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News (Read 78026 times)

Started by BC, March 13, 2010, 09:31:06 pm
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Re: News
#41  January 13, 2011, 07:58:20 pm
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OMG!

BC, why didnĀ“t you told that...
Re: News
#42  January 13, 2011, 07:59:21 pm
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I had the same problem with my website. (which, as you now, is also hosted on justhost)

Simply send them a polite email and you should have it back up in 2 days latest.
Probably some kind of php error in the new forum software you downloaded.

BC

Re: News
#43  January 16, 2011, 12:52:52 am
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Mugen Evolution Forum is back on again. No need for replies :)
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Re: News
#44  January 16, 2011, 10:04:28 pm
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I dont know if you decided on the ism possibility, but why not make 3 if you do?

S: Standard. All three supers, no CC. Normal damage. Rage
F: Full power. Level 3 supers only. No CC. Damage increased for the supers(Xism before but with more options). Rage maybe usable a tad bit sooner?
A: assault? er... Level 1 supers and CC. rage maybe?

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thanks again Vans/Jesuszilla!
Re: News
#45  January 16, 2011, 10:15:10 pm
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I dont know if you decided on the ism possibility, but why not make 3 if you do?

S: Standard. All three supers, no CC. Normal damage. Rage
F: Full power. Level 3 supers only. No CC. Damage increased for the supers(Xism before but with more options). Rage maybe usable a tad bit sooner?
A: assault? er... Level 1 supers and CC. rage maybe?

No.
thats the answer i told him.

BC

Re: News
#46  January 16, 2011, 10:18:25 pm
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lol Ryon.

Yeah there's not going to be multiple play styles at this time. Maybe in the future but not now.
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BC

Re: News
#47  February 01, 2011, 02:25:34 am
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I planned to release a demo once done with 2 characters and update with DLC.

Now I'm changing that to a demo starting with 4 characters which consists of : Rolento,Guy,Ryu,Rose.(still with DLC)

progress of that is:

Ryu 100%
Guy 100%
Rolento 40%  (lol wild guess)
Rose 85%

so not too long of a wait.
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Re: News
#48  February 21, 2011, 11:46:58 am
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oh thats great to hear i cant wait to ty out your demo
Re: News
#49  February 21, 2011, 12:19:23 pm
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That will be better indeed. Smaller beta's are better since you can focus more on gameplay and it also means lesser bugs. The more Characters you add, the lesser bugs you have.
Re: News
#50  April 15, 2011, 01:39:40 pm
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I didn't know where to ask this, here goes.
Do you plan on DLC stages/characters after the full game is finished?




... are you STILL reading this?

BC

Re: News
#51  April 17, 2011, 10:33:48 pm
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Haven't thought that far ahead yet but sounds like a good idea. As mentioned DLC will be available with the demo so you always get updated.
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Re: News
#52  April 18, 2011, 06:35:31 pm
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Haven't thought that far ahead yet but sounds like a good idea. As mentioned DLC will be available with the demo so you always get updated.
Yeah. And it's very straightforward to people not familiar with the MUGEN stuff.




... are you STILL reading this?
Re: News
#53  April 18, 2011, 09:02:58 pm
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Re: News
#54  May 01, 2011, 09:33:24 am
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keep up the good work  :sugoi:

BC

Re: News
#55  June 20, 2011, 03:27:53 pm
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Ok guys I'm back working on sfa4 again after a break. I'm going to continue working on the demo as planned. I've actually been working on Ryu even though he was done before the break but the more I started to create other stuff the more I learned different methods and wanted to alter things slightly for the better (didn't change a whole lot).

Now I have a question for people interested in my work...

Should I keep the hitsparks as they are or use the new flashy ones?

advantages of using flashy ones = less space + eye candy.
disadvantages = not very alpha style.


Also I've changed Ryu's RAGE, well not so much changed it... more simplified it and shortened it. Vid soon...
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BC

Re: News
#56  June 20, 2011, 05:46:19 pm
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Well I'm not happy with it but here:

www.mugenevolution.co.uk/ryurage.wmv

2 finishes.

if people think it's terrible I'll scrap it...
someone I know said to me
"if it ain't broke don't fix it", if only he'd told me that before I started :P
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Re: News
#57  June 20, 2011, 05:49:30 pm
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I liked the second one.....it made me go OOOOHHHH S@#%^!!!!
I'm trying. . .

BC

Re: News
#58  June 20, 2011, 05:52:53 pm
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It's the same move just I finished on the elbow. That's not what I need the opinion on, it's wether the move as a whole is better than his old rage.
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Re: News
#59  June 20, 2011, 05:57:45 pm
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I like how it ended with the Metsu Hadoken, but what if it ended with the Joudan-Geki (i think that's right) instead?

Wait, nvm....SF3......

I'd say keep the Hadoken! :)
I'm trying. . .

BC

Re: News
#60  June 20, 2011, 07:06:27 pm
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Yeah I'll likely keep the old version just wanna see what other people think.


EDIT:

beam is back lol... hate it when this happens. Also I'm reverting back to 1 rage per character, it gets a little difficult thinking them up.
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Last Edit: June 20, 2011, 07:34:33 pm by BC