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How can I discover the position of my hit spark? (Read 16128 times)

Started by MCX, June 07, 2017, 04:40:21 pm
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MCX

How can I discover the position of my hit spark?
#1  June 07, 2017, 04:40:21 pm
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I want to change the hit-sparks of a certain char. I changed manually, only changing the values ​​(of those hit-sparks that I intend to use), however, they are misaligned. I tried to use the values ​​of the sparkxy of another char (with size and similar attacks) and I didn't succeed. I tried the original char values ​​and they are also misaligned. Is there any way I can get the exact position values ​​or something simmilar to that so I can apply to my character? Thanks
Re: How can I discover the position of my hit spark?
#2  June 07, 2017, 04:43:57 pm
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That's odd... could you post the hitdef sctrl, or one of your moves as a whole?
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Re: How can I discover the position of my hit spark?
#3  June 07, 2017, 06:11:33 pm
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If you are using FF3, the editor will show the X/Y position of your mouse cursor on the bottom of the screen.

However, it will not give accurate values unless you reset the zoom to 100%

MCX

Re: How can I discover the position of my hit spark?
#4  June 08, 2017, 03:45:25 am
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That's odd... could you post the hitdef sctrl, or one of your moves as a whole?

Here is the code of the close light punch:

Spoiler, click to toggle visibilty

I solved the alignment problem, but now, the time that it appears is incorrect. I don't know why.
Re: How can I discover the position of my hit spark?
#5  June 16, 2017, 09:56:19 am
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For the timing issue, I'd think it has to be an animation problem. Make sure you dont have any blank frames at the beginning of it, or the fist sprite isn't set to a long time.
vVv Ryuko718 Updated 10/31/22 vVv