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CVSNB Side projects Threads (Read 28491 times)

Started by C.v.s The Abstract, February 24, 2013, 01:11:01 am
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Re: CVSNB Side projects Threads
#21  February 26, 2013, 02:08:06 am
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I'd like to take you on your offer on the last commission slot. Quick question though, have you sprited motion blurs before?
Re: CVSNB Side projects Threads
#22  February 26, 2013, 02:15:40 am
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nah never sprited motion blur ever
Re: CVSNB Side projects Threads
#23  February 26, 2013, 02:25:56 am
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K' seems a bit... thick? Or pudgy, I guess. It looks odd.
Re: CVSNB Side projects Threads
#24  February 26, 2013, 02:35:43 am
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i gave him the same length as kyo and your right he a bitch pudgy
Re: CVSNB Side projects Threads
#25  February 26, 2013, 02:44:47 am
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Re: CVSNB Side projects Threads
#26  February 26, 2013, 02:59:30 am
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Glad to hear that =)!! i gotta post spiderman Sprite 2maro. Thursday im getting me a new laptop ;D
Re: CVSNB Side projects Threads
#27  February 26, 2013, 02:29:59 pm
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I think K' is bigger than Kyo, I was looking when you posted that run and then I compared them, check this:

(I know, it's nothing that Mugen can't fix with scales ;P)

I always wanted to see a CVS K' and when c00per showed some sprites, he blew my mind but you're killing me because it's gonna be real! Thank you, dude! ;D
Re: CVSNB Side projects Threads
#28  February 26, 2013, 02:49:24 pm
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Yeah, Cvsnb's style is often a little bigger than actual CvS characters, that can be seen in Jin and most of his sprites. It's just his style.
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Re: CVSNB Side projects Threads
#29  February 26, 2013, 03:13:22 pm
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Just scale K' like the Alpha characters, all will be well.
Re: CVSNB Side projects Threads
#30  March 01, 2013, 01:38:03 pm
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good idea any good references ?

and sorry for the delay yall my pc crash n i had to buy a new one yersterdasy n good thing is it run much much faster look like ima be speed spriting again ;D
Re: CVSNB Side projects Threads
#31  March 01, 2013, 02:28:42 pm
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Scale him down to be a little bit taller than CVS Ryu. K' stands at 5'11 and Ryu is 5'9. It shouldn't be a huge change, but a few pixels can make quite a difference. Actually I think it's fine looking at him side by side compared to Ryu. Maybe a little too tall but only by a very small amount. Maybe it's more of a problem of his width, I don't know. Alpha characters are scaled down to be 5/6 of their original width, but that is waaaaaaay too thin for your K' sprites. I'd say somewhere in the realm of ~95% would be good.

I'm actually really interested in your K' sprites, I have a fully functioning K' that I never released so maybe this will motivate me to actually polish him up and release him.
Last Edit: March 01, 2013, 02:48:01 pm by CrazyKyubey
Re: CVSNB Side projects Threads
#32  March 07, 2013, 05:55:10 am
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DUDE ... I LOVE YOU FOR THIS. THANK YOU.... THANK YOU
Re: CVSNB Side projects Threads
#33  March 07, 2013, 08:13:19 pm
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Scale him down to be a little bit taller than CVS Ryu. K' stands at 5'11 and Ryu is 5'9. It shouldn't be a huge change, but a few pixels can make quite a difference. Actually I think it's fine looking at him side by side compared to Ryu. Maybe a little too tall but only by a very small amount. Maybe it's more of a problem of his width, I don't know. Alpha characters are scaled down to be 5/6 of their original width, but that is waaaaaaay too thin for your K' sprites. I'd say somewhere in the realm of ~95% would be good.

I'm actually really interested in your K' sprites, I have a fully functioning K' that I never released so maybe this will motivate me to actually polish him up and release him.

doooo ittt
Re: CVSNB Side projects Threads
#34  March 14, 2013, 01:47:47 am
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UPDATE
Re: CVSNB Side projects Threads
#35  March 14, 2013, 02:46:11 am
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Re: CVSNB Side projects Threads
#36  March 14, 2013, 04:37:09 am
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Re: CVSNB Side projects Threads
#37  March 14, 2013, 02:39:09 pm
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REVAMPING ALL OF HER SPRITES n making it more fluid

GLB

Re: CVSNB Side projects Threads
#38  March 14, 2013, 02:48:00 pm
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Progress on Asuka is going well!
Re: CVSNB Side projects Threads
#39  March 14, 2013, 03:27:54 pm
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Thank you for making my baby again man.
Re: CVSNB Side projects Threads
#40  March 14, 2013, 03:57:02 pm
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using cvs frames count

     Posted: March 14, 2013, 04:21:55 pm
shading update

     Posted: March 15, 2013, 09:20:39 pm
update on close weak puncg