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Ryu SFV inspired wip  (Read 7308 times)

Started by Memo, February 06, 2018, 12:14:39 pm
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Re: Ryu SFV inspired wip
#21  February 24, 2018, 04:33:08 am
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i mean, what do these sprites add but a couple new punches and kicks, thats not enough nowadays to grab the attention that you want. i like it, he def gonna replace the ryu in my roster when its finished, make combo videos and stuff to maybe that'll draw more attention
Re: Ryu SFV inspired wip
#22  February 24, 2018, 05:20:38 am
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it plays really good so far, the ink effects are well done, haven't seen that before (although, haven't seen anything mugen in 6 years or something).
but some animations do look janky (the way they're aligned, not the actual sprites), namely the pose that Ryu does after the strong punch, and the heavy kick, if you look at Ryu's feet during those anims you can see them shifting in weird ways.

after comboing a little bit I found out I can combo 2 shinkuu hadoukens in the corner, my exact combo was: EX tatsu > shinkuu hadouken > shinkuu hadouken, don't know if that's intended or not, seems a little overboard.

and this might come down to personal preference, but should supers really only cost 1 bar? to get a more "SFV feel" shouldn't they cost 3 bars and do a shit load of damage?
Last Edit: February 24, 2018, 07:07:16 am by Henry Hero
Re: Ryu SFV inspired wip
#23  February 24, 2018, 07:09:18 am
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It seems like nobody's really interested in a updated
ryu with new animations & shit.

Theres tons of different versions of pots ryu, and the
same old cvs2 animations.

Damn you guys ain't interested in having something
different for a change?


I use your cvtw2 ryu and its a welcome change from the others. I don't have the coding knowledge to give you feedback or I would've
Re: Ryu SFV inspired wip
#24  February 24, 2018, 04:57:03 pm
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it plays really good so far, the ink effects are well done, haven't seen that before (although, haven't seen anything mugen in 6 years or something).
but some animations do look janky (the way they're aligned, not the actual sprites), namely the pose that Ryu does after the strong punch, and the heavy kick, if you look at Ryu's feet during those anims you can see them shifting in weird ways.

after comboing a little bit I found out I can combo 2 shinkuu hadoukens in the corner, my exact combo was: EX tatsu > shinkuu hadouken > shinkuu hadouken, don't know if that's intended or not, seems a little overboard.

and this might come down to personal preference, but should supers really only cost 1 bar? to get a more "SFV feel" shouldn't they cost 3 bars and do a shit load of damage?

Is this happening in the version I posted on Tuesday?
I'll definitely check that animation you mentioned
and also ryu has various lvl supers too.

I thought I fixed that shinku hado combo I'll take
another look at that.

Guys thanks for the comments, this is what I need tho
some feedback, I cant improve on him without it.

How about the bonus char, anything weird with him so far?

*edit

I dont expect much from other creators I know you guys
are busy with your own stuff, but the ones that just play
mugen leave some feedback dammit! Lol
Re: Ryu SFV inspired wip
#25  April 05, 2018, 02:57:47 am
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I hope you don't mind me bumping this thread, but I'm really enjoying this Ryu! The Kyokugen style one is pretty amusing too. I hope these will see completion!

I wish I could be of help in terms of feedback, but I'm not very versed in character coding. From what I've been playing everything seems well in order. Also, I adapted PotS' Ryu's small portrait to this Ryu's palette if you'd like me to send it your way.

Let me know via PM if you add me on 3DS or Steam!
Last Edit: April 05, 2018, 03:09:53 am by ShiroTori
Re: Ryu SFV inspired wip
#26  June 09, 2018, 03:28:41 pm
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Can I  suggest making beam like how pots did?
,if you charge it long enough it becomes beam if not then its a powered up metsu hadoken?
also was going to suggest to have the metsu LV3 being able to comboed into sth  like
this
https://www.youtube.com/watch?v=DYKL96ABw1E
1.20 to 1.25
Re: Ryu SFV inspired wip
#27  June 10, 2018, 05:17:12 pm
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Can I  suggest making beam like how pots did?
,if you charge it long enough it becomes beam if not then its a powered up metsu hadoken?
also was going to suggest to have the metsu LV3 being able to comboed into sth  like
this
https://www.youtube.com/watch?v=DYKL96ABw1E
1.20 to 1.25

Honestly I dont know when ill get back to this, ive been
off mugen a couple of months because of work and lack
of interest in the project.

If you guys want him I might continue and finish him off.
Re: Ryu SFV inspired wip
#28  June 10, 2018, 06:23:50 pm
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the sprites have a great quality.

Re: Ryu SFV inspired wip
#29  June 12, 2018, 05:47:09 pm
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If you guys want him I might continue and finish him off.

Definitely want. He's my favorite Ryu in mugen and the only one I use. Pick him up when you regain interest so that you don't finish him just for the heck of it.