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Diavolo (Update 10/27/2019) (Read 16297 times)

Started by Mr. Giang, March 02, 2019, 02:13:17 pm
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Diavolo (Update 10/27/2019)
#1  March 02, 2019, 02:13:17 pm
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Thanks David Production, now I fully understand how King Crimson works.

Featuring:
- Stylish Cancel reworked: Cost reduced to 500 power. The power cost increases by 500 each time Stylish Cancel is used during a combo. The power cost penalty will be reset once combo is finished.
- Fixed all dedug flood-related problems.
- Added missing guard sparks.
- Stylish Cancel's no longer affected by corner push.
- Removed Chi no metsubushi (Blood Dashing move)'s limit.
- Removed EX System.
- Air normals now can be chained.
- Chi no metsubushi is now a trait move (C).
- Added new mechanic: Time Erasing (C) - While being OTG, Diavolo can erase time to reposition himself and get up immediately. Cost 500 power per use.
- Reworked Epitaph: Epitaph now not only gives Diavolo ability to dodge incoming attacks (while not attacking) but also improves Diavolo's Time Erasing. During Epitaph, Time Erasing no longer costs power and can be canceled from succeeded special attacks. Can only be used once per combo. Doesn't affect Chi no metsubushi.
- Guard push no longer costs power.
- Time has been erased... no longer costs power (Burst version now costs 3000 power).
- Pinnacle of Eternity now has 1500 power activation cost. Successful counter will cost another 1500 power (now requires 3000 power to use).
- Fixed the glitch which makes some attacks unable to count toward combo counter.
- Fixed the glitch which makes Teleport messing up with players' control.
- Crouching Heavy now can launch opponents and is jump cancelable, similar to Stand on version of Diavolo in ASB.

Download: https://drive.google.com/file/d/1RGBFkIMWgGU8hKLac95j0vodKQjuXoLm/view
Last Edit: October 27, 2019, 01:02:58 am by Mr. Giang
Re: Diavolo (Remastered)
#2  March 02, 2019, 05:30:53 pm
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Is diavolo or the shadow?.
Re: Diavolo (Remastered)
#3  March 02, 2019, 07:32:18 pm
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Is diavolo or the shadow?.

I know in some games there was an alt costume which let you be his shadow form. Makes sense since the actual sprites aren't of the same quality as shadow diavolo.
Re: Diavolo (Remastered)
#4  March 02, 2019, 11:27:22 pm
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Re: Diavolo (Remastered)
#5  March 03, 2019, 01:40:05 am
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Is diavolo or the shadow?.

Apparently, I can't see him very clearly so I can't tell.
Joke aside, that's Shadow version of him of course.
Also, to answer your PM: I don't like 3D Diavolo by IF. He lacks too many basic anims (like crouching attacks). Not being able to use the site you sent me also doesn't help much as well :/
Last Edit: March 03, 2019, 01:45:55 am by Mr.Giang
Re: Diavolo (King Crimson Requiem Update)
#6  April 01, 2019, 03:27:21 pm
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Update:
- New hyper: King Crimson Requiem (5000 power cost, can only be used during the 3rd match).
Re: Diavolo (No longer Over The Heaven)
#7  April 02, 2019, 07:40:58 am
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Update:
- Fixed the glitch that turned Diavolo into Dio.
- Reverted the April Fool update.
Re: Diavolo (No longer Over The Heaven)
#8  April 02, 2019, 04:51:11 pm
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I couldn't download the april fools versión, can please someone give a link here? please, my conection was bad yesterday
Re: Diavolo (No longer Over The Heaven)
#9  April 03, 2019, 05:32:50 am
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Re: Diavolo (Update 5/30/2019)
#10  May 30, 2019, 02:13:36 pm
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Update:
- Fixed all Tag issues.
- Fixed a glitch which makes King Crimson double himself when canceling some moves into Epitah.
Re: Diavolo (MUGEN 20th Anniversary Update)
#11  July 17, 2019, 04:07:22 pm
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Update:
- Now has 10% minimum damage scaling.
- "Pinnacle of Eternity"'s damage increased to 500.
- "The passage of time resumes!"'s damage increased from 85/105 to 105/150.
- "It's already your time"'s damage increased by 20.
There, happy MUGEN 20th Anniversary. Don't say that I ain't celebrate this day.
Re: Diavolo (MUGEN 20th Anniversary Update)
#12  October 22, 2019, 11:31:32 am
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I love this character and what you have done for him. However, i cannot get over the fact that there is NO mention of his stand at all! The incredibly catchy way of saying "King Crimson" is nowhere to be found!

I added 3 voices from the anime in my own copy xD

Would be great if yanagi's AI could be ported over somehow..
Last Edit: October 23, 2019, 05:37:17 am by BoyBoyz
Re: Diavolo (Update 10/27/2019)
#13  October 27, 2019, 01:18:26 am
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Update:
- Improved buffer system.
- Opponents no longer can auto tech.
- "Pinnacle of Eternity" is now a direct attack instead of a counter when used during erased time.
- Burst version of "Time has been erased..." now costs 3000 power.
- Now Burst version of "Time has been erased..." can be used in custom state.
- All air normals are now air-blockable.
- Adjusted hitpause of a certain attacks.   
- All versions of "This is the end!" now can OTG.
- "This is the end!"'s damage increased from 100/14 to 150/30.
- Z version of "This is the end!" is now unblockable.
- Fixed a glitch which made "Kidnapping" air-usable.
- Fixed a certain debug flood.
- Fixed a glitch which causes AI to crash MUGEN.   
- Fixed a glitch which makes "Time has been erased..." allow opponents to move during erased time.
- Fixed a glitch which makes "Time has been erased..." unable to counter all types of projectiles.
- Fixed a glitch which makes "It's already your time" able to be cancel into hypers when hit.
Re: Diavolo (Update 10/27/2019)
#14  October 27, 2019, 01:35:47 am
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I've been having a great time with this edit, happy to see that he's still getting updates! Time to redownload.
Re: Diavolo (Update 10/27/2019)
#15  October 27, 2019, 04:17:09 am
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Update:
- Improved buffer system.
- Opponents no longer can auto tech.
- "Pinnacle of Eternity" is now a direct attack instead of a counter when used during erased time.
- Burst version of "Time has been erased..." now costs 3000 power.
- Now Burst version of "Time has been erased..." can be used in custom state.
- All air normals are now air-blockable.
- Adjusted hitpause of a certain attacks.   
- All versions of "This is the end!" now can OTG.
- "This is the end!"'s damage increased from 100/14 to 150/30.
- Z version of "This is the end!" is now unblockable.
- Fixed a glitch which made "Kidnapping" air-usable.
- Fixed a certain debug flood.
- Fixed a glitch which causes AI to crash MUGEN.   
- Fixed a glitch which makes "Time has been erased..." allow opponents to move during erased time.
- Fixed a glitch which makes "Time has been erased..." unable to counter all types of projectiles.
- Fixed a glitch which makes "It's already your time" able to be cancel into hypers when hit.

That was a lot! Thanks Giang. :)
Re: Diavolo (Update 10/27/2019)
#16  November 17, 2019, 11:46:40 pm
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Anyone have the movelist for the new diavolo? I tried looking into the .def file and can't find it besides the counter. Also, all the moves are way harder to do now. I can barely do epitaph.
Re: Diavolo (Update 10/27/2019)
#17  November 18, 2019, 01:00:12 am
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Anyone have the movelist for the new diavolo? I tried looking into the .def file and can't find it besides the counter. Also, all the moves are way harder to do now. I can barely do epitaph.

1. The video has moves in the description.
2. I don't think you really like the buffer system, right?
Re: Diavolo (Update 10/27/2019)
#18  November 18, 2019, 01:39:25 am
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Re: Diavolo (Update 10/27/2019)
#19  November 18, 2019, 03:44:20 am
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Re: Diavolo (Update 10/27/2019)
#20  November 18, 2019, 06:35:51 am
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Anyone have the movelist for the new diavolo? I tried looking into the .def file and can't find it besides the counter. Also, all the moves are way harder to do now. I can barely do epitaph.

Moves should even be significantly easier to input and I have no trouble performing any moves at all. You might want to take a look on the movelist to make sure you have inputted correctly.