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Castle - Major Progress (Read 2878 times)

Started by Sean Altly, August 22, 2018, 11:05:39 pm
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Re: Castle - Major Progress
#21  September 13, 2018, 03:38:43 am
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Thanks man. He's about a week from being finished and then it's on to SHADEs 3's next new character... ;)
Guess who's back off the couch, got the panties in a drought

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Re: Castle - Major Progress
#22  September 13, 2018, 03:46:06 am
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Castle is looking awesome! I love how you’ve designed this character.
Re: Castle - Major Progress
#23  September 13, 2018, 06:13:32 am
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Hey I appreciate it, it took me a long time to get motivated and I'm glad people like him. Can't wait to share him with everyone.
Guess who's back off the couch, got the panties in a drought

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Altly on Soundcloud
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Re: Castle - Major Progress
#24  September 13, 2018, 08:15:28 am
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Glad to see you back, your projects always inspired me. Happy belated birthday btw... like really belated :X
Re: Castle - Major Progress
#25  September 13, 2018, 07:27:08 pm
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Thanks, I really appreciate that. Finding my motivation to work on stuff again has been crucial, gives me something to do that's free (I'm broke AF taking care of my mom). It's really satisfying to see stuff come together and I'm glad people still want to see it.
Guess who's back off the couch, got the panties in a drought

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Altly on Soundcloud
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Re: Castle - Major Progress
#26  September 13, 2018, 07:48:58 pm
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I really liked the work being done on Castle and all the characters you've done. I enjoyed using them when I first started MUGEN. Can't wait to see him in his complete state. Just take your time, no need to rush.
Beware the Dark Wolf once more!
Re: Castle - Major Progress
#27  September 18, 2018, 01:43:54 am
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Just finished spriting and coding his DM, I updated the first post to reflect that I abandoned the Militia idea and instead went with something more related to his powers. He basically grabs his opponent and takes out a live grenade, letting it explode right between them, doing a ton of damage to the opponent but none to him because of his powers.

He is basically done. Just need to find a voice actor and finish adding the stripes/trim to his sprites. Probably looking at a beta release soon.
Guess who's back off the couch, got the panties in a drought

altly.bandcamp.com
Altly on Soundcloud
Altly on BeatStars
Re: Castle - Major Progress
#28  September 23, 2018, 07:54:17 pm
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Wow, those are great news.
Anything coming from you is a mainstay in a lot of my different Mugens.

You're creative, talented, and anything SHADES is amazing.
Castle, as said earlier looks pretty good, can't wait to play him, and to see your next SHADES project.
Jupp. That's cool alright.
Re: Castle - Major Progress
#29  September 23, 2018, 08:15:30 pm
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Just finished spriting and coding his DM, I updated the first post to reflect that I abandoned the Militia idea and instead went with something more related to his powers. He basically grabs his opponent and takes out a live grenade, letting it explode right between them, doing a ton of damage to the opponent but none to him because of his powers.

He is basically done. Just need to find a voice actor and finish adding the stripes/trim to his sprites. Probably looking at a beta release soon.

That's great! A soldier like him would do something like that. I can't wait to see if you can get a good va for him, and I wonder who are you going to work on next for the game.