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Majin Vegeta Z2 [Project] (Read 540274 times)

Started by Balthazar, October 29, 2012, 02:20:10 pm
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Re: Majin Vegeta Z2
#21  October 29, 2012, 07:00:03 pm
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sad to hear that he wont have the "M" on his forhead even though it is small and not that much noticeable but love that this character is being made by you guys non the less :D 
mugen or nothin

Re: Majin Vegeta Z2
#22  October 29, 2012, 07:19:53 pm
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I can see you used force's sprite here! It looks really good with the HD aura. :)

Will he have the same palette template? Maybe, if you want you could add the M when you finish all the sprites. Good sprites so far, even the Budokai 3 kick! (at least it looks close to that one)
Last Edit: October 29, 2012, 07:32:11 pm by G.o.D.
Re: Majin Vegeta Z2
#23  October 29, 2012, 07:26:07 pm
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 :batman: It looks good but please make more so it could be way more fun and Dragon Ball Z like, you get what I mean.  :toff:
Re: Majin Vegeta Z2
#24  October 29, 2012, 07:26:42 pm
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Adding the M on his forehead is not worth the trouble imo since it's so tiny,
and it would defeat the purpose of reusing his current .sff and palettes.

Not to nit-pick or anything, but the "M" on his forehead is a distinct/important indication of Majin Vegeta. I can understand you not wanting to add that to all the sprites. With that being the case, why give him the "Majin" label? Why not just Super Saiyan?

Divine Wolf hit the nail on the head with this one.
Re: Majin Vegeta Z2
#25  October 29, 2012, 07:43:19 pm
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Re: Majin Vegeta Z2
#26  October 29, 2012, 07:46:59 pm
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Re: Majin Vegeta Z2
#27  October 29, 2012, 07:49:32 pm
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Also in Hyper Dimension Vegeta didn't have the M on his forhead even though he was distinctly Majin.
That's really unfair, the resolution was a lot worse.
I support the suggestion to try and add it at the very end. It's an important part of his design.
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Re: Majin Vegeta Z2
#28  October 29, 2012, 07:51:08 pm
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:batman: It looks good but please make more so it could be way more fun and Dragon Ball Z like, you get what I mean.  :toff:
They're as fun as balanced Capcom styled characters can be, with a huge hint of DBZ feeling. If what you're looking for is teleports and multiple Ki Blasts all over the place, you should rather play with Bardock's characters or Flowagirl's Broly. They might fit your tastes better.

Not to nit-pick or anything, but the "M" on his forehead is a distinct/important indication of Majin Vegeta. I can understand you not wanting to add that to all the sprites. With that being the case, why give him the "Majin" label? Why not just Super Saiyan?
Because he'll have anything that defines Majin Vegeta, just that writing a M on a forehead when you have only 2/3 pixels place is (you choose) :
-impossible
-ugly
-boring
-unnecessary.
You can always rename him if you want. :P
And if somebody really wants it, he can always add it to all the sprites. Shouldn't be "so" hard if you really want it.
Re: Majin Vegeta Z2
#29  October 29, 2012, 07:52:12 pm
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I'm okay without having an M really.

It's the gameplay we're wanting, I'm sure someone could just slap a M on Vegeta's sprites when it's released
Cybaster beat me to it :x
Re: Majin Vegeta Z2
#30  October 29, 2012, 07:54:46 pm
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His voice/lines and his attacks are what really define him as Majin. Of course I love the M and it's how I originally got my nickname, but wtf we don't need no stinking M. The only time it looks cool was on Freezer and Cell in Budokai 2.
Re: Majin Vegeta Z2
#31  October 29, 2012, 07:55:03 pm
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:batman: It looks good but please make more so it could be way more fun and Dragon Ball Z like, you get what I mean.  :toff:
They're as fun as balanced Capcom styled characters can be, with a huge hint of DBZ feeling. If what you're looking for is teleports and multiple Ki Blasts all over the place, you should rather play with Bardock's characters or Flowagirl's Broly. They might fit your tastes better.

Not to nit-pick or anything, but the "M" on his forehead is a distinct/important indication of Majin Vegeta. I can understand you not wanting to add that to all the sprites. With that being the case, why give him the "Majin" label? Why not just Super Saiyan?
Because he'll have anything that defines Majin Vegeta, just that writing a M on a forehead when you have only 2/3 pixels place is (you choose) :
-impossible
-ugly
-boring
-unnecessary.
You can always rename him if you want. :P
And if somebody really wants it, he can always add it to all the sprites. Shouldn't be "so" hard if you really want it.

"this"
Re: Majin Vegeta Z2
#32  October 29, 2012, 08:05:24 pm
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k. Though this probably should've been SSJ Vegeta instead. Btw huge exaggeration on "impossible, ugly, boring, unnecessary" lol. Just seemed like something that wouldn't be too hard for Balth to do as he sprited.
Re: Majin Vegeta Z2
#33  October 29, 2012, 08:27:31 pm
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Re: Majin Vegeta Z2
#34  October 29, 2012, 08:52:16 pm
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Very cool to see Majin Vegita is being made. I hope one his supers is the hidden one from DBZ3 snes (import) where he does this here
starting at clip time 2:09. A classic super for the nostalgia im sure the veteran fans would remember^^
http://www.youtube.com/watch?v=KeVZ49AzyAs

Re: Majin Vegeta Z2
#35  October 29, 2012, 09:33:03 pm
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Well spank my arse and call me Leonard... So THIS is why my question about Final Explosion wasn't answered. It all makes sense now. You sly bastards!

It's official... I'm fucking HYPED!!!
Last Edit: October 29, 2012, 09:44:46 pm by KojiroBADNESS
Re: Majin Vegeta Z2
#36  October 29, 2012, 09:33:32 pm
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For Majin Vegeta's stance, maybe you could use/take reference to Dareon's sprite?


Nice work as always Balthy, :D
Re: Majin Vegeta Z2
#37  October 29, 2012, 09:41:32 pm
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Dareons sprite looks evil
Re: Majin Vegeta Z2
#38  October 29, 2012, 09:50:42 pm
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For Majin Vegeta's stance, maybe you could use/take reference to Dareon's sprite?


Nice work as always Balthy, :D
Daeron was already aware of Majin and is working with us towards the goal.
Re: Majin Vegeta Z2
#39  October 29, 2012, 09:53:02 pm
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Re: Majin Vegeta Z2
#40  October 29, 2012, 09:55:39 pm
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Well spank my arse and call me Leonard... So THIS is why my question about Final Explosion wasn't answered. It all makes sense now. You sly bastards!
Yeah, we usually don't ignore people without a purpose. ;D