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850x480 Resolution Invervals (Read 2232 times)

Started by Azul Crescent, October 09, 2018, 05:03:59 am
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850x480 Resolution Invervals
#1  October 09, 2018, 05:03:59 am
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So, some SP's/LB's can only be used on a 850x480 resolution such as Dissidia's Project Miku Extend and alot of Rayzo's Lifebars.

However, i have a 3440x1440 UWS Monitor, so playing at 850x480 is...TINY as heck.

On my normal mugen, i play at 2304x1296, and it fits well into my screen and looks GORGEOUS.

My question is, after looking it up online and finding nothing, what intervals could i increase in resolution to up the 850x480 resolution scale in order to make the window bigger but not screw up the screenpack or lose visual fidelity. If you try to change it to a 720p/1080p Resolution, the SP scales but loses visual fidelity, becoming blurrier the higher you go. If this is possible with 720p (1280x720), it should be possible with 850x480, the issue is finding the true resolution scales higher then that so as to not lose visual fidelity.

Does anyone know what they are? Typically looking for one that borders 1440 Width, so around the 1200 mark for Width.

Thanks in advanced!
Re: 850x480 Resolution Invervals
#2  October 09, 2018, 06:23:26 am
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You can just multiply by a whole number.  You probably want to use window mode and then something like Borderless Gaming to make that fullscreen for this sort of thing, but you don't need to.

850x480 is a really shitty resolution, but here goes...
*2 1700x960
*3 2550x1440 (bingo)
*4 3400x1920
*5 4250x2400

If you are using Mugen 1.1 and OpenGL mode (not safe mode), you can have mismatching gamewidth/height and video width/height.  Technically, this isn't necessary since you have an option with a matching height, but it's good to know.
Re: 850x480 Resolution Invervals
#3  October 09, 2018, 07:02:15 am
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You can just multiply by a whole number.  You probably want to use window mode and then something like Borderless Gaming to make that fullscreen for this sort of thing, but you don't need to.

850x480 is a really shitty resolution, but here goes...
*2 1700x960
*3 2550x1440 (bingo)
*4 3400x1920
*5 4250x2400

If you are using Mugen 1.1 and OpenGL mode (not safe mode), you can have mismatching gamewidth/height and video width/height.  Technically, this isn't necessary since you have an option with a matching height, but it's good to know.

Thanks for the values, i use OpenGL and 1.1, i'll try out those resolutions you listed. I don't play Mugen Fullscreen, i played windowed since i multi-task while playing, whether it be Youtube or working on Ports/Stages.

And yeah ik is, idk why people still use it honestly. Might be for some people they can't handle 1280x720 so they use 800x480.
Re: 850x480 Resolution Invervals
#4  October 09, 2018, 09:26:23 am
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I know how multitasking goes.  I'm always doing a bunch of stuff at once.  That's what got me into the Borderless Gaming trick.  4 monitors and Borderless Gaming to victory.

Also, I forgot to add that gamewidth/height needs to be whole number multiple of the motif localcoord.  Video width/height can be basically anything sane.  OpenGL mode will then use hardware scaling to make it as good as possible.  I scale 1920x1440(640x480 * 3) to 1600x1200 on a 1920x1200 monitor on my main rig and it looks amazing.  It looks alright, not perfect, on my laptop with its derpy 1366x768 screen.  That's all 4:3 with black borders, not stretched.  Mugen will work that out for you if you let it.

Your mileage may vary.
Re: 850x480 Resolution Invervals
#5  October 23, 2018, 01:30:32 pm
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