ultimate
#850  October 24, 2018, 06:31:13 pm
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Quote
Banjo and Kazooie
Yeeeeeeeah, take this one with a huge grain of salt. Amazing set up though, 10/10.

Microsoft has traditionally been quite cool with it and there's been a golden opportunity in the last few months for it to be discussed and finalized if true

Leaks for Smash always start at 0 credibility whatsoever for me regardless of the backstory but this announcement would not surprise me
Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time
Re: Super Smash Bros Ultimate
#851  October 24, 2018, 09:56:43 pm
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I'm feeling it's more or less a fake at this point.
Beware the Dark Wolf once more!
Re: Super Smash Bros Ultimate
#852  October 25, 2018, 12:03:57 am
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Spoiler, click to toggle visibilty
Re: Super Smash Bros Ultimate
#853  October 25, 2018, 12:27:13 am
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Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Re: Super Smash Bros Ultimate
#854  October 25, 2018, 12:38:36 am
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Spoiler, click to toggle visibilty
Re: Super Smash Bros Ultimate
#855  October 25, 2018, 12:56:32 am
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Spoiler, click to toggle visibilty
Re: Super Smash Bros Ultimate
#856  October 25, 2018, 05:17:53 am
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Having reviewed the "leaks", yeah, I'll be filing this one under the pinch of salt pile.

Some of those characters haven't seen the light of day in years, so why now?
Hug the Pikachus!

Hug A Pikachu Today!
Re: Super Smash Bros Ultimate
#857  October 25, 2018, 05:22:27 am
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here comes today's fighter:



Quote
Today's Fighter
#55: PAC-MAN
This fighter appears in both his classic form and his form with hands and legs. He has many unique special moves, such as using a trampoline or a fire hydrant. For his Final Smash, he grows into a giant Super PAC-MAN, chomping and launching his opponents!
Re: Super Smash Bros Ultimate
#858  October 25, 2018, 05:25:07 am
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Did they fix his grab.
Re: Super Smash Bros Ultimate
#859  October 25, 2018, 05:32:26 am
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Quote
As with all veterans returning from SSB4, Pac-Man's model features a more subdued color scheme.
Pac-Man's boots now have well-defined soles on the bottom.
Like most of the cast, Pac-Man is more expressive, now not being limited to simply smiling and surprised expressions. He now shows an angry look when using smash attacks, and no longer smiles while drowning.
Pac-Man's on-screen appearance has been slightly altered, now doing a slow chomp in his 8-bit form, before jumping into his modern form. In Smash 4, the chomp is quicker and stops once Pac-Man opens his mouth once.
Change Pixelated fairies from Pac-Land appear during Pac-Man's down taunt in place of Blinky and Pinky. One also appears in his Pac-Land-inspired victory animation.
Like all characters, Pac-Man's jumpsquat animation now takes three frames to complete.
Pac-Man has faster ground mobility.
Neutral attack transition is faster.
Forward tilt does less damage.
Pac-Man has a new up tilt, a quick upwards punch. It appears to have more vertical range but less horizontal reach.
Down tilt now sends Pac-Man forward then back to where he started, making the move significantly more safe in terms of positioning.
In turn, Pac-Man's down tilt can no longer make him pseudo-crawl.
Dash attack now hits four times instead of three.
Forward smash's sourspot deals less damage.
All aerials have significantly less landing lag.
Back aerial is stronger in terms of knockback.
Up aerial has an altered ending animation.
Down aerial's hits connect significantly better.
Pac-Man's grab has significantly lower ending lag.
Dead zones on Pac-Man's grab has been fixed, making the move actually function at certain ranges.
Change If the grab misses, Pac-Man will look disappointed.
Change Pummel is faster but deals less damage.
Buff Down throw is performed significantly faster making it better for tech chases.
Bonus Fruit cycles significantly faster.
Bonus Fruit's items can now only be Z-dropped once before being unable to recatch.
When Z-dropped, Bonus Fruit's Bell can now stun the opponent.
The sprites used during Bonus Fruit have been redrawn with thinner outlines.
The ending lag Pac-Man suffers if he collides directly with a wall during Power Pellet has been reduced.
Pac-Man's afterimages when using Power Pellet now go from yellow to orange and then red. Pac-Man also flashes white and red after eating the power pellet.
Pac-Jump's trampoline now has a hurtbox.
Pac-Jump's trampoline now turns green whenever it is attacked.
Pac-Jump's trampoline, once attacked, now forces a helpless state. This can be used in or against Pac-Man's favor.
Pac-Man's afterimages when using Pac-Jump are more visible and now go from yellow to white.
The blobs of water fired by Fire Hydrant can now be attacked and destroyed, even by Pac-Man himself. While this allows Pac-Man to avoid making careless mistakes while maneuvering around the Hydrant, it also allows opponents to disrupt water-based setups.
Super Pac-Man has been changed. Pac-Man still transforms into a two-dimensional sprite to launch enemies, but now automatically moves forward and loops around the screen, slowly building up speed. His trajectory can be adjusted by aiming him up or down. Aesthetically, the move resembles Pac-Man Championship Edition 2, featuring pulsating lights in the background and rising pitch with each consecutive enemy eaten.

i hope that answers your question
Re: Super Smash Bros Ultimate
#860  October 25, 2018, 06:00:37 am
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So, in behalf of the recent rumours, I want to ask you guys something:
How trust-worthy is Spawn Wave Media(youtuber I've heard of that apparently has his own sources in the media)?
I'm asking this because the guy claims that the banner leak is either fake or missing characters (Incineroar and someone else):
Quote
What's interesting is the leak is missing at least one character, so it could be fake or timed for a certain release with certain reveals.
Quote
Incineroar is one, but I'm referring to a different character.