ROTD Alice Carrol by NHKI was trying to make some palettes for private use, but they were very limited due to all similary colored elements were shared togheterso, I tried to do some basic separation, but the character palette was a mess, so I had to completely rebuild the sff and I think I screwed somewhere because now it refuses to accept palettes unless loaded directly into it.I put some serious effort for an outdated character to just have it sitting somewhere in my hard disc.so I'm sharing it, you are free to use it as you want, no credit nor permission neededthere are two sets of unused color, that's because I was planning to add gloves and kneesocks but it was too much trouble and ditched ithttp://www.mediafire.com/file/0uooz45nyuupht7/alice_sff.rarIMPORTANTThis file only includes the SFF. You'll still need the original Alice Carrol by NHKSomehow it does not accept palettes unless you load the files into the sff itselfThe ages old character is missing the remappal code for state 5900[State 5900, 3] ;Change palettetype = RemapPaltrigger1 = 1source = 1,1dest = 1,palno
When you save the sprites as 1.1, it's a given that palettes might not work unless you have the code in there. Still great to see that Alice has CS. Something like this, I feel, belongs in the Edits and Addons section.
Duke of Corvus said, April 05, 2018, 05:49:46 amI'm pretty sure I saved it as 1.0 That's definitely strange. I've only ever encountered that in 1.1 sprites.