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Rimururu Hi-Res Effects (Read 6538 times)

Started by Scramble, August 08, 2019, 04:02:25 pm
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Rimururu Hi-Res Effects
#1  August 08, 2019, 04:02:25 pm
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So I released as CS pack for Rimururu, and I didn’t include Hi-Res effects, but I’m starting on them now, hopefully I get these finished soon, and if you have any feedback, feel free to share :)

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Last Edit: August 08, 2019, 04:08:03 pm by Scramble
Re: Rimururu Hi-Res Effects
#2  August 08, 2019, 06:44:01 pm
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I'd suggest making it less blurry, because it is solid ice after all.
Re: Rimururu Hi-Res Effects
#3  August 08, 2019, 07:16:13 pm
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I'd suggest making it less blurry, because it is solid ice after all.

I see, this does lack the ice detail and also, it turns out I can use Nakoruru’s slash effects from her POTS sprites
Re: Rimururu Hi-Res Effects
#4  August 08, 2019, 07:22:16 pm
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Wait what program do you use to put indexed sprites into an SFF palette?
Re: Rimururu Hi-Res Effects
#5  August 08, 2019, 08:22:52 pm
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Fighter Factory 3
Re: Rimururu Hi-Res Effects
#6  August 08, 2019, 09:19:07 pm
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I see, I was just asking becuase I plan to do the same in the Future.
Re: Rimururu Hi-Res Effects
#7  August 08, 2019, 09:48:26 pm
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Ok, well I wish you best of luck.
Re: Rimururu Hi-Res Effects
#8  August 11, 2019, 10:55:05 pm
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Re: Rimururu Hi-Res Effects
#9  August 11, 2019, 11:19:54 pm
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You can always try the "negative" method to improve the look in-game.
Re: Rimururu Hi-Res Effects
#10  August 12, 2019, 01:46:28 am
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Perhaps, but they are Ice effects, so it appears to be more solid, compared to fire, electricity, and ki based effects
Re: Rimururu Hi-Res Effects
#11  August 12, 2019, 04:29:26 am
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Try it in game and you'll see. I did the same thing with Yuki, though I never used the negative method.