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Vegeta Z2 released !!!! Goku Z2 updated. (Read 97453 times)

Started by Cybaster, October 24, 2012, 07:34:01 pm
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Re: Vegeta Z2 released !!!! Goku Z2 updated.
#241  November 17, 2012, 10:39:15 pm
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Sorry for the bump but Vegeta's Counter Projectile doesnt do any damage
Re: Vegeta Z2 released !!!! Goku Z2 updated.
#242  November 18, 2012, 12:56:23 am
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Holy shit, how didn't anybody notice after so much time !? o_O
My bad, I left the old damage dampener variable from Goku Z2 ...

And thanks Zzyzzyxx for the fix.

Yeah, I should really work on Vegeta Z2 to wrap things up, but I'm having so much fun on SSJ Goku right now ... :(
Re: Vegeta Z2 released !!!! Goku Z2 updated.
#243  November 18, 2012, 01:52:26 am
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Holy shit, how didn't anybody notice after so much time !? o_O
My bad, I left the old damage dampener variable from Goku Z2 ...

And thanks Zzyzzyxx for the fix.

Yeah, I should really work on Vegeta Z2 to wrap things up, but I'm having so much fun on SSJ Goku right now ... :(

I THOUGHT I noticed something off about that! Wow I just thought I hit the projectile with bad timing. Also shows how much people use it. ;P
Yeah you should finalize Vegeta before doing the long haul on SSJ. Seriously you should step back from Goku and come back after Version1.0ing Vegeta. Hell you may learn a few things or notice something you did wrong on Vegeta that's in SSJGoku or something. Rushing to get SSJ Goku done will only cause more mistakes than anything.
Re: Vegeta Z2 released !!!! Goku Z2 updated.
#244  November 21, 2012, 07:13:42 pm
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I don't mean to bother anyone but does anyone know where I might be able to find the Vegeta Z2 palette template because I was trying to make my own palettes based on official normal and SSJ appearances
Re: Vegeta Z2 released !!!! Goku Z2 updated.
#245  November 21, 2012, 07:33:36 pm
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wtf, the current +100 palettes don't satisfy you?
Re: Vegeta Z2 released !!!! Goku Z2 updated.
#246  November 21, 2012, 07:40:30 pm
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wtf, the current +100 palettes don't satisfy you?

If I understood him right, he wants the SSJ palettes. Which you guys DID leave in but are basically null palettes.
Of course he COULD download FF and make his own, like some of us did. :P

If not...well shit my bad.
Re: Vegeta Z2 released !!!! Goku Z2 updated.
#247  November 21, 2012, 07:42:17 pm
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SSJ palettes will be available (and compatible with Vegeta Z2) when we release Majin Vegeta. :)

In a year. :twisted:
Re: Vegeta Z2 released !!!! Goku Z2 updated.
#248  November 21, 2012, 07:42:33 pm
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I AM IN FF and I was just asking for some help... sorry if I offended anyone

     Posted: November 21, 2012, 07:43:57 pm
And the palettes that are available are pretty awesome at that so kudos to everyone who can make these in 2 minutes.... i can't :(

     Posted: November 21, 2012, 07:45:45 pm
@Cybaster So when Majin Vegeta is released (I'm being patient!!!!!) Would I be able to cross and swap between the two Vegetas?

     Posted: November 21, 2012, 07:46:24 pm
JUST READ YOUR POST FOR THE 2ND TIME
EXCUSE MY IGNORAAAAANCE!!!!!!!!!!

     Posted: November 21, 2012, 07:59:31 pm
These are an example of the project a friend are working on... can I have permission to use your characters in a non-profit game we are working on?
http://www.youtube.com/watch?v=MMJnPskJW6s&feature=plcp
http://www.youtube.com/watch?v=EqiynJFSRS8&feature=g-upl
Re: Vegeta Z2 released !!!! Goku Z2 updated.
#249  November 21, 2012, 08:19:52 pm
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If there wasn't the auto merger, you would have posted five times in a row!
Replying to your question about palettes, choose the first sprite (0,0), save it as a png or a pcx file, then start making palettes!
Be careful, look if that sprite uses all the colours of the palette, in case it doesn't search others sprites and continue with them. Or use this template.
Here you have:

Page 38 of VegetaZ2 wip topic.