YesNoOk
avatar

BORYEMA'S SvK inspired thread - Promotional Release (Read 257525 times)

Started by Boryema, August 12, 2015, 05:35:12 pm
Share this topic:
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#121  November 26, 2015, 01:48:49 am
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#122  November 26, 2015, 02:40:20 am
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
okay check now, I just re-uploaded and waited for the dates to change
I swear I need a new laptop because this is getting out of hand
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#123  November 26, 2015, 02:49:18 am
  • **
  • I miss you so bad mon amour
    • Mexico
    • kai_de_aries@hotmail.com
i see the updates now,  really good update, good job man!!
All the whores and politicians will look up and shout "Save us!"... and I'll whisper "no."
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#124  December 01, 2015, 07:12:31 am
  • *
    • Singapore
    • sufiansuni@gmail.com
Firstly, awesome variety of characters and I like the style/system being SvK inspired aka Infinite styled.
Here are some general comments (DBZ characters and others as well)..

Nice comments:
- SvK System
- Sprites/Animations

Not so nice comments:
- Default pals are okay.. certain alternate pals are just.. No.
- Hitsounds and Guardsounds could use some work..
--> DBZ beams need fixing.. Louder hitsound, softer guardsound? Should feel similar to MvC Ryu's Shinku Hadoken or Cyclops' Hyper Optic Blast?
--> GGX characters sounds are totally off. (Not sure if you're still working on these.. It'd be awesome if you update them too!)
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#125  December 01, 2015, 01:45:47 pm
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
Firstly, awesome variety of characters and I like the style/system being SvK inspired aka Infinite styled.
Here are some general comments (DBZ characters and others as well)..

Nice comments:
- SvK System
- Sprites/Animations

Not so nice comments:
- Default pals are okay.. certain alternate pals are just.. No.
- Hitsounds and Guardsounds could use some work..
--> DBZ beams need fixing.. Louder hitsound, softer guardsound? Should feel similar to MvC Ryu's Shinku Hadoken or Cyclops' Hyper Optic Blast?
--> GGX characters sounds are totally off. (Not sure if you're still working on these.. It'd be awesome if you update them too!)

thanks for the feedback bro, really appreciate it a lot :)

- yeah, I'm not the best with sounds
- palettes have never been my thing but I don't have anyone who'll help with those. I posted some base palettes so people could maybe make palettes off of but nobody replied and I didn't feel like waiting so I decided to make my own variations
- GGX characters are on hold for now, but I will come back to them and upgrade them to SvK style soon as I'm done with this little DBZ project
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#126  December 01, 2015, 02:42:04 pm
  • *
    • Singapore
    • sufiansuni@gmail.com
Keep up the good work! I'm always looking forward to your characters.
I don't know how to create characters and barely managing to change portraits of my characters so.. you're awesome.
I'm no expert in fighting games either but hey, I'll gladly give you feedback if it helps to improve your work.

I'll try to give you more detailed feedback. I'll test and write stuff about the DBZ characters then. Might take a while.
Do tell if you want me to prioritize a certain character.
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#127  December 01, 2015, 03:17:28 pm
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
Keep up the good work! I'm always looking forward to your characters.
I don't know how to create characters and barely managing to change portraits of my characters so.. you're awesome.
I'm no expert in fighting games either but hey, I'll gladly give you feedback if it helps to improve your work.

I'll try to give you more detailed feedback. I'll test and write stuff about the DBZ characters then. Might take a while.
Do tell if you want me to prioritize a certain character.

well next release will be either piccolo or Raditz so once I bring out those two I guess prioritize on them
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#128  December 01, 2015, 04:43:02 pm
  • *
    • Singapore
    • sufiansuni@gmail.com
General Suggestions
It’d be awesome for the “transformation” pals can be used in-fight. Maybe implement something similar to Infinite’s Ryu, Ken, Nash, Sakura? SvK style transformations… I’d so love that. It can be as simple as a damage/speed buff… or as complex as new movesets. (Take your time with this. This is just me dreaming. Haha)

DeepDramatic.act doesn’t seem fit too well. (Personal preference though)

Goku
-   Super Jump sound like a side step instead of a jump
-   Kamehameha hitsound missing? I think you should use the same sound as the “Kaioken Rush Kamehameha”
-   Feels like he’s missing a 3-hit rush combo special or something (ground and aerial)
-   Spirit Bomb: I think Goku should rise up higher… or seem to fly out of the stage (Svk Bg) and throw it instead?

Vegeta
-   Super Jump sound missing?
-   Air QCF+PP Hyper missing superpause sound
-   Air QCB+PP Hyper missing beam hitsound?
-   Ground QCF+KK Hyper hitfx missing on certain hits and charging sound should stop playing when commencing rush
-   Is it just me... or do I hear a hiccup at times after C.HP or A.HP? Haha.
-    Power charge: Vegeta doesn't say/shout anything?

Gohan
-   Uppercut Special missing “shoryuken” sound. Haha.
-   Air QCF+P missing projectile hitsound
-   F,QCF+PP Hyper hitsound is feels unsynced with animation. Maybe add more hitdefs and pause between hits?
-   Super Jump and Beam sounds

Bardock
-   C.HP either launches a little too high or super jump a little too low/slow
-   QCF+PK Hyper initial hits anims and sounds feels unsynced
-    Super Jump sound

Not sure if these were pointed out but... that's all I have for now. Kinda rushed it. Haha. And...

OMG! GOOD LUCK WITH PICCOLO AND RADITZ!
Last Edit: December 01, 2015, 04:50:36 pm by epi1612
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#129  December 01, 2015, 04:58:48 pm
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
General Suggestions
It’d be awesome for the “transformation” pals can be used in-fight. Maybe implement something similar to Infinite’s Ryu, Ken, Nash, Sakura? SvK style transformations… I’d so love that. It can be as simple as a damage/speed buff… or as complex as new movesets. (Take your time with this. This is just me dreaming. Haha)

DeepDramatic.act doesn’t seem fit too well. (Personal preference though)

Goku
-   Super Jump sound like a side step instead of a jump
-   Kamehameha hitsound missing? I think you should use the same sound as the “Kaioken Rush Kamehameha”
-   Feels like he’s missing a 3-hit rush combo special or something (ground and aerial)
-   Spirit Bomb: I think Goku should rise up higher… or seem to fly out of the stage (Svk Bg) and throw it instead?

Vegeta
-   Super Jump sound missing?
-   Air QCF+PP Hyper missing superpause sound
-   Air QCB+PP Hyper missing beam hitsound?
-   Ground QCF+KK Hyper hitfx missing on certain hits and charging sound should stop playing when commencing rush
-   Is it just me... or do I hear a hiccup at times after C.HP or A.HP? Haha.
-    Power charge: Vegeta doesn't say/shout anything?

Gohan
-   Uppercut Special missing “shoryuken” sound. Haha.
-   Air QCF+P missing projectile hitsound
-   F,QCF+PP Hyper hitsound is feels unsynced with animation. Maybe add more hitdefs and pause between hits?
-   Super Jump and Beam sounds

Bardock
-   C.HP either launches a little too high or super jump a little too low/slow
-   QCF+PK Hyper initial hits anims and sounds feels unsynced
-    Super Jump sound

Not sure if these were pointed out but... that's all I have for now. Kinda rushed it. Haha. And...

OMG! GOOD LUCK WITH PICCOLO AND RADITZ!

awesome feedback and yeah some of those were pointed and being worked on as we speak

and thanks, piccolo is proving to be difficult but hopefully I can do a good job
Re: BORYEMA'S SvK inspired thread - UPDATES!!!!!!!
#130  December 23, 2015, 04:06:15 pm
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
sorry it's been a while, been working pretty hard and my laptop's adaptor isn't working properly or rather at all
but I just uploaded Son Goku, updated his moves and added some extra effects
also spirit bomb never looked sooooooo gooooooood!!!!
see first post, enjoy
Re: BORYEMA'S SvK inspired thread - SON GOKU UPDATED!!
#131  December 23, 2015, 08:28:23 pm
  • avatar
  • **
    • Honduras
Dont worry Boryema, keep your good work, It will be awesome when you finish updating your chars
Jesus loves you
Re: BORYEMA'S SvK inspired thread - SON GOKU UPDATED!!
#132  December 23, 2015, 09:52:07 pm
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
Re: BORYEMA'S SvK inspired thread - SON GOKU UPDATED!!
#133  December 24, 2015, 11:33:19 am
  • ***
  • Food and Woman!
Take time buddy, don't rush. You doing a good job right now.
Re: BORYEMA'S SvK inspired thread - SON GOKU UPDATED!!
#134  February 22, 2016, 06:58:49 pm
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
Okay I know it's been a while just wanted to thank you guys for sticking with me and because this past week was my bday I decided to release SSGSS GOKU (beta) early as well as SUPER VEGETA!!!
Link in first post enjoy guys
Also shoutout to Ryon for first making his ssgss Goku (lots of inspiration)
Re: BORYEMA'S SvK inspired thread - SPECIAL BDAY RELEASE
#135  February 22, 2016, 07:50:09 pm
  • ***
  • Food and Woman!
Yes, I've been waiting for your version of SSGSS!
Re: BORYEMA'S SvK inspired thread - SPECIAL BDAY RELEASE
#136  February 22, 2016, 11:16:39 pm
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
Re: BORYEMA'S SvK inspired thread - SPECIAL BDAY RELEASE
#137  February 23, 2016, 12:26:28 am
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada
WARNING; if you thought mbison was annoying with his psycho teleport you're gonna hate instant transmission

lui

Re: BORYEMA'S SvK inspired thread - SPECIAL BDAY RELEASE
#138  February 23, 2016, 12:52:34 am
  • *****
    • USA
Re: BORYEMA'S SvK inspired thread - SPECIAL BDAY RELEASE
#139  February 23, 2016, 10:17:29 am
  • ***
  • That sarcastic dude who makes stuff to the sake of
    • Canada

lui

Re: BORYEMA'S SvK inspired thread - SPECIAL BDAY RELEASE
#140  February 23, 2016, 10:25:00 am
  • *****
    • USA
are you still gonna release SSGSS Goku :3