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Example code implementations to use and learn from.
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Projectile Reflection

SSJBJ69, July 14, 2005, 02:11:05 am

9 Replies
9423 Views
by: PerfectAngel
July 23, 2005, 04:35:38 am
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Proper Explod Scaling

tehPWN, July 14, 2005, 02:01:17 am

0 Replies
3450 Views
by: tehPWN
July 14, 2005, 02:01:17 am
6 Replies
8511 Views
by: Orochi Gill
June 21, 2015, 01:55:00 am
SF3 Style Guard System

The Railgunner, November 01, 2008, 10:18:35 pm

5 Replies
5485 Views
by: -Red-
April 12, 2010, 01:30:43 am
Transformations in Mugen, DBZ style

The Railgunner, December 01, 2008, 11:52:47 am   1 2 View all

33 Replies
54663 Views
by: XGargoyle
October 17, 2014, 08:49:26 am
RHC Projectile graphic code

The_None, November 28, 2004, 08:51:16 pm

4 Replies
4882 Views
by: Another Ken
November 29, 2004, 08:30:47 am
New Guard Crush method

titytity, December 13, 2008, 09:27:09 pm

1 Replies
9117 Views
by: Memo
August 13, 2016, 07:01:56 am
Re:Ai and Helpers...

Valodim, September 23, 2003, 02:13:28 pm

7 Replies
6192 Views
by: GohanSSM2
September 26, 2003, 04:35:52 am
Character - Stage interaction

VIB, April 11, 2004, 01:17:59 pm   1 2 3 4 View all

60 Replies
85007 Views
by: Cyanide
November 11, 2012, 11:54:41 pm
Bitwise shifting & Powers of two

Winane, April 19, 2005, 01:23:42 pm

3 Replies
3495 Views
by: Simple Machines
April 19, 2005, 04:11:01 pm
Guilty Gear alike Mini Character Code!

WooshaQ, June 28, 2008, 02:56:54 am

16 Replies
6918 Views
by: Negative Edge
April 11, 2009, 06:21:52 pm
7 Replies
4775 Views
by: Yoshin222
September 24, 2016, 04:58:45 am
Handling Multi Strength moves in ONE state

Yoshin222, January 29, 2018, 05:51:19 pm

1 Replies
3205 Views
by: diletDis
January 29, 2018, 08:15:49 pm
Actual SFIV Damage Scaling

Yoshin222, October 09, 2017, 09:46:38 pm

0 Replies
9896 Views
by: Yoshin222
October 09, 2017, 09:46:38 pm
10 Replies
6745 Views
by: Elix
September 06, 2007, 10:10:39 pm
10 Replies
4980 Views
by: shinra358
August 31, 2006, 06:31:33 pm