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Dudley by Buckus (Read 83358 times)

Started by BurningSoul, July 07, 2019, 05:21:36 pm
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Re: Dudley by Mr.Ansatsuken
#21  July 11, 2019, 07:33:08 pm
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man why the fuck snd is doing this,I have no idea,I'm not changing anything
Re: Dudley by Mr.Ansatsuken
#22  July 12, 2019, 01:57:31 pm
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You are, it appears that you replaced the grunts with step sounds.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Dudley by Mr.Ansatsuken
#23  July 12, 2019, 02:07:15 pm
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Dudley updated,ported sounds from original version
was trying to recode jump and run,guess I fucked up,restored it to original,should work
Re: Dudley by Mr.Ansatsuken
#24  July 12, 2019, 03:43:57 pm
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tried the latest uploaded dudley, the character can't run/dash forward :(
Re: Dudley by Mr.Ansatsuken
#25  July 12, 2019, 04:26:37 pm
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Well, I don't know what's happening here, but bad coding has struck again.
Re: Dudley by Mr.Ansatsuken
#26  August 23, 2019, 01:46:11 pm
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tried to implement damage scaling system
a little changes there and there
Also,can anyone try super cancelling for me? maybe its my fault for not being able to do it
and just forgot to make special moves unusable on air,sorry about that totally forgot
Link Updated
Re: Dudley by Mr.Ansatsuken
#27  September 19, 2019, 06:56:12 pm
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Link in First Post Updated again,added max mode
Re: Dudley by Mr.Ansatsuken
#28  September 20, 2019, 06:20:09 am
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You removed Custom Combo?
Re: Dudley by Mr.Ansatsuken
#29  September 20, 2019, 06:09:51 pm
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Re: Dudley by Mr.Ansatsuken
#30  October 26, 2019, 07:35:31 pm
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Link in First Post Updated,fixed some normals and pushback issues
Re: Dudley by Mr.Ansatsuken
#31  October 26, 2019, 09:22:44 pm
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lvl 1 supers do more damage than lvl 2 and 3. in fact lvl 3 supers are even weaker than EX attacks. some EX attacks do too much damage. almost 1/4 of hp.
Re: Dudley by Mr.Ansatsuken
#32  October 26, 2019, 10:18:14 pm
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I might have got it mixed up idk,will check tomorrow
Re: Dudley by Mr.Ansatsuken
#33  October 30, 2019, 12:18:11 am
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1. What "地獄の花" said.
2. You may want to re-add his grunts, maybe in Sound Group 0, because that's where creators usually put em'.
3. I can't get his Custom Combo nor Max Mode even though I'm pressing Z+C.

It's a shame Mr. A himself never got around to his official update which was teased in his WIP thread, but I still support this in some way.
WIP Schedule:
The next Street Fighter All-Stars update
Last Edit: October 30, 2019, 12:21:41 am by RagingRowen
Re: Dudley by Mr.Ansatsuken
#34  July 21, 2020, 05:36:41 pm
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Dudley has been updated,Finally got Max Mode and Custom Combo to work properly
cancels are edited to behave better
width and pushback of normal moves are adjusted
chain combos work the way they do in original version by Buckus
Removed EasyCmd for now,
You can download in first post
Re: Dudley by Mr.Ansatsuken
#35  July 21, 2020, 05:46:06 pm
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I'm happy you updated him, thanks man.
Re: Dudley by Mr.Ansatsuken
#36  July 21, 2020, 06:54:19 pm
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I just updated him again,forgot an issue left in,should be good to go now
Re: Dudley by Mr.Ansatsuken
#37  July 22, 2020, 03:39:16 pm
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Thanks for another update bro.

But i saw serious issues on him. Most of them i updated/fixed already. ;)
https://mega.nz/file/n0M1TShY#hjuLeOFLWlrt6T75nWSVrepzwXVEnqxzb03uqkJs3hY

- Fixed Parry sprites and animations (Stand, Down and Air)
- Air Parry effect adjusted (The air parry was all messed up)
- Re-added and fixed Dudley's grunts sounds (Dudley didn't have his grunts whatsoever so i put them again)
- Implemented back Dudley's grunts properly on his normals, throws and specials
- Fixed Poweradd value of Rolling Thunder and MAX Rocket Uppercut (Both were consuming 3 power bars instead of 2)
- Fixed EX Cross Counter's second HitDef (The second hit wasn't working before because the HitDef coding was wrong)

I believe that few aesthetic issues still there.
Re: Dudley by Mr.Ansatsuken
#38  July 22, 2020, 06:55:09 pm
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I think you screwed up statedef -2 as I dont see it in your edit,you also removed max poweradds on rolling thunder and max uppercut,anyways thanks for help I updated Dudley again
Re: Dudley by Mr.Ansatsuken
#39  July 22, 2020, 11:04:49 pm
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I think you screwed up statedef -2 as I dont see it in your edit,you also removed max poweradds on rolling thunder and max uppercut,anyways thanks for help I updated Dudley again

I retired the unnecessary stuff from this Statedef and put some from original Buckus and Mr. A version. The poweradd i did like in the original version aswell and fixed the value in the .cmd
Re: Dudley by Mr.Ansatsuken
#40  July 22, 2020, 11:24:15 pm
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Last update for a while,chains are disabled during custom combo now,for balancing