RagingRowen said, July 07, 2019, 03:09:33 pmAight, updated the colors.Definetely better with this shadingYugaCurry said, July 07, 2019, 03:17:08 pmIsn't he a little too wide proportion wise? May be yes, I kept the original ratio thinking motw chars are very similar to cvs chars
sabockee said, July 07, 2019, 03:31:32 pmBirdie SFA.Aye! Not the biggest fan of Birdie, but this is great. Especially since he ain't got that beer belly from SFV lol.
Thanks, DW! I'm not a big fan of Birdie either, but I couldn't find any decent cvs sprite of him, so I had to make one myself.-----------------------------------------------Now it's time for SFV Blanka.
Amazing and inspiring work!!Also, I liked Pyron's design but, unfortunately, I don't think he looks BOSS enough in VS/DS. So...Unfortunately, I don't know how to do fire effects, and borrowing what's exists...nope.Also, here's ShikiDunno if I posted her. Just small tweaks to her SvC sprite(no resize, though), and added the black line she has in this last SamSho. Aside that, nothing new.Have a nice day!EDIT:Added Lee, from SF1 with the drunken style he's supposed to have in the newer SF profile.I did the sprite with a big CS which allows posibilities like Shun Di(VF), Lei Wulong and Wang Jinrei(Tekken), Brad Wong(DoA, but kinda), Drunken Master(MM), and some others that I may not know, but whatever.Have a nice day!!
Juri looks really good. Vanessa looks amazing as well, though the arm shading feels way too smooth for CvS. I think it could look more "solid", when it comes to the depth, if that makes sense.
I think I know what you mean. How about now?------------------------Edit:Poison SFV. Unfortunately it has more than 16 colors.
damn that poison looks so good. I know I said it before but man I really really like the colors you use with your sprite it makes them really pop out.
DW said, August 12, 2019, 04:39:24 amMan...Why did they do that to her hair? That's not your fault tho. That is a beautiful sprite.I felt exactly the same.The costume is a nice upgrade but WTF with the hair...The perfect design would be a mixup of this one with Oldschool hair.BTW, no problème with the number of colors, Sabockee, this is flawless!!
I actually liked Poison's hair. Still prefer the classic one tho. Oh, and about the sprite, nothing new here, just Sabockee being a beast again.
GTOAkira said, August 12, 2019, 03:50:20 amDW said, August 12, 2019, 04:39:24 amAerosMugen said, August 12, 2019, 04:47:07 pmNedflandeurse said, August 12, 2019, 05:32:16 pmDeathScythe said, August 12, 2019, 05:52:38 pmIt seems I'm the only person who likes Poison's new design, lol.Thanks for your kind words guys. I much appretiate it.Ned, I think that keeping 16bit palette is kinda important if you want your sprites look cvs-accurate. Of course it's a bit harder nowadays, with all those colorful and detailed models from modern games. Anyway, I always like to give it a try, if I can make my sprites in 16 colors (with various results though - I generaly suck at reducing sprite's color count ).Here's my attempt with Poison.
@sabockee: I liked her hair too, but if I had to pick one I'd pick the classic (long) version. Question: did you ever make a full sprite sheet for a character?
I don't have much spare time for spriting, that's why I prefer to do minor stuff like single sprites or simple animations. Also, I'm working slowly on that King Cobra sheet but because of my limited free time, the progress is slow as hell.
sabockee said, August 12, 2019, 10:44:37 pmit seems I'm the only person who likes Poison's new design, lol.it's just the hair, I think ; I really like the jalter influences in the new poison design, but the hair...then again I have disliked what capcom does with hair since sf4 and 5 is far from being an exception.
sabockee said, August 12, 2019, 10:44:37 pmGTOAkira said, August 12, 2019, 03:50:20 amDW said, August 12, 2019, 04:39:24 amAerosMugen said, August 12, 2019, 04:47:07 pmNedflandeurse said, August 12, 2019, 05:32:16 pmDeathScythe said, August 12, 2019, 05:52:38 pmIt seems I'm the only person who likes Poison's new design, lol.Thanks for your kind words guys. I much appretiate it.Ned, I think that keeping 16bit palette is kinda important if you want your sprites look cvs-accurate. Of course it's a bit harder nowadays, with all those colorful and detailed models from modern games. Anyway, I always like to give it a try, if I can make my sprites in 16 colors (with various results though - I generaly suck at reducing sprite's color count ).Here's my attempt with Poison. cool