YesNoOk
avatar

Re: Character not landing? (split) (Read 64 times)

Started by tizerist, May 06, 2019, 03:29:33 am
Share this topic:
Re: Character not landing? (split)
#1  May 06, 2019, 03:29:33 am
  • avatar
  • *
I've got the same problem. Always happens when 822 comes up at the bottom. I've gone through each document of the character and ctrl+F doesn't find 822 anywhere...?
https://imgur.com/nHQGAUt
Re: Re: Character not landing? (split)
#2  May 06, 2019, 07:13:09 am
  • avatar
  • **
I've got the same problem. Always happens when 822 comes up at the bottom. I've gone through each document of the character and ctrl+F doesn't find 822 anywhere...?
https://imgur.com/nHQGAUt

umm, the line there is yellow, so you've put the character in a custom state? Because this doesnt seem like the same issue here at all.

so if 822 doesnt exist, create a state 822 with the landing properties. otherwise it cant find the state number and glitch out like you are experiencing. I mean I dont know what move you are doing, for example this is a grapple use for one of the characters I have for the enemy to fall properly:

[Statedef 822]
type    = A
movetype= H
physics = N
velset = -2.8,-7

[State 822, 1] ;Gravity
type = VelAdd
Trigger1 = 1
y = .4

[State 822, 2] ; Recover near ground (use ChangeState)
type = ChangeState
triggerall = Vel Y > 0
triggerall = Pos Y >= -20
triggerall = alive
triggerall = CanRecover
trigger1 = Command = "recovery"
value = 5200 ;HITFALL_RECOVER

[State 822, 3] ; Recover in mid air (use SelfState)
type = SelfState
triggerall = Vel Y > 0
triggerall = alive
triggerall = CanRecover
trigger1 = Command = "recovery"
value = 5210 ;HITFALL_AIRRECOVER

[State 822, 4] ;Hit ground
type = SelfState
trigger1 = Vel Y > 0
trigger1 = Pos Y >= 0
value = 5100 ;Hit ground
Re: Re: Character not landing? (split)
#3  May 06, 2019, 08:44:27 pm
  • avatar
  • *
Well, I just added your code to the cmd and the 9 cns files that she came with (I wasnt sure where to put it) but it's still happening.
I dont know why the text is yellow either. It doesn't seem to happen when she's fighting her clone. Only when shes against this other fighter (I only have one fighter capable of actually matching her in battle)
Re: Re: Character not landing? (split)
#4  May 06, 2019, 11:04:19 pm
  • avatar
  • **
shes in a custom state and the yellow text means someone else is putting her in that state, im not sure if the solution is a simple copy paste. so youre saying if she fights herself she lands, but if she fights the other 1 character, she doesnt land?
Re: Re: Character not landing? (split)
#5  May 06, 2019, 11:27:27 pm
  • avatar
  • *
That's right, yes.
Re: Re: Character not landing? (split)
#6  May 06, 2019, 11:31:02 pm
  • avatar
  • **
Re: Re: Character not landing? (split)
#7  May 07, 2019, 12:00:51 am
  • avatar
  • *
The other character does have it
Spoiler, click to toggle visibilty
Re: Re: Character not landing? (split)
#8  May 11, 2019, 02:48:19 pm
  • avatar
  • *
What should I change so that this stops happening?