HELLO EVERYONE. I'm on a FM 2nd project and working on a lot of chars based in NGPC style and want to show some of them: HELLO EVERYONE.ROSTER OPTION:Spoiler, click to toggle visibilty Lucia & King (original from Chamat) As you can see, my game is based in rivalry between Capcom and SNK and if somebody want those sprite sheets just PM me. Already thank you for your attention!!
Lucia, King and Cammy are from Chamat, the others are mine, edited from SvC original frames. My plan is to do Sagat (Joe Higashi's rival), but Blanka (rival of Rila Estansia) and Dhalsin (rival of MudMan) not, because i'm doing alone. I even have plans for them, but as full char, not. If somebody whants to do, tell me and i'll help!
Ulisan said, May 23, 2014, 09:41:00 pm Lucia, King and Cammy are from Chamat, the others are mine, edited from SvC original frames. My plan is to do Sagat (Joe Higashi's rival), but Blanka (rival of Rila Estansia) and Dhalsin (rival of MudMan) not, because i'm doing alone. I even have plans for them, but as full char, not. If somebody whants to do, tell me and i'll help! I like to make a pocket game using Neo Geo Pocket sprites, I mke Orochi and Ryu but I like Blanka (my favorite SF) and Marco Rossi
Hey Ulisan, good to see you back do you have plans to release those sheets publicly or just via PM?? Or maybe come back to MUGEN even to make sole characters??
chuchoryu said, May 28, 2014, 04:53:55 pmI like to make a pocket game using Neo Geo Pocket sprites, I mke Orochi and Ryu but I like Blanka (my favorite SF) and Marco Rossi I have a Orochi and Ryu already done with some new movements and design for my game, in FM 2nd. look at some sprite sheets: http://imgur.com/a/26y2M#0 Marco Rossi (Metal Slug, right?) I'm planning to do as B.B. Hood's rival, take a look at the future roster, for the second game: Spoiler, click to toggle visibilty Spoiler, click to toggle visibilty Spoiler, click to toggle visibilty Some of them are from master Chamat and Master EFEX, the Ash Crimson portrait it's from master EFEX, always with permission. Some of the couple are already finished, and the first version are avaliable in some websites, or in the FB official page. If anyone are interested, i'll post the link here.Dalek Basara said, May 28, 2014, 06:15:02 pmHey Ulisan, good to see you back do you have plans to release those sheets publicly or just via PM?? Or maybe come back to MUGEN even to make sole characters?? Nice to see you guys still here, kicking!! xD I was doing my full game, but how i can just sprite, i done my game in Fighter Maker 2nd that don't require programming skills. My work is tottally public, if somebody want, just post here and i'll publish for download, just asking for "give credit if used". FeLo_Llop said, May 28, 2014, 07:02:06 pmFeLo loves this :3!!! Thanks FeLo, but i need improvments and will love the critcism of you, skilled people! Roster from SvC - Rivalry Conclusion Spoiler, click to toggle visibilty Yes, it's a playable Gill.
I remember I thought of something similar.This is my organization and possible chars:Spoiler, click to toggle visibilty----------------------------------------- (.) To do (,) To edit (*) Done----------------------------------------- **Ryu/Kyo **Ken/Terry **Chunli/Mai **Sakura/Athena .*(Daigo Kazama or Ingrith)/Iori .*Sagat/Ryo .*Adon/Joe *.Lucia/Blue Mary ..Karin/Hinako .*Guy/Andy ..Blanka/Benimaru ..Dhalsim/Mudman **Dan/Yuri ..Q/K .*Twelve/Kula ..Necro/(K999 or Nameless) ..Victor/Maxima .*Demitri/Haohmaru **Morrigan/Nakoruru ,.Lilith/Rimururu ..LeiLei/Charlotte .*Donovan/Shiki *.Felicia/Cham Cham *.Bulleta/Mina ..Hiryu/Hatori Hanzo ..Leo/Kaede ..Tabasa/Hibiki .*Mai Ling/Akari *.Guile/Ralf ..(Charlie/Clark) .*Cammy(KB)/Leona ..(Rolento/Heidern) *.Zangief/Daimon .*FeiLong/Kim .*Rose/King .*Balrog/Yamazaki .*Vega/Billy ,.Juni/Mature ,.Juli/Vice ----------------------------------------- ,.Dee/Rasetsumaru **Delta Red/Orochi Leona **Violent Ken/Orochi Iori **Evil Ryu/Kusanagi ----------------------------------------- ..Bishamon/Zankuro **Bison/Geese *,Gouki/Rugal ----------------------------------------- .*Oni/Omega Rugal **Gill/Orochi ->.(Asura) ->..Red Arremer/Goddess Athena
Chamat, you put you Cammy as .? You made a full char, remember? And Demitri i have one tottaly done, send PM with your e-mail and i'll send! I guess you post some of your work in FMHQ Roster of the first game: Ryu and Sho -> Serious KarateKaRemy and Ash -> French Boys (this Takuma stance was resized)Gouki and Takuma -> Devil FistsMorrigan and Iori -> MidNight Slasher
Ulisan said, June 02, 2014, 11:21:36 pm Chamat, you put you Cammy as .? You made a full char, remember? And Demitri i have one tottaly done, send PM with your e-mail and i'll send! I guess you post some of your work in FMHQ Roster of the first game: Ryu and Sho -> Serious KarateKaRemy and Ash -> French Boys (this Takuma stance was resized)Gouki and Takuma -> Devil FistsMorrigan and Iori -> MidNight SlasherAwesome mi amigo!!
It's a full game released since 04/2013 and now i'm working in the second version, take a look: https://www.youtube.com/watch?v=qGaRNb-c88ISecond version WIP: https://www.youtube.com/watch?v=t4Y-ZHbFOEM If you guys are interested, look at my wips and download the game: FACEBOOK: https://www.facebook.com/svculisan DEVIANT ART: http://ulisan.deviantart.com Friend DarkWolf13 i would love help, because is a lot of chars and i started a long time ago, from the Ilusionista's game called PDC and i started using the char i was editing for this game, so since 2009 i'm editing NGP sprites in my paint brush. lol If somebody are interested, i just need help in spritework to my FM 2nd game, if want to make a MUGEN game, i'll send my sprite sheets just requiring credit for the usage.
回Banxmanℨ回 said, June 07, 2014, 09:29:42 pmGlad to see that you're still working on NGPC stuff man. Your project looks solid! OH BOY!! Glad to see you here around, buddy!! I still doing what i can, thanks for coming by!
Ulisan said, June 07, 2014, 10:03:46 pm回Banxmanℨ回 said, June 07, 2014, 09:29:42 pmGlad to see that you're still working on NGPC stuff man. Your project looks solid! OH BOY!! Glad to see you here around, buddy!! I still doing what i can, thanks for coming by!Good to know man! You've improved a lot from the last time I saw your stuff. I'm surprised you didn't try and sneak Abel in the game.
Ulisan said, June 03, 2014, 09:40:14 pm It's a full game released since 04/2013 and now i'm working in the second version, take a look: https://www.youtube.com/watch?v=qGaRNb-c88ISecond version WIP: https://www.youtube.com/watch?v=t4Y-ZHbFOEM If you guys are interested, look at my wips and download the game: FACEBOOK: https://www.facebook.com/svculisan DEVIANT ART: http://ulisan.deviantart.com Friend DarkWolf13 i would love help, because is a lot of chars and i started a long time ago, from the Ilusionista's game called PDC and i started using the char i was editing for this game, so since 2009 i'm editing NGP sprites in my paint brush. lol If somebody are interested, i just need help in spritework to my FM 2nd game, if want to make a MUGEN game, i'll send my sprite sheets just requiring credit for the usage.This is amazing! Mi amigo I give a interview about your works, and I like the Ash Crimson sprites you made really awesome!!
回Banxmanℨ回 said, June 08, 2014, 02:42:56 amGood to know man! You've improved a lot from the last time I saw your stuff. I'm surprised you didn't try and sneak Abel in the game. That ABel (and Kairi) was no good enough for nothing, but i learn al ot from those trys and even now some frames are not perfect, but made his job. lol The hard work is always rewarded. Friend Chuchoryu did you already saw my NGP Ash Crimson spritesheet? Interview you mean a deep look, right?
Ulisan said, June 08, 2014, 07:51:10 am回Banxmanℨ回 said, June 08, 2014, 02:42:56 amGood to know man! You've improved a lot from the last time I saw your stuff. I'm surprised you didn't try and sneak Abel in the game. That ABel (and Kairi) was no good enough for nothing, but i learn al ot from those trys and even now some frames are not perfect, but made his job. lol The hard work is always rewarded. Friend Chuchoryu did you already saw my NGP Ash Crimson spritesheet? Interview you mean a deep look, right? Yes I see your Ash Crimson sprites! really amazing bro! do you have plans for make C. Viper or some from SF4?
SageHarpuiaJDJ said, June 08, 2014, 05:30:29 pmThese are pretty cool man.Keep up the good work! ^^ Thank you buddy, i will! o/chuchoryu said, June 16, 2014, 07:16:57 pmYes I see your Ash Crimson sprites! really amazing bro! do you have plans for make C. Viper or some from SF4? By now i have plans just for Juri (rival of Kim Kap Hwan) because my Abel (try from 2009) it's a lame. lol If i have enough time and help i would like to do a new Abel (Rival of Goro Daimon or Gai Tendo) and Rufus (Rival of Tiger from Rage of Dragons).
And I rellly like your Ash Crimsom...but why SNK not edit a new Pocket version? no matter you edit this one, whats about Gill?
SNKP are not interested in NG Pocket, since has failed more than 10 years ago... And i have a playable Gill (Rival of Orochi/Mizuchi) as you can see in the video below: https://www.youtube.com/watch?v=GIVBfJR4BYo I'm a lonely wolf in NG Pocket fields... lol
Ulisan said, June 23, 2014, 07:38:32 pm SNKP are not interested in NG Pocket, since has failed more than 10 years ago... And i have a playable Gill (Rival of Orochi/Mizuchi) as you can see in the video below: https://www.youtube.com/watch?v=GIVBfJR4BYo I'm a lonely wolf in NG Pocket fields... lolI like this one!
Thank you buddy, this Gill give me a lot of work and stills inacurate. lol I'll try fix him later, but i'm totally focused on the new chars! Look: Spoiler, click to toggle visibilty Already done sprite sheets: Spoiler, click to toggle visibilty Batsu & Kyo Robert & Ken Lucia & King Yuri & Sakura Dan & Ryo Leona & Cammy Orochi Iori & Evil Ryu Dudley & Rick Strowd XiangFei & ChunLi Raiden & Haggar
Thanks buddy, i really like your edits, too! For a NGPC TMNT, i remember a Leonardo back years ago, from the Ilusionista's PDC Project, i'll ask him for those sprites. (Not so) Soon, a video.
Some sprites? Don't you have a full spritesheet, that Ilusionista are using in his openBOR project? If i have a full C. Commando i gonna hype to do a Maxima (Hi-Tech Fighters with bionic arms) I gonna love it!!
It's not exactly a full sheet, I would have to fix/add some more stuff in via whatever you need. The majority of it is done though.
If you prefer, just send me all the frames you have from C. Commando and i complete the full sheet. But if you want to do the whole thing, send PM and i'll show you the pattern PS: The C. Commando from the "Sugestion Roster" it's yours
Ulisan said, August 08, 2014, 08:45:05 pm If you prefer, just send me all the frames you have from C. Commando and i complete the full sheet. But if you want to do the whole thing, send PM and i'll show you the pattern PS: The C. Commando from the "Sugestion Roster" it's yoursCapcom: Ryu, Ken, Chun Li, Guile, Dhalsim, Blanka, E. Honda, Zangief, Balrog, Vega, Sagat, M. Bison, Cammy, Akuma, Sakura, Dan, Cody, Guy, Rolento, Haggar, Morrigan, Demitri, Felicia, Pyron, Ingrid, C. Commando, Strider, Red Arremer, Nemesis, Poison, Juri Han, Decapre, Seth, GoukenSNK: All KOF 99 roster, Marco Rossi, Tarma Geremi, Fio, Eri, Orochi, Cham Cham, Amakusa, B, Janet, Rock, Saiki, AshTekken: Kazuya, Heihachi, Ogre
Calm down Chuchoryu buddy!! lol The roster is rival based between Capcom and SNK universe. Look: Haggar is Raiden rival, and Robert Ken's rival. If you want to suggest chars, think in the opposite rivalry in the other side. For more info: https://www.facebook.com/svculisan PS: Just Capcom and SNK.
I follow this topic for a while and...Ulisan said, August 31, 2014, 07:51:19 am The roster is rival based between Capcom and SNK universe.Even knowing that, I was really hope see 2 or 3 Rurouni Kenshin chars. >,> Beacuse the project looks pretty cool. "Ú,uAnyway, good luck.
NEWSMIDNIGHT BLISS FOR THE NEW ROSTERCan you recognize all the transformed chars by Demitri?Spoiler, click to toggle visibiltyWondering in modify the battler system, i thought in inovations (that i can handle. lol) that implement the gameplay of previoues game that beyond Chain Combo was the Launcher system that became a multi-toolCRITCOUNTER: the critical counter, costing 2 super bars (total of 3, not 4 like the previous) leaving the foe in critcal shock, that can be used during defense also cancelling into normal and super movesBased in Ultra SF4's Red Focus.What do you guys think?Dan Mt. said, August 31, 2014, 06:12:00 pmEven knowing that, I was really hope see 2 or 3 Rurouni Kenshin chars. >,> Beacuse the project looks pretty cool. "Ú,u The most close to Rurouni Kenshin chars gonna be Last Blade or Samurai Spirits chars, against Sengoku Basara and Onimusha's chars on the Capcom side.Dan Mt. said, August 31, 2014, 06:12:00 pmAnyway, good luck. Thank you buddy!!
Ulisan said, August 31, 2014, 07:51:19 am Calm down Chuchoryu buddy!! lol The roster is rival based between Capcom and SNK universe. Look: Haggar is Raiden rival, and Robert Ken's rival. If you want to suggest chars, think in the opposite rivalry in the other side. For more info: https://www.facebook.com/svculisan PS: Just Capcom and SNK. Okidoki y friend is my suggestion, I like to see Seth vs Saiki
Great choice, i'll try a edit of them and post here. ...i guest already exist, but must find them. EXTRA:
Date Masamune is not a Capcom character, but an anime character. It's like putting Jotaro into your game, because he's not a Capcom character either.SNK also doesn't have the rights on Luise Meyrink because Falcoon. I'm also not 100% sure, if Mr. Jones is an SNK character, because Rage of the Dragon was supossed to be a Double Dragon game.
【WTF】Trinitronity said, September 04, 2014, 09:53:07 amDate Masamune is not a Capcom character, but an anime character. It's like putting Jotaro into your game, because he's not a Capcom character either.SNK also doesn't have the rights on Luise Meyrink because Falcoon. I'm also not 100% sure, if Mr. Jones is an SNK character, because Rage of the Dragon was supossed to be a Double Dragon game.Sengoku Basara was at first a game(like pokemon) and RoTD developed and published by Snk
Eddie Hunter said, September 04, 2014, 06:28:07 pm【WTF】Trinitronity said, September 04, 2014, 09:53:07 amDate Masamune is not a Capcom character, but an anime character. It's like putting Jotaro into your game, because he's not a Capcom character either.SNK also doesn't have the rights on Luise Meyrink because Falcoon. I'm also not 100% sure, if Mr. Jones is an SNK character, because Rage of the Dragon was supossed to be a Double Dragon game.Sengoku Basara was at first a game(like pokemon) and RoTD developed and published by Snk THIS^ And plus: the game is based in Capcom and SNK universe, don't need to be published only by Capcom or SNKP (Playmore, Evoga, Eolith, SDK, etc). You can see Hokuto from SF EX but not Jotaro, that is a manga based game.
Eddie Hunter said, September 04, 2014, 06:28:07 pmSengoku Basara was at first a game(like pokemon)Uhm...no. It was first an anime.Then there were games made by Capcom and Arc System Works (ArcSys is more known for Guilty Gear and BlazBlue, though).Ulisan said, September 04, 2014, 11:02:50 pmYou can see Hokuto from SF EX but not Jotaro, that is a manga based game.Wait, when did he confirm Hokuto?But yeah, SFEX characters were always a gray zone for a very long time. I'd say that the Arika characters, that debuted in a non-Capcom Arika game are not Capcom characters, that's what I'm sure off.Sadly, the characters from "Dungeons&Dragons: Shadow over Mystara" don't belong to Capcom as well. That game had some kickass design.
【WTF】Trinitronity said, September 05, 2014, 10:35:52 amUhm...no. It was first an anime.Then there were games made by Capcom and Arc System Works (ArcSys is more known for Guilty Gear and BlazBlue, though). No friend, you are far away from the beginning of Sengoku Basara Series, take a look at this: http://en.wikipedia.org/wiki/Devil_Kings Yeah, SB begun in west as Devil Kings, a lot of years before SB Cross, by Arc System and then, the anime series. But Date Masamune gonna be here, look at the all Roster Options at the first topic, and down at the spoiler 【WTF】Trinitronity said, September 05, 2014, 10:35:52 amWait, when did he confirm Hokuto?But yeah, SFEX characters were always a gray zone for a very long time. I'd say that the Arika characters, that debuted in a non-Capcom Arika game are not Capcom characters, that's what I'm sure off.Sadly, the characters from "Dungeons&Dragons: Shadow over Mystara" don't belong to Capcom as well. That game had some kickass design. D&D chars are out, but King of Dragons and Knights of the Round are in!! Spoiler, click to toggle visibilty
Sengoku Basara(Devil Kings/First Game) - 2005Sengoku Basara 2 - 2006Sengoku Basara X(Arc System Fighting Game) - 2008Sengoku Basara: Battle Heroes - 2009Sengoku Basara(anime) - 2009Sengoku Basara 3 - 2011Sengoku Basara: Chronicle Heroes - 2011Sengoku Basara 4 - 2014
Oh man, looks like I was wrong big time.But wait, did Arc System Works got permission to make a Sengoku Basara game, if Sengoku Basara started as a game?
【WTF】Trinitronity said, September 06, 2014, 09:50:30 amOh man, looks like I was wrong big time.But wait, did Arc System Works got permission to make a Sengoku Basara game, if Sengoku Basara started as a game? It's quite simple, Capcom hired ARCSYS to do the game. GO!! COMMANDO!!
Just wondering: is kyo going to have both his orochi and ash saga outfits? I figured that with just some color separation it could be done with this sprite style.
TheHowlingStorm said, September 28, 2014, 07:53:22 pmJust wondering: is kyo going to have both his orochi and ash saga outfits? I figured that with just some color separation it could be done with this sprite style. EKUZATARI! Dude, you have sharp eyes! KOF - KING OF FASHION Using the Smart Pallete skills, every char gonna have more than just different colors for mirror matches, gonna have outfits that remember another versions or another characters. Here we have: SmartPallete template Kyo - EX Kyo - Ash Saga Kyo - Classic Kyo - Kusanagi For every character!!
Did you are running a project? Show me!! Some of the Sprite Sheets are property of another user and the mine originals gonna be totally free after i release the game. Talk to me in the official page's chat: https://www.facebook.com/svculisan PLUS:
For now we have no plans for Blanka, but his rival should be Rila from Breakers, and Sagat is confirmed, as rival of Joe Higashi. Spoiler, click to toggle visibilty For now, some combo movies from the already done game, ready to download! RYU https://www.youtube.com/watch?v=AhKDV0fRZqg&list=UUxYNjUKGWkAXnRlq3kPZoeQ SHO https://www.youtube.com/watch?v=dO_joAMxnyQ&list=UUxYNjUKGWkAXnRlq3kPZoeQ IORI https://www.youtube.com/watch?v=6-jQG7Hmg9g&list=UUxYNjUKGWkAXnRlq3kPZoeQ MORRIGAN https://www.youtube.com/watch?v=uLYPH7TrrnQ&list=UUxYNjUKGWkAXnRlq3kPZoeQ More in: https://www.facebook.com/svculisan
To do this combo video, i put the enemy's energy too high because of the combo's try, avoiding time over or repeteadly Knock Outs. Look at this walkthrough in normal conditions: https://www.youtube.com/watch?v=pCj5ErhJ3R4&index=6&list=UUxYNjUKGWkAXnRlq3kPZoeQ.
GET IN THE RING!The new "Player Select Screen" is done, for the DEMO.After finish Ryu and Sho, stay tunned for download it! Short preview of the gameplay: https://www.youtube.com/watch?v=IsIZkfABf4A
MotorRoach said, January 08, 2015, 08:56:04 pmThe gameplay looks really decent so far, and those animations look pretty accurate and smooth~ Thanks buddy, i am doing my best!! Soon, the DEMO for test!
that select screen looks really ugly. pixel sizes are all over the place, the portraits look bad at that size, and the PLAYER SELECT logo looks just really bad
The Player Select is already aligned, the rest is just fine how it is, just like in FF First contact. The big pixels is on porpose, so it's okay!
On purpose or not, it still feel very obnoxious to look at, because it all clashes with the resolution of the icons, and isn't all that pleasant to see. It's just way too big, and I'm pretty sure Neo Geo Pocket wouldn't have pixels like that.
You mean the portraits, right? I will reduce some too huge pixeled images, they have a limit. lolThanks for the tips!
this isn't ff first contact, it's your own game. the first contact select screen looks ugly as sin.when i say pixel sizes are all over the place, i mean you've got way too many different pixel sizes in one image, when you should just stick with one. make everything 2x2 or 3x3 or whatever, just don't use too many pixel sizes. a quick scan through the image and i noticed all these different pixel sizesthis is the main reason it looks like a mess
The pixels sizes will have different sizes because is impossible to keep the standard in all the games i have ripped sources, and the situation demandas, but i can make less obnoxious. Like this: Ryu and Sho are 4x bigger, the scenario too, the portraits 2x and the HUB is 1x sized, by myself. The numbers and letters are not the same size every time. Select Screen: 3x bigger for portrait and background, but simple for the select icons and pictures, to keep them aligned to the big screen. The game is to make the pixels big, focused in big pixels at the screen, for pixel lovers!
Titiln said, January 08, 2015, 09:26:43 pmthat select screen looks really ugly. pixel sizes are all over the place, the portraits look bad at that size, and the PLAYER SELECT logo looks just really badI can't believe I will say that, but I agree with Titiln I don't like the mix of many pixel sizes.
i don't mean to sound rude, i mean it's your project and you don't have to do any of the shit i'm saying, but you say this is for pixel lovers. as someone that appreciates pixel art and making the most out of tiny resolutions with very limited space for pixels (games like MOTM managed to look relatively sleek considering the system resolution was 160x152 and colors were very limited), i find a lot of your artistic decisions questionable. there's no reason you can't make the lifebars and portraits use the same pixel size as most of the other things on screen (the characters and stages seem to use the same size). they look really weird next to all those massive pixels, especially the timer font. the character name font is weird. pixel sizes aren't equal and the white pixels are surrounded by a 1x1 gray border. snk pulled off something that looked very nice and they had way more limitations than you do, so why can't you?the PLAYER SELECT text on the select screen is a huge offender. it's mostly huge red pixels surrounded by tiny gray pixels of varying sizes. i take back what i said about the fatal fury first contact select screen. the original one is pleasant to look at.i don't know what you used to resize the original PLAYER SELECT text but it was completely mauled
I'm not offended, just chill! I am going to do the best between graphical limitations, different sizes of pixels and patterns, and is not a re-make, is a based on game. I appreciate your help and attention, for all of the guys here, criticism is really necessary, don't worry about disagree. The Forum purpose are not to everybody watch and comment? But rude, you really want to sound! Hahahahahaha Despise of all the previous things happened in the MGuild, i really don't care, let's be mature people enough to just criticize the game, with focus in the graphic, sound,spritework and etc and the the past in the past. Be free to comment, it's a DEMO that i'm testing here (just the Chars are almost done) before launch, to more test and criticize.OBS: Guys, i can share spritesheets just for the chars from the previous game, not for the W.I.P. Related chars from first game: - Gill - Mizuchi/Orochi - Sho - Ryu - Remy - Ash - Takuma - Gouki - Iori (flameless) - Morrigan The debut of the my edited chars in another game? No, just after. I hope you guys understand.
STREET FIGHTER ULTRA AND V HYPE!! Since the announcement of SF V the hype is so big and i made a hyper level 1 like the "Denjin Mode" for Ryu, but like a sequence of moves that was in the SF V trailer and gameplay video.For Level 3, the Metsu Shoryuken like in SF 4 franchise.
GAMEPLAY AND DEMO DOWNLOAD! Better than screenshots are the videos!! Rick, the Indian Boxer: https://www.youtube.com/watch?v=_4YNe6KPQXM Dudley, the Gentleman Pugilist: https://www.youtube.com/watch?v=0Pm8HR1kUr0 And for Facebook users: DEMO GAME FOR PROMOTERS! Go to: https://www.facebook.com/svculisan and follow the rules. Share and like, show your friends!! Mark them here! Link for download in your Personal Messages.
NEWS AND AWESOME NEWS! The second DEMO is avaliable to download and Raiden & Haggar are on it! RAIDEN: https://www.youtube.com/watch?v=SaYXTSJGMSE HAGGAR https://www.youtube.com/watch?v=e3l4QniKtQo Some Screenshots: Spoiler, click to toggle visibilty Visit: https://www.facebook.com/svculisan GameJolt: http://gamejolt.com/games/arcade/snk-vs-capcom-rivals/48657/ A lot of chars and cameos by Chamat-Sama! Forever thanks! enjoy!
This is some good looking stuff you got going there~I didn't feel the need to point it out before, but there is one thing that bothers me regarding the stage cameos. It's mostly the fact that the characters in it are in a really different resolution from the rest of the game and stage. For a sample:Just look at how Mizoguchi stands out from the stage, it's just weird.
It was to looks far, but does not work. lol I am already re-doing this stuffs and the pallete errors that i found after the publish! Thanks for the tip!
NEWS AND MORE NEWS!Kings presentationhttps://www.youtube.com/watch?v=c8wUkpE0VAc&feature=youtu.beMore screenshots:Spoiler, click to toggle visibilty You may watch the progress in the official FB page, too: https://www.facebook.com/svculisan Official Channel: https://www.youtube.com/channel/UCxYNjUKGWkAXnRlq3kPZoeQ
Is one of the reasons you have Sho from Breakers in this roster is because to make the obvious special move reference SHO RYU KEN?
NEWS NEWS AND NEWS!Leona & CammySakura & YuriTerry & RoyDan & RyoEvil RyuVideo PreviewLeonahttps://www.youtube.com/watch?v=2RsahvqajgACammyhttps://www.youtube.com/watch?v=RuYakZEdlDI
More and more and more NEWS!Roy presentationhttps://www.youtube.com/watch?v=luyT0bK0YtETerry presentationhttps://www.youtube.com/watch?v=NEajft6EErw
oh my! This is looking better and better per update!I wonder, what stages are u gonna be incorporating in this project?
COMPLETE VERSION!After 6 months of the BETA version, now the ultimate version FEATURES:- 30 playable characters!- Bugs correction!- Cutscenes- Ending scenes for every char, even Bosses- 8 bits themes and SFX- Pro Gameplay - Training modeDOWNLOAD IT NOW!!GameJolt:http://gamejolt.com/games/snk-vs-capcom-2-rivals/48657MEGA:https://mega.nz/#!cFcQFb6QKey: !dWBIeo1QJlynwT-lujKzYLbgG5IxngqSvT-PRaw78CUTry and show to your fellas!