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AI PATCH for Toki by Ts updated by karuhumu 05/10/11 (Read 10226 times)

Started by Lord Mike, November 27, 2010, 11:28:56 am
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AI PATCH for Toki by Ts updated by karuhumu 05/10/11
New #1  November 27, 2010, 11:28:56 am
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  • 見ろ! これが執念の力だ!
    • Somalia
何故諦める必要がある? 何を迷うことがある奪い取れ。今は悪魔が微笑む時代なんだ。
Last Edit: May 10, 2011, 07:46:51 pm by Lord Mike
Re: AI PATCH for Toki by Ts updated by karuhumu 04/11/11
#2  April 13, 2011, 03:16:04 pm
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  • 見ろ! これが執念の力だ!
    • Somalia
AI PATCH for Toki by Ts updated by karuhumu 04/11/11
DL: http://muvluv-alternative.game-server.cc/cgi-bin/mugen-up/upload.cgi?mode=dl&file=1704 pass: mugen

It's important to download the latest Toki, since Ts has updated him on march 30, 2011 , and karuhumu uses his latest versions when he updates his AI: http://cid-d32b32e572a72470.office.live.com/browse.aspx/%E5%85%AC%E9%96%8B

Now, about the AI itself: it is very challenging. It guards very well most of the attacks (it guards low the low attacks, it guards high the high attacks). At the same time, when it is not guarding, it will use Toki's flow with the attack counter moves (234A, 234B), and star a wall combo which does a pretty huge amount of damage. But unlike zohar's Toki or Nericya's Toki or even drowin's Toki, it's pushback is very big and fairly accurate to the arcade/ps2 version. And it looks like karuhumu inspired his AI from the Hokuto no Ken combo DVD (the setups and wall bounces are identical). It's hard to beat him at first, but this AI is rather fair. It won't use cheap attacks, and unlike the first versions, it won't start a super, cancel it into a kick, cancel the kick into a punch, and the punch into another super.

LE: the patch seems to work for Amiba as well.

Forgot to mention this: It may seem unplayable at first. To make him playable and stop the AI take control at start, open karuhumu/00confing_t.txt with notepad, and search this part:
;┳━━━━┳━━━━━━━━━━━━━━━━━━━━━━━━
;┃設定項目┃Helper(),Var(45)-Helper(),Var(59)
;┻━━━━┻━━━━━━━━━━━━━━━━━━━━━━━━
;
; ◆◇◆必要に応じて各項目を設定して下さい◆◇◆
;
[State 10000, AI設定]
type     = ParentVarSet
trigger1 = root,var(59) = -1
trigger2 = RoundState = 2 && root,ctrl = 1 && root,Alive = 1
and add null; in front of parentvarset. The AI can still by turned on via ctrl+2 in vs mode, or by itself when you play against it in arcade, but you can now play with him and test him in vs/training/arcade/survival.
何故諦める必要がある? 何を迷うことがある奪い取れ。今は悪魔が微笑む時代なんだ。
Last Edit: April 13, 2011, 09:12:27 pm by 主マイク
Re: AI PATCH for Toki by Ts updated by karuhumu 04/26/11
#3  April 27, 2011, 01:56:50 pm
  • ***
  • 見ろ! これが執念の力だ!
    • Somalia
何故諦める必要がある? 何を迷うことがある奪い取れ。今は悪魔が微笑む時代なんだ。
Re: AI PATCH for Toki by Ts updated by karuhumu 04/28/11
#4  April 28, 2011, 08:51:51 pm
  • ***
  • 見ろ! これが執念の力だ!
    • Somalia
何故諦める必要がある? 何を迷うことがある奪い取れ。今は悪魔が微笑む時代なんだ。
Last Edit: April 28, 2011, 09:55:09 pm by 主マイク
Re: AI PATCH for Toki by Ts updated by karuhumu 04/28/11
#5  April 29, 2011, 08:17:30 pm
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Re: AI PATCH for Toki by Ts updated by karuhumu 05/03/11
#6  May 04, 2011, 01:25:38 am
  • ***
  • 見ろ! これが執念の力だ!
    • Somalia
何故諦める必要がある? 何を迷うことがある奪い取れ。今は悪魔が微笑む時代なんだ。
Re: AI PATCH for Toki by Ts updated by karuhumu 05/03/11
#7  May 04, 2011, 04:11:08 am
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  • MUGEN THe DReam COme TRue
this patch gives toki autoplay cant find freaking statedef to null that
Re: AI PATCH for Toki by Ts updated by karuhumu 05/03/11
#8  May 04, 2011, 06:51:46 pm
  • ***
  • 見ろ! これが執念の力だ!
    • Somalia
It's config_t.txt. See my above post. I've explained there how you can turn off the AI.
何故諦める必要がある? 何を迷うことがある奪い取れ。今は悪魔が微笑む時代なんだ。