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Spritesheet Expansion Thread (Read 524655 times)

Started by Graphicus, September 18, 2011, 07:17:56 am
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Re: Spritesheet Expansion Thread
#741  April 05, 2019, 07:24:33 pm
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W.I.P. XIII Tenchi Haohken.
Using GraphicsGale.
Re: Spritesheet Expansion Thread
#742  April 06, 2019, 01:31:00 am
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RagingRowen & NekoHybrid, those are both pretty rough. Raging, I think it'd look a lot better if there was movement besides the arm. I'd think 4 frames with his shoulders turning slightly, or his head. The arm itself isn't bad at all.
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Re: Spritesheet Expansion Thread
#743  April 06, 2019, 11:30:40 am
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What ODB said above, plus XIII to CvS resize is not exactly the half. Compare both arms and you could tell. I think there was a list of resizing, but I believe is from long before XII existed. Either way, I think someone would know the exact values. I remember it was like 55% and 47% or something else, but don't trust me 100%.

Good luck!
Re: Spritesheet Expansion Thread
#744  June 22, 2019, 03:02:39 pm
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Maybe this could be useful.

Could you help with this? @wenchu:
Re: Spritesheet Expansion Thread
#745  December 03, 2019, 02:25:42 pm
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Last Edit: December 03, 2019, 02:32:25 pm by DatKofGuy
Re: Spritesheet Expansion Thread
#746  December 07, 2019, 01:21:14 am
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Wow there is actually ton of great stuff there :
Balrog Ultra 2 (SvC)

Hopefully the sprite without the cut off gets released
Re: Spritesheet Expansion Thread
#747  December 11, 2019, 02:38:28 am
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I forgot to post these here. SF3 Urien animations by me:

Anger Snap Fist


Dominant Crush


SFV Taunt

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Re: Spritesheet Expansion Thread
#748  December 11, 2019, 07:52:24 am
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@apathy: those look great. Something in the back of my mind says more lighting needed on the last animation. When I watch it, the only thing I can think of is maybe his calf muscles or his Achilles heel? But I guess you've got it. Maybe just the top of his right calf?? Great work either way

@GTOAkira: That last sprite isn't duplicated for the one that's cut off? Seems like the same taunt pose/sprite
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