The game based on PPGD comic. If you're not familiar with it, please read it here: http://snafu-comics.com/swmseries/powerpuffgirls/ The comic is still active nowadays. Note: I also made this topic on MFFA, but since that website has problems, I wanted to make new one here on MFG. About the game:-Well since I made 4 prototype characters from that comic, I decided to put more effort on making more characters from that comic and make their official fan game. Also to spice things up, I decided to make them in "P.O.T.S" style (no joking) because I want my characters to look more better.Working time:- Well I have been working on it everyday, the progress could be seen everyday in this topic. Release dates:- Demo would be available this month, but I might delay a little because there's a lot of things which I didn't put in my characters and in game's screenpack.- Full game might be finished in the end of September, but who knows.Other important information:Spoiler, click to toggle visibiltyGameplay:- 6 Buttons (3 punch and 3 kick buttons) + Start buttonFighting System Style:- P.O.T.S Style (along with few changes on my own)Style of spriting:- Semi Juggalo (Guy from deviantart) chibi style. He made base sprites for main trio and Bell. Some sprites were edited or made by me, the rest of the future characters will be sprited by me (in the same style).Characters:The game will also contain some secret characters and boss, but I can't tell you about them now Characters planned for demo: - Main trio, Bell and one secret character.Music:-Music will be produced by me. However, I'll need some suggestions for music. You can also send me MIDI files via PM and I can use to remaster them for sure.Progress material:Spoiler, click to toggle visibiltyScreenpack:Spoiler, click to toggle visibiltyCharacters' progress videos:Spoiler, click to toggle visibiltyBlossom Progress video #1Blossom Progress video #2Available versions:Tech Demo: http://mugenguild.com/forum/topics/powerpuff-girls-doujinshi-paradox-tech-demo-has-been-released-175713.0.htmlStay tuned for more progress information!Also if you want me to help me with this project, just send me a private message.
I was doing something like this similarly. Working on fixing the sprites, making new ones, fixing the colors since there were tons of mistakes with the sprites. Hopefully this will go awesomely for you.
Ah, I see. Well since I have a load of free time, I can work on it everyday. I'll try my best Also here's more progress on Blossom:Parries:Spoiler, click to toggle visibiltyDodges, Power charge and Power up:Spoiler, click to toggle visibiltyAlso I made some new sprites, all I have to do is to put them into Blossom. I'll post more progress material for few hours. Stay tuned
These sprite edits and brand new sprites look pretty awesome so far, though I'd like to see more of the normals she can do: basic punches and kicks for air, stand and crouch. Also liking the dodge forward and backward sprites.I'd send you some of the sprites I did a couple of years ago to help further your work, but they were made for the street clothes versions of them, not their school uniforms.
That sounds awesome I can edit them for sure. Also the newer sprites I made are normal attacks such as kicks and punches.
Pretty sweet, then ^..^I also made sprites for pseudo-SSJ Buttercup (also mostly corrected the hair color from the horrid original color scheme), but mostly for a transformation super XD it's almost like a complete other character, though.You should make each girl have different attacks to make them more diverse from one another, since the original sprite sets are just sprite swap moves to begin with.
I have prototype PPGD characters which can be downloaded in old characters section on my website, but they were not good at all Well my Buttercup had an actual Kame hame ha move, but I might make that hyper as a half joke which can be activated by 2xQCF_start Every girl will have different attacks, but they might just share some same attacks (like Laser eyes and Dash Combo).
I think I tried your PPGD prototypes. They really do need a bit of work, but it's cool that you're redoing them from the ground up. I also didn't know that Semi-juggalo made a Bell sprite set, so that's pretty damn cool too.To be fair, it was just a joke in the comic, too. I just liked the idea, so I ran with it XD
First it was me who made the first Bell sprites, but later on the creator got satisfied by my work and then he gave me some of his sprites for Bell.
That's pretty damn awesome to hear ^..^I know this kind of thing is unorthodox to do, but would you like me to email you some of my sprite edits?
POTSSTYLE.Nice to hear, man! When I'll have some time, maybe I could check the portraits! Good luck my friend, Mojo Jojo ftw! :p
Not bad, but I have an advice, and I'm giving it to you as a friend:Using P.O.T.S. style might have not been the best idea. From what I have heard, there were complains about how overused P.O.T.S. style is. Much better would be to use a more original playstyle instead.Also, I'm not really a big fan of how Mojo Jojo looks like on your sprite set. He looks more like an elf than an ape.
Hephaistos31 said, July 16, 2016, 10:30:42 amPOTSSTYLE.Nice to hear, man! When I'll have some time, maybe I could check the portraits! Good luck my friend, Mojo Jojo ftw! :pYou don't need to work on portraits my friend, I already know how to make them myself (I guess you saw the screenpack pictures).TrinitroRoy said, July 16, 2016, 10:36:22 amNot bad, but I have an advice, and I'm giving it to you as a friend:Using P.O.T.S. style might have not been the best idea. From what I have heard, there were complains about how overused P.O.T.S. style is. Much better would be to use a more original playstyle instead.Also, I'm not really a big fan of how Mojo Jojo looks like on your sprite set. He looks more like an elf than an ape.I don't care if it's overused, it just makes my characters to look really nice.Also Mojo Jojo looks like this in comic btw.
DuckSS said, July 16, 2016, 10:24:48 amSure, send them to my mail.Will do so. I might send it as .rar or separate files. Not sure which yet.
I'll check them out, when you send them to me. By the way this is a progress of today:Blossom's Stand, Air and Crouch normal kick attacks:Spoiler, click to toggle visibiltyBy the way I was able only yo make one High Crouch Kick attack, I can't come up with other ones.
I think I made a few crouch kicks in the sheet I sent you. Use them as reference ^..^ besides, you'll probably make better ones than mine anyway XPEDIT: and oops, sent you the normal Semi-juggalo Blossom sprite sheet. Sent my edited one ASAP when I saw my mistake DXEDIT2: Yeah, the new sprite sheet I sent you has a few new crouch kicks just above the flurry punch box on the right, one with a light/medium kick and hard kick (which is the same as the one you have now DX except with her background arm thrown back instead of by her side) but I made a start up sprite for it.
Well this took me one whole day to put new moves in my Blossom, and they ended up being really compactible.Anyway, here's a new video footage:Also what do you think about this Lifebars I made? I know there's two powerbars, but I need to decide where to put one
The video shows off some good work so far, man. Very pleased ^..^As for the possible lifebars: I think they look a bit bulky, but that's just me. Where's the character name gonna go, if you include it? And I like the idea of having the powerbar at the bottom, but it should match the healthbar in design as well.
The names will be set under the lifebars, also I planned to put some alpha transparency on powerbar and lifebar.Well I might post some progress footage for few hours Edit: Does anyone know for some great stage sprite rips from some games? I need some of them for my stages.
Thanks Here's some progress pictures for today:Spoiler, click to toggle visibiltyNew special attacks:Ice fist:Laser eyes:
I have heard of Powerpuff Girls Doujinshi. I never thought anyone would make a M.U.G.E.N. game out of it, though.
Now you know it Well i have finished all the special attacks, now i need to work on hyper attacks.Anyway do you have some suggestions for music or for stages? I might post some music which i made for game's screenpack soon. I also accept midi files, i can make a redux versions of that songs by editing them in my FL studio.
Uche_of_MFG said, July 20, 2016, 03:56:30 pmAlright, besides the Powerpuff Girls, who else is going to be in it?You might saw the other characters in in the first post, and I have mentioned some secret characters which will be included in the game (But I will not mention them yet)Hephaistos31 said, July 20, 2016, 03:59:18 pmScreenshots looks so GREAT!!I want to play the final version, mate!You'll have to wait really long for final version of this game Also I might need some beta testers for demo version of this game in future.
The Sudden Rarity said, July 20, 2016, 10:57:26 pmI could be a beta tester it, but I don't know much about coding ^..^;;;I assumed that We will see about that later, when I'll give you a demo of the game Well it's time to show you some music work which I have done so far.Music is kind of Minimal and it doesn't have that great rocking sound, so I'll try to work out on it later Also everything is mixed and composed by me.Spoiler, click to toggle visibiltyTitle screen and Select Screen ThemeVersus Screen ThemeVictory Screen ThemeSweet Soul's Sorrow (Theme)Happy Sounding (Theme)So let me hear your opinions
The title screen/select screen sounds more strictly select screen to me. Maybe remix the PPG theme from the nineties series into it.The VS. screen is very reminiscent of the old TV show. Very nice.The victory screen sounds a little blah. It needs to be amped up. You just won the battle. It needs to sound triumphant.Sweet Soul's Sorrow has too much build up and feels a bit too repetitive. I do like it, though.Happy Sounding feels like an alt for select screen theme, or possibly a good Title/menu screen theme.Overall, it's very good, but feels slightly laid back for a fast paced beat'em up fighter with three powerful girls. I'd suggest taking a listen to Megaman X game OSTs to get inspiration from them.Sorry if it seems a bit harsh, but I want you to make this game the best you can ^..^
I know. Some songs are repetitive just because they're minimal.I'll try to start doing some other music tracks from scratch.The Sudden Rarity said, July 21, 2016, 12:08:21 amI'd suggest taking a listen to Megaman X game OSTs to get inspiration from them.I remember every soundtrack from any megaman x game I do also have other references from other artists. There's the latest album on my bandcamp which have some rocking out music and those tracks from the album were supposed to be for game, but I though they just won't fit in the game If I don't make some great progress well on my own tracks, I'll just try to find some music rips from other games on internet
I wouldn't dwell on the music just yet, though. Work on some more characters and the Screen pack since those are the most important parts XP
Well, yeah, but it's best to flesh out the characters, then figure out the songs that best suit them ^..^
Progress of today:The first hyper attack has been made!Spoiler, click to toggle visibiltyWell it's not perfect yet, I need to set player's background picture like in MvC styled characters (But mine will be too different )Also background hyper FX has fade in and fade out effects.
Well if you imagined something like Denjin hadouken, well it's not Well I added her a charge Explod to her arms, so her first sprite of that attack is still static.
The progress of today:This time I added a bg portrait for hyper attacks, and also I made LvL 2 Shinkyu hadouken and LvL1 Super Laser Eyes.Spoiler, click to toggle visibilty
I have to apologize for previous post, because I presented some unfinished stuff in it.Well here's the correct versions of LvL1 and LvL2 Super laser eyes:Spoiler, click to toggle visibiltyAnyway I started working on lifebars, they're going to look something like this:So what do you think about them?Some of new progress images might be shown tomorrow.
Well here's some lifebars progress:Also the powerbars are animated as well. Lifebars are not finished yet, I need to add hit count, fight animation, K.O animation and so on.Well if we're talking about characters' progress, I planned to get on them as well.Since Blossom as a base character is done, all I need is to make few copies of Blossom and rename them, and then spriteswap those bases and then edit them later. I'll be doing that because it would be really easy to use hitspark helpers and other codes.Is anybody here interested for spriteswaping? If so, I'll send you all the instructions and sprites via private messaging.
Well since i have finished the sprites for Bubbles, I finally started working her.More progress pictures might be shown tomorrow.
Ooh, kinda wanna see some animations for her now.Edit: Are you gonna be making a Dexter character too?
I might post the progress video really soon.Dexter is tricky as hell for me, I did few sprites but they seem not be good looking.
I think there's a sprite sheet of Dexter from Battle for Megaville floating around. Have you tried using that as reference?
I actually used dexter's sprite from that game and then I tried some combination with the sprite style I use.I might find the way to sprite him anyway, the only thing which is a problem are his shoulders.
That's probably it.Well this project might continue to be slow since I have a lot of other work to do in other places.Anyway I managed to find a tiny mistake on Blossom's shoulder in her dash sprites, but I fixed them up.Here are some progress pictures of Blossom and Bubbles:Spoiler, click to toggle visibilty
Well I didn't release a demo in July, but I've got plan B for this month. I guess I'll release the private tech demo next week.Tech demo will only include the important stuff which will be tested for sure.I might post the full information tomorrow, but first I need to finish Blossom. Anyway does anyone know for some great japanese voices from other mugen characters or from characters which are coming from other games?
Today's progress:- Well I have made a LvL1 hyper attack which is called "Ice punching"Spoiler, click to toggle visibilty
Tech demo has been released!Check it here: http://mugenguild.com/forum/topics/powerpuff-girls-doujinshi-paradox-tech-demo-has-been-released-175713.0.html