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SF chars by Fido (Read 33336 times)

Started by FeLo_Llop, March 22, 2009, 04:42:22 pm
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SF chars by Fido
#1  March 22, 2009, 04:42:22 pm
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I swear there was something cool here!!
Last Edit: March 22, 2009, 06:03:29 pm by FeLo_Llop
Re: SF chars by Fido
#2  March 22, 2009, 05:10:29 pm
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First Robo-Jam, now Felo's Rose, this is like the retro WIP week. ;P
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Re: SF chars by Fido
#3  March 22, 2009, 05:28:02 pm
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WOW!! These are some really cool SF characters!

Although, they were made with Hi-res in mind because the Fonts, Fx and Status Bars don't look good under regular Lo-res winmugen.

Damn, these are nice. I hope he completes the whole SFA roster if he can in time.

@ FeLo_Llop
Did you convert those running sprites from CVS to SFA? If so, very awesome job.
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Re: SF chars by Fido
#4  March 22, 2009, 05:29:43 pm
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I swear there was something cool here!!
Re: SF chars by Fido
#5  March 22, 2009, 05:40:52 pm
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First Robo-Jam, now Felo's Rose, this is like the retro WIP week. ;P

And Shoto Guile.  ;P lol now all we need is for MadkaT to release one.

Although, they were made with Hi-res in mind because the Fonts, Fx and Status Bars don't look good under regular Lo-res winmugen.

I bet the forum had a bug in the tags, that's why it wasn't placed at first. I've been getting that bug sometimes when placing news, it doesn't let you use the character, stage ones etc, for a while. Though one can change the tag after making an edit in the post.

OT: Well, I like a lot the sparks and explods that Fido uses, Felo's sprite pack works better in game than game what one could've imagined too.




Last Edit: March 22, 2009, 09:04:55 pm by ★Guardian Angel
Re: SF chars by Fido
#6  March 22, 2009, 06:11:48 pm
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I will test that awesome looking Rose.


EDIT- HOLY CRAP, amazing character. Congratulations to Fido and for Felo, i really like that Rose.
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Last Edit: March 22, 2009, 06:15:10 pm by Guilty

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Re: SF chars by Fido
#7  March 22, 2009, 06:30:53 pm
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Props to all concerned, this is by far the best looking Rose I've seen, but I still can't wait for the day when someone makes a 6-button Rose.  Still, she's better than my current 4-button, so I'm switching her in.
Last Edit: March 22, 2009, 06:43:57 pm by Chosis
Re: SF chars by Fido
#8  March 22, 2009, 06:52:53 pm
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Props to all concerned, this is by far the best looking Rose I've seen, but I still can't wait for the day when someone makes a 6-button Rose.  Still, she's better than my current 4-button, so I'm switching her in.

Acutually with minor tweaks you could make all of fido characters be 6 button characters cus most of them still have the animations for it, i luv what he is doin but i everytime i download one of his characters i do this
Re: SF chars by Fido
#9  March 22, 2009, 07:36:48 pm
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today is a goooooood day! congratz Felo

 
Thanks, Buckus.
Re: SF chars by Fido
#10  March 22, 2009, 07:41:56 pm
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hey guys he just released some more characters after he released rose and gen and ectc, just go and see....
Re: SF chars by Fido
#11  March 22, 2009, 07:45:00 pm
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mmm interesting most interested in the rolento and of course in that rose
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Re: SF chars by Fido
#12  March 22, 2009, 07:46:01 pm
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Acutually with minor tweaks you could make all of fido characters be 6 button characters cus most of them still have the animations for it, i luv what he is doin but i everytime i download one of his characters i do this

If it's okay with Fido and FeLo, perhaps you could post the patches?  :sweatdrop:
Re: SF chars by Fido
#13  March 22, 2009, 07:49:35 pm
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very impressive my friend  :2thumbsup:
Re: SF chars by Fido
#14  March 22, 2009, 07:50:43 pm
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yeah i would have to ask them, cus i do all of my patches mainly on old stuff or stuff that hasnt been updated in awhile cus the creator might want their own character to play a cetain way, especially if they just released them so i dunno, they will probably say no right off the bat...
Re: SF chars by Fido
#15  March 22, 2009, 11:23:21 pm
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The sprites look amazing, but the gameplay for the characters...

It seems like nobody remembers to put clsn2 over clsn1 for the most part anymore, especially in the case of projectiles. It's hard to negate something when it can't even be hit. The sound samples feel like they've been strained through a  straw: better rips could've been done. Add on some fx glitches and other gameplay kinks...ah well you know where I'm going.
Re: SF chars by Fido
#16  March 23, 2009, 12:41:05 am
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WOW.
'nuff said.
SF chars by Fido
#17  March 23, 2009, 05:40:02 am
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Yeah he upped Guy, Maki, Birdie, Eagle, Karin, Mika, and Sodom after Rose and the others.

Last Edit: March 23, 2009, 06:04:42 am by ☠Cyber Neko
Re: SF chars by Fido
#18  March 23, 2009, 05:45:28 am
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I found some animation looping states in Eagle while testing, but these are cool, if you don't make them have 6 buttons they should go specially well with Fong's characters.
Re: SF chars by Fido
#19  March 23, 2009, 06:25:58 am
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um...sorry, I guess I should have said, WOW these chars still need a bit of work!

The sounds need work and so do some of the attack properties. ex. Birdie's dashing headbutt can be done in the air, Gen can be hit out of an attack that leaves him standing in air, etc.

Other than these little issues, they're decent chars. I just prefer that Fido put in as much effort into fixing these little things as he does with the nice-if-overdone sparks.
Re: SF chars by Fido
#20  March 23, 2009, 03:14:47 pm
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He is english speaking guy so I don't see any problem to post your feedback in his topic on Mugenchina. I noticed he fixed error which ppl reported to him..
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