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Cyclops (Read 8472 times)

Started by zvitor, October 23, 2009, 11:28:44 pm
Cyclops
New #1  October 23, 2009, 11:28:44 pm
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Creator:
- ZVitor

Gameplay:
- Shooter

Alignment:
- Good

Skills:      
- Energy Regeneration      

Specials:         
- Optic Blast – Ground/air      
   D,DF,F + P   
- Concussion Beam      
   D,DB,B + P   
- Optic Bullet – Hold k for rapid fire      
   D,DF,F + K   
- Ciclone Kick      
   D,DB,B + K   
- Optic Uppercut      
   F,D,DF + P   

Hypers:         
- Optic Rage      
   D,DF,F + PP   
- Body Slam      
   D,DB,B + PP   
- Optic Sweep      
   D,DF,F + KK   
- Focused Beam      
   D,DB,B + KK   

Pallets:


Stage: Code-Red by Paulo Carvalho


Last video:
http://www.youtube.com/watch?v=ikUJs8EXrGU

Download latest version Sep/2010:
http://www.projectx.infinitymugenteam.com/
Last Edit: December 11, 2010, 11:51:30 am by zvitor
Re: Project X - Cyclops
#2  October 23, 2009, 11:45:53 pm
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I dont know why but the sprites remind me of Z666
Welcome to the House of Fighting.
Re: Project X - Cyclops
#3  October 23, 2009, 11:48:46 pm
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  • 日本は素晴らしい国です。
That magneto is so bad that it hurts...

The cyclops beams should be solid, as they are, they just look weak, I dont think it looks good. Good editing on his sprite, now he really is "slim".

When he removes his cowl, it needed a few more sprites as he slid it back.
Re: Project X - Cyclops
#4  October 23, 2009, 11:58:56 pm
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sometimes beams are solids, others is like a enery pulse, like in movies or in that pics.
http://i254.photobucket.com/albums/hh91/thesilverteam/X-menwp4/XMWorldsApart04Page013.jpg

http://xbox360media.ign.com/xbox360/image/article/776/776548/marvel-ultimate-alliance-20070328114824079-000.jpg

i tink solid is more comic acurate but energy pulse looks better, any way im still novice with particle illusion.


i already added 2 more sprites to remove mask hyper, but it are not in video.
(and moded legs in stance too)

Last Edit: October 24, 2009, 12:02:59 am by zvitor
Re: Project X - Cyclops
#5  October 24, 2009, 12:33:27 am
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Nice project man :2thumbsup:

The beam looks good as it is, IMO you shouldn't change it, Keep it up
... Pulse Lifebars Re-Make :twisted:  60%
Re: Project X - Cyclops
#6  October 24, 2009, 12:36:51 am
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  • Kikou Shou
Agreed, keep the beam.  It separates Capcoms version from yours.
Re: Project X - Cyclops
#7  October 24, 2009, 01:38:35 am
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Love the design of your cyclops and what sounds would you use for the lazer beam
Re: Project X - Cyclops
#8  October 26, 2009, 09:00:32 am
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  • ITS MORPHING TIME!!!
    • Trinidad and Tobago
    • http://www.mediafire.com/?qt39a5kvdd0a5,sf1v19c639n01,e3ctsei5sid20,5i0jjcjri7zvl,g2led8bz1uj54,47gwixx3kw399,ytydyqlxfd7b4
WOW. That Cyclops kicks ass man i was wish on a star that mine would be as good as this one. You added moves that i was planning on making but never could because i don't have the required sprites necessary for those moves. Anyway good luck and looks like i have a rival.

Re: Project X - Cyclops
#9  October 26, 2009, 09:26:43 am
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can i ask what is the name of the featured stage?
Re: Project X - Cyclops
#10  October 26, 2009, 09:34:22 am
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  • ITS MORPHING TIME!!!
    • Trinidad and Tobago
    • http://www.mediafire.com/?qt39a5kvdd0a5,sf1v19c639n01,e3ctsei5sid20,5i0jjcjri7zvl,g2led8bz1uj54,47gwixx3kw399,ytydyqlxfd7b4
Re: Project X - Cyclops
#11  October 26, 2009, 11:35:42 am
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WOW. That Cyclops kicks ass man i was wish on a star that mine would be as good as this one. You added moves that i was planning on making but never could because i don't have the required sprites necessary for those moves. Anyway good luck and looks like i have a rival.
thanks, our chars have same name, but they play really different.
i moded his basics to be more slow and without acrobatic moves, like a old and mature scott.
like in past, capcom fans will hate my cyclops, and your is the best with capcom gameplay.
so one will not replace other (not in my roster a least)

Re: Project X - Cyclops
#12  June 21, 2010, 07:43:40 pm
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any color sugestion?
Re: Project X - Cyclops
#13  June 21, 2010, 11:50:24 pm
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X-Force Colors (Black and Grey)
Re: Project X - Cyclops
#14  July 30, 2010, 12:45:47 pm
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Last Edit: July 30, 2010, 01:27:51 pm by zvitor
Re: Project X - Cyclops
#15  July 30, 2010, 04:20:13 pm
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(trembling with anticipation)
Re: Project X - Cyclops
#16  July 30, 2010, 07:26:45 pm
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He looks really cool. :)
His super beam feels a little weak from the video : you have 02UM Super BG, the super portrait, you're waiting in anticipation for a huge move ... and you get a small beam.
Anyway, I'll be waiting for him.
Re: Project X - Cyclops
#17  July 31, 2010, 10:46:00 am
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  • ~X~ . Anger is one letter short of danger . ~X~
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Nice Project Buddy!!:beamgoi:

Only one thing:

Why not doing the Moves like this
Spoiler, click to toggle visibilty

If u consider adding additional moves I intend!
Keep up the good JOB!!
"FEAR THE WRATH OF GOD"

[img resized=1 width= height=]http://DeviLJiN.fileave.com/Signatures/DeviL_JiN.png[/img]
♣Konna mono de katteru to omota ka? <=> You thought you could win against me? ♣
Re: Cyclops
#18  December 08, 2010, 01:12:31 pm
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First post updated with XM:SC infos.