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Trying something out for our CVS3 lifebars and new look select screen (Read 305938 times)

Started by Ianb3000, April 21, 2014, 09:07:54 pm
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Re: Trying something out for our CVS3 lifebars
#61  April 28, 2014, 06:06:08 pm
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Really impressive the water splash effect ( I can't remember if they are in the original game stage)and the cvs bar concept as well, well done man.
I'm thinking should be cool to have the red flahing bar effect when the lifepoints goes under 50 points
Either RedNavi or SyN have a code like that I believe.

They might do, but do you think they would like it if someone else took their code?..... I think not...

I am sure he will find a way to do it on his own. What he has so far is very impressive, I can't wait till its released
You're right. I remember somehow I made a zoomin effect on some lvl.3 specials when I was practicing coding. If he wanted too, he'll find a way like he did with the tag-ins.

Also Ianb, I must ask this. Did you edit Uno's tag patch or made your own?
No this is not uno`s one but i want to try and implement that one in to ours, basically all the coding side of it is done by tatsu, all iv done is combined my lifebars with his stuff, it was really to see how our lifebars would turn out if i could put them together and this is the results you see in the videos so far lol iv still got things i could try but im still learning lol
Re: Trying something out for our CVS3 lifebars
#62  April 28, 2014, 06:21:41 pm
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uno's is pretty buggy, I would say continue working with what you guys have and avoid his stuff, at least for now.
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Trying something out for our CVS3 lifebars
#63  April 28, 2014, 06:31:27 pm
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uno's is pretty buggy, I would say continue working with what you guys have and avoid his stuff, at least for now.
see iv tryed uno`s but because all the characters use the common1 file it clashes with each other and does not work
Re: Trying something out for our CVS3 lifebars
#64  April 28, 2014, 07:03:59 pm
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Figured so, yeah it seems the way that you guys have it coded is working perfectly fine ~
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Trying something out for our CVS3 lifebars
#65  April 28, 2014, 07:09:04 pm
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Figured so, yeah it seems the way that you guys have it coded is working perfectly fine ~
yeah just still need to try a winmugen character lol im being lazy now lololol
Re: Trying something out for our CVS3 lifebars
#66  April 28, 2014, 07:29:09 pm
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My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Trying something out for our CVS3 lifebars
#67  April 28, 2014, 07:35:35 pm
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May be you should develop a tool to easily patch characters

I remember the tag tools that patched characters automatically

Jesus loves you
Re: Trying something out for our CVS3 lifebars
#68  April 28, 2014, 07:36:32 pm
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May be you should develop a tool to easily patch characters

I remember the tag tools that patched characters automatically
yeah this will come with a patcher

     Posted: April 28, 2014, 07:36:52 pm
Trinity is back up, try out one of divinewolfs characters?

They're some of the most well made recently done winmugen characters haha.

http://www.trinitymugen.net/forum/index.php?PHPSESSID=n6li6gpnee2ln20mqohcp83ee1&action=tpmod;dl=item381
ok i will try them out
Re: Trying something out for our CVS3 lifebars
#69  April 28, 2014, 09:30:49 pm
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The CVS 3 Screenpack by Enlightend Shadow will be completed with this Amazing lifebar We're going to play Capcom vs snk3 before the true capcom launches the game.xD and thanks to creators like R@CE AKIR@, INFINITE, DIVINEWOLF, VYN, PHANTON OF THE SERVER, and Buckus will have custom characters for this Amazing Game.!
Last Edit: April 28, 2014, 10:26:58 pm by yaret
Re: Trying something out for our CVS3 lifebars
#70  April 28, 2014, 11:41:26 pm
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I would recommend anything by Divinewolf. but Trinitymugen where all of his characters are hosted is currently down so how about gokuz2 or vegetaz2
Here you go, i was to lazy to make the portraits lolol

Re: Trying something out for our CVS3 lifebars
#71  April 28, 2014, 11:46:01 pm
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Looks good, does the tag system work fine with them too?
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Trying something out for our CVS3 lifebars
#72  April 28, 2014, 11:51:29 pm
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Re: Trying something out for our CVS3 lifebars
#73  April 28, 2014, 11:55:08 pm
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Ah, rad. Welp, now im officially out of any questions. I'm now just awaiting the release :)
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Trying something out for our CVS3 lifebars
#74  April 29, 2014, 01:41:12 pm
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Re: Trying something out for our CVS3 lifebars
#75  April 29, 2014, 03:31:35 pm
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rad! Gouki didn't work with uno's patch, it always caused mugen to crash if you tried to use him haha. so you guys must have the tag thing on point :)
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Trying something out for our CVS3 lifebars
#76  April 29, 2014, 03:54:37 pm
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rad! Gouki didn't work with uno's patch, it always caused mugen to crash if you tried to use him haha. so you guys must have the tag thing on point :)
i might try using uno`s one the only thing is at the moment all the characters use the common1 file, but ill try it out
Re: Trying something out for our CVS3 lifebars
#77  April 29, 2014, 03:59:13 pm
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Well, all characters already use a universal common1 file, without your thing haha. :P
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: Trying something out for our CVS3 lifebars
#78  April 29, 2014, 04:49:24 pm
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Well, all characters already use a universal common1 file, without your thing haha. :P
what i ment was there is alot of extra coding that is in the common1 file to make the guard stun thing work
Re: Trying something out for our CVS3 lifebars
#79  April 29, 2014, 04:58:30 pm
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Remember Mugen 1.0.xD :D please. many people can't open openQL. :S
Re: Trying something out for our CVS3 lifebars
#80  April 29, 2014, 04:59:11 pm
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