YesNoOk
avatar

More Mugen throw issues (Read 230 times)

Started by eishiba, November 02, 2019, 06:04:06 pm
Share this topic:
More Mugen throw issues
#1  November 02, 2019, 06:04:06 pm
  • avatar
  • **
    • USA

  • Online
So after doing the throw the opponent gets stuck in the air.

https://www.youtube.com/watch?v=5yzHaWQ4_ug

[Statedef 770]
type = S
movetype = A
physics = N
juggle = 0
poweradd = 30
ctrl = 0
velset = 0,0
anim = 770
sprpriority = 1

[State 770, 0]
type = HitDef
trigger1 = AnimElem = 1
attr = S, NT
damage = 7
hitflag = M
pausetime = 0,0
sparkno = -1
p1sprpriority = 0
hitsound = 1,1
guardsound =1,1
ground.type = High
p1stateno = 775
p2stateno = 780


[State 770, 1]
type = ChangeState
trigger1 = AnimTime = 0
Value = 0
ctrl = 1
;------------------
[Statedef 775]
type = S
movetype= A
physics = S
anim = 775
poweradd = 6

[State 775, 0]
type = HitDef
trigger1 = time = 0
attr = S, NT
damage = 6
hitflag = M
pausetime = 0,0
sparkno = -1
p1sprpriority = 1
hitsound = 1,1
ground.type = High

[State 775, Bind 1]
type = TargetBind
trigger1 = AnimElem = 1
pos = 89.5, -8

[State 775, Bind 2]
type = TargetBind
trigger1 = AnimElem = 2
pos = 55, 41.5

[State 775, Bind 3]
type = TargetBind
trigger1 = AnimElem = 3
pos = 70, -57

[State 775, Bind 4]
type = TargetBind
trigger1 = AnimElem = 4
pos = -52.5, -140

[State 775, Turn]
type = turn
trigger1 = AnimTime = 5

[State 775, Hurt]
type = TargetLifeAdd
trigger1 = AnimElem = 4
value = -78

[State 775, Throw]
type = TargetState
trigger1 = AnimElem = 4
value = 21

[State 775, State End]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
;----------------
[Statedef 780]
type = S
physics = N
movetype = H
velset = 0,0
ctrl = 0

[State 780, Anim]
type = ChangeAnim2
trigger1 = time = 0
value = 780

[Statedef 780]
type = A
physics = A
movetype = H
velset = 5,-8

[State 780, Fall]
type = selfstate
trigger1 = time = 0
value = 5000
ctrl= 1

Re: More Mugen throw issues
#2  November 03, 2019, 11:16:20 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Thats mostly because you stuffed your code up. You targetstate to 21. Which is nothing. And you have 2 statedef 780s which won't work.

Change the targetstate to 781 and then label the second statedef as 781 as well. Would also recommend 5050 rather than 5000 for your selfstate


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.