While I'm still figuring it out how to properly implement the y movement I'm releasing this thing I've been working on in my free time.Features:- Separate it in layers.- Parallaxed floor.- Zoom out.- Small animations here and there.- Remade the statue since it was the only thing that didn't was up in to the standarts of the rest of the stage.Used Cybaster tool to get the basic values, this is the first time I experiment with a 1.1 stage, and the first time I add animation to a stage, so I'll appreciate feedback of anything you find could be improved.Get it here
Sexy. This looks fantastic overall, especially with the reflection on the floor. Nice job for one of your spare 1.1 offerings. Thanks for sharing.
Just based on the pictures I'd say you did nice work. Like everyone else I really like the reflection you added. It gives the stage a lot more depth.
nice job on the stage. if you zoom out then super jump, you'll see pink a blank space at the top. Also, the stage seems to be missing the gold fence at the top from the original gameregardless, digging the parallax on reflection on the floor.
ageed! You should try and do more parallax floor stages in the future.They are a GREAT Need for my mugen
Yup, really nice stage here. Not digging the shadows + reflection for the chars though.I'd personally remove the shadows. If you want to keep them, make them fade, at least, as the char jumps.