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Alexia Ashford From Resident Evil Code Veronica  (Read 17216 times)

Started by CAMARAO, May 22, 2016, 02:23:28 am
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Alexia Ashford From Resident Evil Code Veronica
#1  May 22, 2016, 02:23:28 am
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Re: Alexia Ashford From Resident Evil Code Veronica
#2  May 22, 2016, 02:45:45 am
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nice an Alexia character but I would have been ok with just her first form itself looks ok too bad it doesnt have her walk from darkside chronicles and needs more animation on a few things sorry if Im picky about it
I need more PSN friends
Last Edit: May 22, 2016, 02:50:15 am by morbidjoe
Re: Alexia Ashford From Resident Evil Code Veronica
#3  May 22, 2016, 02:58:58 am
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Is true..
But is very hard creating many sprites xD
Re: Alexia Ashford From Resident Evil Code Veronica
#4  May 22, 2016, 03:04:43 am
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I know right I tried once but failed...to tell the truth I like the look of alexia from code veronica but like the personality in darkside chronicles well least your the first to try to make alexia
I need more PSN friends
Re: Alexia Ashford From Resident Evil Code Veronica
#5  May 22, 2016, 03:07:09 am
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watched the video. you put great effort in this! downloading.
is this a boss char?
I'm going to let god handle you people ✞
Re: Alexia Ashford From Resident Evil Code Veronica
#6  May 22, 2016, 03:20:46 am
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I know right I tried once but failed...to tell the truth I like the look of alexia from code veronica but like the personality in darkside chronicles well least your the first to try to make alexia

Hehe
Is my favorite char in resident evil..

I can do a update later on the alexia..
But from now im working on william birkin and ripper roo :)
Re: Alexia Ashford From Resident Evil Code Veronica
#7  May 22, 2016, 03:23:30 am
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watched the video. you put great effort in this! downloading.
is this a boss char?

Yes im working very hard in this char..
And yes is a boss Char but you can play normaly :)
Thank you
Re: Alexia Ashford From Resident Evil Code Veronica
#8  May 25, 2016, 06:40:07 pm
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Love the character, but sadly due to it being nude mostly i can't show it on my vids, character does contain nude sprites, so if anyone wanna mark it nsfw for now go for it. the nuditiy is more noticeable in her intro's and 2 transformations.
The Wikkens Will Rise!
"To follow our path, to complete our goals, A Wikken's way is truly whole, for we seek the thrill of challenge, none too bleak*too easy* But until the day we all shall peak!"-WiCloud
Re: Alexia Ashford From Resident Evil Code Veronica
#9  May 26, 2016, 01:23:57 am
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The readme shows nothing about form 2 and form 3, actually I have completely no idea how to transform.
The cmd file also indicates the readme move list is completely wrong and DO NOT contains any trace of information about transformation.
Since you put so much effort creating this charater, why leave a wrong move list?
DP PP/KK, DF PP/KK are ONLY for summoning, where is the transformation???

Are you sure you upload the right version? I download from the 4shared.

Last Edit: May 26, 2016, 01:31:05 am by Grishnakh
Re: Alexia Ashford From Resident Evil Code Veronica
#10  May 26, 2016, 04:24:30 am
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Sorry
Im going to fix it
And put a new download
Re: Alexia Ashford From Resident Evil Code Veronica
#11  May 26, 2016, 09:33:12 pm
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Also, there are some huge problems I found.

1 - Normal attacks don't affect her, apparently, only projectiles.
2 - When she reaches the third form, she will fly up so high that you won't be able to reach her without an MvC-like super jump.
Re: Alexia Ashford From Resident Evil Code Veronica
#12  May 27, 2016, 04:25:40 am
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Sorry
Im going to fix it
And put a new download

Could you please tell us "HOW TO TRANSFORM" ??

complete cmd file for command:

;-| Specials |--------------------------------------------------------


[Command]
name = "AlexiaSpecial"
command = ~D, DB, B, c+z
time = 20

[Command]
name = "Sniper"
command = ~D, DF, F, c+z
time = 20


[Command]
name = "Zombie"
command = ~D, DF, F, a+b
time = 20

[Command]
name = "SteveMonster"
command = ~D, DB, B, a+b
time = 20


[Command]
name = "Tyrant"
command = ~D, DF, F, x+y
time = 20


[Command]
name = "Nosferatu"
command = ~D, DB, B, x+y
time = 20


;-| Super Motions |------------------------------------------------------





[command]
name = "fire"
command = ~D,DF,F,x
time = 15

[command]
name = "fire"
command = ~D,DF,F,y
time = 15

[command]
name = "fire"
command = ~D,DF,F,z
time = 15


[Command]
name = "ACID SPIT BALLS"
command = ~D,DF,F,a
time = 20


[Command]
name = "ACID SPIT BALLS"
command = ~D,DF,F,b
time = 20

[Command]
name = "ACID SPIT BALLS"
command = ~D,DF,F,c
time = 20


[command]
name = "sp2"
command = ~D,DB,B,x
time = 15

[command]
name = "sp2"
command = ~D,DB,B,y
time = 15

[command]
name = "sp2"
command = ~D,DB,B,z
time = 15

[command]
name = "FireDefence"
command = ~D,DB,B,a
time = 15

[command]
name = "FireDefence"
command = ~D,DB,B,b
time = 15

[command]
name = "FireDefence"
command = ~D,DB,B,c
time = 15

 [Command]
name = "FireTornado"
command = ~F, D, DF, F, x
time = 15

[Command]
name = "FireTornado"
command = ~F, D, DF, F, y
time = 15

[Command]
name = "FireTornado"
command = ~F, D, DF, F, z
time = 15


 [Command]
name = "Wave"
command = ~F, D, DF, F, a
time = 15

[Command]
name = "Wave"
command = ~F, D, DF, F, b
time = 15

[Command]
name = "Wave"
command = ~F, D, DF, F, c
time = 15



;-| Double Tap |-----------------------------------------------------------
[Command]
name = "FF"     ;Required (do not remove)
command = F, F
time = 10

[Command]
name = "BB"     ;Required (do not remove)
command = B, B
time = 10

;-| 2/3 Button Combination |-----------------------------------------------
[Command]
name = "recovery" ;Required (do not remove)
command = x+y
time = 1

[Command]
name = "recovery"
command = y+z
time = 1

[Command]
name = "recovery"
command = x+z
time = 1

[Command]
name = "recovery"
command = a+b
time = 1

[Command]
name = "recovery"
command = b+c
time = 1

[Command]
name = "recovery"
command = a+c
time = 1



;-| Dir + Button |---------------------------------------------------------
[Command]
name = "back_x"
command = /$B,x
time = 1

[Command]
name = "back_y"
command = /$B,y
time = 1

[Command]
name = "back_z"
command = /$B,z
time = 1

[Command]
name = "down_x"
command = /$D,x
time = 1

[Command]
name = "down_y"
command = /$D,y
time = 1

[Command]
name = "down_z"
command = /$D,z
time = 1

[Command]
name = "fwd_x"
command = /$F,x
time = 1

[Command]
name = "fwd_y"
command = /$F,y
time = 1

[Command]
name = "fwd_z"
command = /$F,z
time = 1

[Command]
name = "up_x"
command = /$U,x
time = 1

[Command]
name = "up_y"
command = /$U,y
time = 1

[Command]
name = "up_z"
command = /$U,z
time = 1

[Command]
name = "back_a"
command = /$B,a
time = 1

[Command]
name = "back_b"
command = /$B,b
time = 1

[Command]
name = "back_c"
command = /$B,c
time = 1

[Command]
name = "down_a"
command = /$D,a
time = 1

[Command]
name = "down_b"
command = /$D,b
time = 1

[Command]
name = "down_c"
command = /$D,c
time = 1

[Command]
name = "fwd_a"
command = /$F,a
time = 1

[Command]
name = "fwd_b"
command = /$F,b
time = 1

[Command]
name = "fwd_c"
command = /$F,c
time = 1

[Command]
name = "up_a"
command = /$U,a
time = 1

[Command]
name = "up_b"
command = /$U,b
time = 1

[Command]
name = "up_c"
command = /$U,c
time = 1

;-| Single Button |---------------------------------------------------------
[Command]
name = "a"
command = a
time = 1

[Command]
name = "b"
command = b
time = 1

[Command]
name = "c"
command = c
time = 1

[Command]
name = "x"
command = x
time = 1

[Command]
name = "y"
command = y
time = 1

[Command]
name = "z"
command = z
time = 1

[Command]
name = "s"
command = /s
time = 1


;-| Single Dir |------------------------------------------------------------
[Command]
name = "fwd" ;Required (do not remove)
command = $F
time = 1

[Command]
name = "downfwd"
command = $DF
time = 1

[Command]
name = "down" ;Required (do not remove)
command = $D
time = 1

[Command]
name = "downback"
command = $DB
time = 1

[Command]
name = "back" ;Required (do not remove)
command = $B
time = 1

[Command]
name = "upback"
command = $UB
time = 1

[Command]
name = "up" ;Required (do not remove)
command = $U
time = 1

[Command]
name = "upfwd"
command = $UF
time = 1

;-| Hold Button |--------------------------------------------------------------
[Command]
name = "hold_x"
command = /x
time = 1

[Command]
name = "hold_y"
command = /y
time = 1

[Command]
name = "hold_z"
command = /z
time = 1

[Command]
name = "hold_a"
command = /a
time = 1

[Command]
name = "hold_b"
command = /b
time = 1

[Command]
name = "hold_c"
command = /c
time = 1

[Command]
name = "hold_s"
command = /s
time = 1

[Command]
name = "DU"
command = D, U
time = 20

;-| Hold Dir |--------------------------------------------------------------
[Command]
name = "holdfwd" ;Required (do not remove)
command = /$F
time = 1

[Command]
name = "holddownfwd"
command = /$DF
time = 1

[Command]
name = "holddown" ;Required (do not remove)
command = /$D
time = 1

[Command]
name = "holddownback"
command = /$DB
time = 1

[Command]
name = "holdback" ;Required (do not remove)
command = /$B
time = 1

[Command]
name = "holdupback"
command = /$UB
time = 1

[Command]
name = "holdup" ;Required (do not remove)
command = /$U
time = 1

[Command]
name = "holdupfwd"
command = /$UF
time = 1

;---------------------------------------------------------------------------

WHERE iS TRANSFORM? AUTOMATE TRANSFORM? HP TRIGGER or ??????

Please specified "HOW TO TRANSFORM"
Re: Alexia Ashford From Resident Evil Code Veronica
#13  May 27, 2016, 04:45:45 am
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Put this on a spoiler, its too long.
Re: Alexia Ashford From Resident Evil Code Veronica
#14  May 27, 2016, 06:24:17 pm
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If any one found more bugs tell me..
I will try to fix it..

The alexia transform in second round when she is almost dead...

But i can use a move to transform in second and

third form
Re: Alexia Ashford From Resident Evil Code Veronica
#15  May 27, 2016, 09:04:34 pm
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This is a nice boss char, do you plan on making any more boss characters? And about the normal attacks not killing her the same thing happens with robotnik. Was that intended?
Re: Alexia Ashford From Resident Evil Code Veronica
#16  May 27, 2016, 09:44:31 pm
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If any one found more bugs tell me..
I will try to fix it..

The alexia transform in second round when she is almost dead...

But i can use a move to transform in second and

third form
I did, second post above this one I quoted.
Re: Alexia Ashford From Resident Evil Code Veronica
#17  May 28, 2016, 01:09:59 am
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This is a nice boss char, do you plan on making any more boss characters? And about the normal attacks not killing her the same thing happens with robotnik. Was that intended?

Yes
William birkin
Re: Alexia Ashford From Resident Evil Code Veronica
#18  November 05, 2017, 03:51:25 am
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Re: Alexia Ashford From Resident Evil Code Veronica
#19  November 05, 2017, 01:56:53 pm
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Well, i like how you do your chars. She and wesker are my favorites, from resident ebil, and i must say are the best chars of resident evil i know for mugen.