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Mortal Kombat NEW 2D Shinnok & Others (Read 816146 times)

Started by CoopNPB, September 26, 2015, 06:40:15 am
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Re: Mortal Kombat NEW 2D Shinnok
#121  October 14, 2015, 04:11:43 am
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Combo 1

Note: I made the animation at the end a tad-bit slow.  maybe I should have speed up his wind-up at the end. Oh well. on to the next combo
Last Edit: October 14, 2015, 04:37:11 am by CoopNPB
Re: Mortal Kombat NEW 2D Shinnok
#122  October 14, 2015, 08:47:18 pm
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That's one nice looking combo, has a nice end to it as well. The only thing I suggest is that it's not exactly necessary that he looks at his hand when preparing the last attack. Having him to still look at his opponent while he prepares that ball of energy seems more speed oriented for a combo.

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Re: Mortal Kombat NEW 2D Shinnok
#123  October 15, 2015, 12:57:50 am
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Re: Mortal Kombat NEW 2D Shinnok
#124  October 15, 2015, 04:43:27 am
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Really nice kicks there. I can imagine a nice combination of both kicks and punches you've animated for a longer MK3 style combo already.

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Re: Mortal Kombat NEW 2D Shinnok
#125  October 15, 2015, 04:49:47 am
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I was thinking the same thing, elbow, punch and then these kicks.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: Mortal Kombat NEW 2D Shinnok
#126  October 15, 2015, 05:05:27 am
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It will all be in the Sprite sheet. I'm moving on to fatality reactions. I might need some help with some of them though

Re: Mortal Kombat NEW 2D Shinnok
#127  October 16, 2015, 06:36:26 am
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Shinnok: I need my arms to jack-off with!

arms will be in sprite sheet
Re: Mortal Kombat NEW 2D Shinnok
#128  October 16, 2015, 07:42:57 am
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Hahah, great animation there. Always loved how they still stood up even after getting their arms torn off.

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Re: Mortal Kombat NEW 2D Shinnok
#129  October 16, 2015, 09:36:16 pm
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Thank you Nerofromlodran for the help :)
Last Edit: October 16, 2015, 11:53:44 pm by CoopNPB
Re: Mortal Kombat NEW 2D Shinnok
#130  October 17, 2015, 03:09:42 pm
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Damn, looks straight outta MK2. Nice work.

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Re: Mortal Kombat NEW 2D Shinnok
#131  October 17, 2015, 04:29:55 pm
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Thanks MotorRoach. Yeah the arm rip reaction is pretty hilarious and cool at the same time and The kung lao split reaction is Money :p. The Cryin Man is trying to get through the fatality reactions fast. I got about 6 done so far
Re: Mortal Kombat NEW 2D Shinnok
#132  October 17, 2015, 11:38:27 pm
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Thank you Professor Max Arturo for the help with the Torso rip
Re: Mortal Kombat NEW 2D Shinnok
#133  October 18, 2015, 12:11:44 am
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By the way, The cloth in the 3d frame of the melt animation has been fixed. will be in Sprite sheet
Re: Mortal Kombat NEW 2D Shinnok
#134  October 18, 2015, 02:38:31 am
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That's already a handful you got done in there. It seems that you're not too far from making all of the MK2 fatality reactions!

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Re: Mortal Kombat NEW 2D Shinnok
#135  October 18, 2015, 03:34:44 am
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Shinnok gonna eat you motorRoach
Re: Mortal Kombat NEW 2D Shinnok
#136  October 18, 2015, 04:02:54 am
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Oh shit

But yeah, to make it a little more accurate to how they did it in MK2, you might want to keep the head and the hands remain in the same size, and makes the main focus of the expansion to be on the body itself (and perhaps some of the legs too). You also gotta make it have that round feeling, like he's a balloon or something-- the easy way to do this is to just put the sprite on Photoshop and then use the Liquify tool, hahah. I'd also recommend a more shocked looking face expression, like he's in pain or something, given that characters in MK2 also had that.

In case you need a good look at reference, here ya go: https://www.youtube.com/watch?v=S9_kwcIJtK0 (lower the volume, though. I couldn't find a better video than this)

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Re: Mortal Kombat NEW 2D Shinnok
#137  October 18, 2015, 04:51:20 am
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Some of the Edits in MK projects with the fat reaction, I have seen worst. I'll look into your suggestion now.

Thanks for the Assist again Max Arturo!
Re: Mortal Kombat NEW 2D Shinnok
#138  October 18, 2015, 08:32:32 am
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remade the will remake the Fat Ass animation. The Crying Man needs some sleep.
Re: Mortal Kombat NEW 2D Shinnok
#139  October 18, 2015, 05:08:10 pm
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Fat-ality should be soon or later
Re: Mortal Kombat NEW 2D Shinnok
#140  October 18, 2015, 07:45:26 pm
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Nevermind. Max is working on it
Last Edit: October 18, 2015, 09:43:21 pm by CoopNPB