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Help. (Read 264 times)

Started by StickyMilk, January 22, 2019, 07:51:13 am
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Help.
#1  January 22, 2019, 07:51:13 am
    • Estonia
currently I'm making auto combos for my character. One combo sends himself and the opponent into the air where he can continue the combo. the problem is that the first aerial attack is the same attack I want as his standard air attack. currently it's only a part of the chain combo and if I make him jump up into the air and press a button, he does nothing.

How do I make his attack apart of the combo as well as making it his standard jumping aerial?
Re: Help.
#2  January 23, 2019, 12:21:07 am
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  • Shame on you!
    • USA
"...I'm making auto combos ..."  "... if I make him jump up into the air and press a button, he does nothing...."
So are you making an auto combo or not?

You can create a custom state to act like P1 is jumping. You can control P2's velocity to send them up.
If you have all that and just want P1 to pick what button does what attack, you have a few options.

Make new ChangeStates inside the state your in that check for Time >= and Command = buttons. This should be able to change your state even though you dont have control.
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