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Pokemon Go thread (Read 199762 times)

Started by Jango, August 01, 2016, 08:08:55 pm
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Re: Pokemon Go thread
#461  July 24, 2017, 05:34:00 pm
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That's assuming he's in an area with people that still play regularly. My area doesn't have that many people playing unlike before aside from the occasional spoofer.
Re: Pokemon Go thread
#462  July 24, 2017, 07:10:58 pm
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Heh, Hawaii still has a ton of 'em, and there are multiple chat groups that constantly monitor gyms for raids so that the playerbase can mobilize at any given moment. When we went yesterday, there were like 50 people camped out in front of a Starbucks (there were three other Pokestops lured nearby to have ungodly amounts of Pokemon spawns) and dudes scouting the city for Lugia/Articuno raids so we could all just rush it.

Yeah it's kind of a big deal around here.
Re: Pokemon Go thread
#463  July 26, 2017, 05:16:12 am
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https://www.nianticlabs.com/blog/

Recent blog update details on what went wrong with Chicago Go Fest. Additionally, not only is Articuno get a time extension, but Zapdos and Moltres are arriving soon!

Quote
Articuno (Team Mystic) released on Saturday, July 22 and available through Monday, July 31.
Moltres (Team Valor) to be released on Monday, July 31 and available through Monday, August 7.
Zapdos (Team Instinct) to be released on Monday, August 7 and available through Monday, August 14.

Also, Bonus updates will last until Thursday.
Re: Pokemon Go thread
#464  July 26, 2017, 07:33:11 am
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LOL at Zapdos being released last, messing up the whole UNO DOS TRES joke.

Well, time to assemble muh squad again over the next two weeks.
Re: Pokemon Go thread
#465  July 26, 2017, 07:59:12 am
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Oh, believe me, @Jango: I am in a team already (Team Valor).
In fact, I did try to beat Articuno not too long ago, but got absolutely WRECKED by it. I used my strongest Fire POKéMON and couldn't even SCRATCH that fucker, and all because I had to fight it all alone!
...living in Duisburg (Germany) can be suffering sometimes... ;-;
===My discord servers===
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Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: Pokemon Go thread
#466  July 26, 2017, 08:49:26 am
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... Yeah, you can't really solo anything above Lv. 2 (and even Lv. 2's knock out two or three mons in the process at my level), and Articuno/Lugia are Lv. 5's.
Re: Pokemon Go thread
#467  July 29, 2017, 01:59:43 am
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Stumbling upon a Lugia raid AND there were enough people to take it down AND being one of the trainers able to catch it?
Re: Pokemon Go thread
#468  August 01, 2017, 02:05:50 pm
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Nice.
Me, on the other hand, was able to catch an Articuno on its last day and a Moltres on its first day.
brb gonna level up my electric POKéMON now for whenever I stumble upon a group participating on a Lugia raid.
===My discord servers===
Unlimited Force HQ: https://discord.gg/hnyK7JZ
Mega Man Megamix Engine Help Server: https://discord.gg/Wjm9GYU

Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: Pokemon Go thread
#469  August 01, 2017, 11:48:52 pm
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Moltres is out!

And it's probably the easiest to take out, at least from my part.  Went into a few raids and survived with only 3 to 4 Pokémon at full health in a raid of 10 compared to Articuno.
Re: Pokemon Go thread
#470  August 03, 2017, 04:12:03 am
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Yeah that was pretty easy. I think it also helped having gold medals for both Flying and Fire.

EDIT: I also want to point out that I caught this and Articuno at the same gym: a Starbucks in my city. I REALLY want to make Zapdos get caught here for tradition. Lugia was caught at a church lol
Last Edit: August 03, 2017, 04:18:40 am by Jango
Re: Pokemon Go thread
#471  August 03, 2017, 04:40:25 am
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Perhaps a little too easy....



Having a team of flawless to near flawless Golems with Stone Edge is almost a guaranteed win with as little trainers as possible.  That Rock Event from months ago was to prepare us for this day all along!  And the massive Stardust investment also helps, good luck with that, yeah.
Re: Pokemon Go thread
#472  August 03, 2017, 06:32:51 am
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  • so i herd taht mudkip howard is PREDICTABLE!
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I'm having a lot of troubles trying to capture this bird, for me is harder than Articuno (and I have both gold medals)
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549
Re: Pokemon Go thread
#473  August 03, 2017, 07:58:19 pm
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Are you curving your balls? It's trickier, but curveballs make Premier Balls have a catch rate that's slightly better than throwing non-curved Great Balls.

Also Golden Razzberry is a must. And getting throw bonuses (Excellent if possible, Great is also okay). You can up your catch rate to something like 1/4 with all these factors in mind.
Re: Pokemon Go thread
#474  August 03, 2017, 08:16:50 pm
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Additionally, wait until the birds are on the ground and not in the air.  Wait until they roar at you (their attack animation).  By the time their animation ends, that is your cue to fling your curve ball.

The timing on when to throw your ball is important.  When their animation is about to end, that is when you should start curving.  Try not to delay or there is a chance they can roar again and it will block your catch.  Nanab berries can help but only if your curve ball technique is good and are able to get consecutive "Great" rates.
Re: Pokemon Go thread
#475  August 03, 2017, 08:24:33 pm
  • ****
  • so i herd taht mudkip howard is PREDICTABLE!
    • Chile
    • sf2zero.blogspot.com/
Yup, I'm curving the balls, and feed'em Golden. I'm having trouble with the distance, is like Moltres is further than Articuno. I guess is practice.
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549
Re: Pokemon Go thread
#476  August 04, 2017, 04:36:06 pm
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Ah, gotcha.

Also this:



The process

  • Hold down on Pokeball until ring is the size you want.
  • Let go (don't throw)
  • Wait for the Pokemon to attack. While they do so, get a curveball started.
  • Just before the attack ends, throw the curve ball.

Basically this takes advantage of two things: that the ring only decreases in size when holding it, and will NOT decrease if you're holding the ball during an attack.

Never noticed the thing about the circle before, but I've been doing it more and it helps SO much
Last Edit: August 04, 2017, 04:40:11 pm by Jango
Re: Pokemon Go thread
#477  August 07, 2017, 06:16:34 am
  • ****
  • so i herd taht mudkip howard is PREDICTABLE!
    • Chile
    • sf2zero.blogspot.com/
Thanks guys, it was practice after all. I'm really bad at curving excellent throws, but I'm almost consistent at curving great throws. I caught 2 Moltres of 6, tomorrow I'll try again, I want one over 90%.
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549
Re: Pokemon Go thread
#478  August 08, 2017, 04:09:27 am
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Best bird is out now
Re: Pokemon Go thread
#479  August 11, 2017, 11:50:16 pm
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Best bird is mine now



15/12/15 IVs, so not the best attack, but I'm very happy with it otherwise!

Also that globe in the left is one of the many chat groups I mentioned this island having. I was able to mobilize 16 people to help me catch this one.
Re: Pokemon Go thread
#480  August 12, 2017, 01:53:09 am
  • ****
  • so i herd taht mudkip howard is PREDICTABLE!
    • Chile
    • sf2zero.blogspot.com/
Oh my Arceus! 93% Congratulations, my best legendary bird is Zapdos with 91%, tied with an Articuno. I'll search for more Lugia and Zapdos!
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549