YesNoOk
avatar

frame data sets, KOF13, CVS2 Bible, MvC2 (Read 22686 times)

Started by Memo, May 16, 2017, 12:23:53 pm
Share this topic:
frame data sets, KOF13, CVS2 Bible, MvC2
#1  May 16, 2017, 12:23:53 pm
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
this is the fabled CVS2 bible, it doesn't have hitboxes or if it does you cant see them since all the page
scans are in JPEG. what you can get out of this is correct animation times and hit/block advantage info.
very usefull for you pots style creators if you want to make your char some what accurate!

http://www.mediafire.com/file/zclxa2o2lc8eqk2/CvS2Bible.rar

and this second link contains  animation times and hit/block advantage info for kof 13!
the info is in html pages but no internet needed to view them!

http://www.mediafire.com/file/867fkid07p7tafl/KoF_XIII_Frame_Data.rar

Articles
Spoiler, click to toggle visibilty

ill keep this topic updated with more data as I find it.
Last Edit: May 17, 2017, 04:32:40 pm by Memo
Re: frame data sets, KOF13, CVS2 Bible
#2  May 16, 2017, 06:12:34 pm
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
Forgot to mention, if you guys have anything to add here feel free too
and i will post your links on the first post.
Re: frame data sets, KOF13, CVS2 Bible
#3  May 16, 2017, 07:56:32 pm
  • avatar
  • ****
  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
Re: frame data sets, KOF13, CVS2 Bible
#4  May 16, 2017, 08:00:07 pm
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#5  May 16, 2017, 08:29:38 pm
  • avatar
  • ****
  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
Forgot to mention, if you guys have anything to add here feel free too
and i will post your links on the first post.

can you add MVC2 stuff to first post, here http://zachd.com/mvc2/colors/framedata.html

Sure will, by the way how do you read it?

sorry I didn't quite get what you were saying? and take these for MVC too a lot useful stuff

http://eczangief.blogspot.com.tr/
http://zachd.com/inventiveflow/
Last Edit: May 16, 2017, 08:47:10 pm by mete122
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#6  May 16, 2017, 08:58:43 pm
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
Forgot to mention, if you guys have anything to add here feel free too
and i will post your links on the first post.

can you add MVC2 stuff to first post, here http://zachd.com/mvc2/colors/framedata.html

Sure will, by the way how do you read it?

sorry I didn't quite get what you were saying? and take these for MVC too a lot useful stuff

http://eczangief.blogspot.com.tr/
http://zachd.com/inventiveflow/

im asking, how do you read the data? Does it tell you animation time,
Start up, active, recovery, hit/block advantage?
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#7  May 16, 2017, 09:59:34 pm
  • avatar
  • ****
  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#8  May 17, 2017, 12:44:45 am
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#9  May 17, 2017, 01:17:48 am
  • ******
Frame data for CvS2 is done at it's lowest speed setting, and not the standard speed of play. Keep this in mind when making CVS2 conversions, so you don't end up with unusually slow attacks.

I'm not as well versed with MvC2, but I do know that it's lowest speed is above 100% and the standard is well above that.

Also, you can use pcsx2's record feature and it records at 60fps no matter the speed of your cpu.
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#10  May 17, 2017, 01:34:51 am
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
Frame data for CvS2 is done at it's lowest speed setting, and not the standard speed of play. Keep this in mind when making CVS2 conversions, so you don't end up with unusually slow attacks.

I'm not as well versed with MvC2, but I do know that it's lowest speed is above 100% and the standard is well above that.

Also, you can use pcsx2's record feature and it records at 60fps no matter the speed of your cpu.

How would you compare cvs2s slowest speed to mugens normal?
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#11  May 17, 2017, 01:46:13 am
  • ******
They're both are 100% speed.

CvS2's standard is 125% and skips every 5th frame.
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#12  May 17, 2017, 01:56:06 am
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
They're both are 100% speed.

CvS2's standard is 125% and skips every 5th frame.

OK, sounds right I played cvs2 side by side on the normal speeds
And its on point pretty close.

So if it skips every 5th frame how would that affect the animation times?
For example in the book and attack can have

4 tick start up
3 active
6 recovery

In mugen, would you make your attack animation with
The same timing, or minus 1 tick or 2?
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#13  May 17, 2017, 06:20:26 am
  • ******
You'd have to manipulate the animation to get the proper speed. In the actual games the frame that gets skipped can be at different points of the animation, so how you do it is up to you within reason.

So you could make it to where the move would have 4-frame startup, but only 2 active frames and 5 recovery. Or you could give it 3 frame start up, keep 3 active frames, and have 5 recovery. Of course this also means you have to keep frame advantage in mind too, since this has the potential to make combos that normally wouldn't be doable.
Last Edit: May 17, 2017, 06:23:55 am by Niitris
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#14  May 17, 2017, 12:41:04 pm
  • avatar
  • ****
  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#15  May 17, 2017, 04:34:41 pm
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#16  July 10, 2017, 04:02:23 pm
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#17  July 16, 2017, 01:25:54 am
  • ****
Re: frame data sets, KOF13, CVS2 Bible, MvC2
#18  August 23, 2019, 06:07:19 pm
  • avatar
  • ****
  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com