I spend time playing her against them every day so we Updated her with some new updated features.Changelog ChangesSpoiler, click to toggle visibiltyChangelog Version 1.5 - 23/12/20:-Added Qwenthur intro (Ignition)-Fixed Victory Quotes(Some Quotes have been broken so we updated them for grammar correction)-Damage Damper is updated for some combos that can be less Damage during Climax arts-Reposition Non-Ball animation because by the wrong position for localcoords and sprite size-Tomoka is now on .3 scaling factor if you can adjust her-Decrease Free Throw Sparkler Helper Effects-Fixed RO-KYU-BU! Black BG without Bindtime when using 1.0 version-Fixed Climax arts for Increasing Burst Cooldown-Fixed Free Throw cause by looping at the enemy facing at the corner-Her Second Win State is changed to "matchover"Download Link:http://www.mediafire.com/file/2jen8v8sh7ec9m3/TomokaMinato.rar/file
Been watching your progress fairly often, so, it's great to know that she's finally done even if the character is not source accurate.
Great job you did there, I know what it feels to try to make a character without playing the source (my Taiga from the same game is the proof... and I didn't finish her yet). Maybe for an update you can add the anim 7688 compatibility for characters from Darkstalkers and others who could have this anim
Hi InfantryDoubleZero.exeAfter digging for Dengeki bunko stuff I found your char is the best one I'll share some stuff with you1st the Databasefor Tomokahttp://wiki.mizuumi.net/w/Dengeki_Bunko_Fighting_Climax/Tomoka_Minato2nd You can Play the game on EmulatorBest PS3 EmulatorRPCS3the game (DBFCI) runs great on my laptop.
Finally got the time to test her properly. She's one of the best characters i played this year. Awesome work bro.
Changelog ChangesSpoiler, click to toggle visibiltyChangelog Version 1.5 - 23/12/20:-Added Qwenthur intro (Ignition)-Fixed Victory Quotes(Some Quotes have been broken so we updated them for grammar correction)-Damage Damper is updated for some combos that can be less Damage during Climax arts-Reposition Non-Ball animation because by the wrong position for localcoords and sprite size-Tomoka is now on .3 scaling factor if you can adjust her-Decrease Free Throw Sparkler Helper Effects-Fixed RO-KYU-BU! Black BG without Bindtime when using 1.0 version-Fixed Climax arts for Increasing Burst Cooldown-Fixed Free Throw cause by looping at the enemy facing at the corner-Her Second Win State is changed to "matchover"
Good to know she got updated.and she is the must have character to test if your Dengeki bunko character can be thrown like a ball or not haha.