Hi currently i have ard 2000+ sprites and 20000+ lines of code in my char. And mugen is showing some inconsistency. Like some codes stop working and i have to close and reopen mugen to get those same codes to work but some other moves wont work.Jusr wondering if there is a limit to (i assume so)1. number of sprites in SFF, 2. number of anim in AIR, 3. number of diff sound,4. lines of code in CNS,5. number of command in CMD, and6. Number of visual displays on screen at once in mugen?If there are, what is the limit?Also are these limit hard-coded? If not where do i go to adjust the limit?Are there any chars i can download that are breaking the above limit?Just a suspicion and a guess, hence require validation with the pros here.
Mugen has some limits, but what you are saying sounds more like you are spawning helpers in an uncontrolled way and then they overflow the memory preventing the code to be executed or performing as expected.In other words, bad coding practices from your side.Install the Swiss Army Knife tool and launch it with you mugen character. It will display a list of all the helpers and explods being generated. Check if you are creating infinite helpers when the problem appears
Helpers/syshelpers, projectile & Explod limits are set in mugen.cfg - you can increase/decrease these values there as you need to as well.For certain characters to work properly, you need to increase those values to quite high numbers, but not many.As far as memory limits for mugen, this might be interesting for you:http://www.newagemugen.com/t3124-mugen-1-1-beta-release-1-ntcore-4gb-patch